Player Matchup

Cu Chulainn
Cu Chulainn
Auberom
Cu Chulainn
Level 37
God Stats
12W - 7L
1,571 SR
Queue Stats
156W - 111L
1,558 Elo+
Party 2
Discordia
Discordia
DonJyraiaX
Discordia
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
61W - 40L
1,736 Elo+
Party 2
Cupid
Cupid
MestreLuksky
Cupid
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 65L
1,604 Elo+
Party 2
Ymir
Ymir
RocketOfDeath
Ymir
Level 37
God Stats
15W - 5L
1,715 SR
Queue Stats
97W - 70L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
ThiagoTavares
Ne Zha
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 44L
1,534 Elo+
Party 2
Team Averages
Level 59
1,557 SR
1,603 Elo+

VS

Team Averages
Level 48
1,164 SR
1,177 Elo+
Sol
Sol
Hiper_BR
Sol
Level 74
God Stats
13W - 24L
1,219 SR
Queue Stats
216W - 413L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
MBR_Infinity
Danzaburou
Level 68
God Stats
9W - 31L
1,276 SR
Queue Stats
371W - 554L
1,194 Elo+
Party 1
Cthulhu
Cthulhu
Marco_Rivas_
Cthulhu
Level 15
God Stats
10W - 29L
1,028 SR
Queue Stats
212W - 410L
1,124 Elo+
Party 1
Ymir
Ymir
RoneyFM
Ymir
Level 28
God Stats
23W - 37L
1,320 SR
Queue Stats
306W - 479L
1,217 Elo+
Party 1
Nemesis
Nemesis
TrimexH
Nemesis
Level 53
God Stats
8W - 33L
976 SR
Queue Stats
86W - 164L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Auberom
Cu Chulainn
11
0 / 0 / 0
6,187
619
740
2,911
1,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
DonJyraiaX
Discordia
10
3 / 0 / 1
5,840
584
4,920
3,217
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 0 / 2
7,039
704
7,700
6,342
2,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 9
6,076
608
2,426
6,350
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 7
6,048
605
2,978
5,910
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,066
507
1,703
5,922
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MBR_Infinity
Danzaburou
6
0 / 5 / 0
4,240
424
2,714
6,320
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Marco_Rivas_
Cthulhu
9
0 / 0 / 0
4,652
465
1,265
1,928
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Ymir
RoneyFM
Ymir
6
0 / 5 / 0
4,215
422
878
5,996
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TrimexH
Nemesis
8
0 / 2 / 0
4,772
477
1,392
6,229
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
14
Kills
0
0
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Auberom
Cu Chulainn
0
0
0
0
W
Discordia
DonJyraiaX
Discordia
3
0
1
3.5
L
0
2
0
0
L
Danzaburou
MBR_Infinity
Danzaburou
0
5
0
0
L
Cthulhu
Marco_Rivas_
Cthulhu
0
0
0
0
W
10
0
2
11
W
0
0
9
4.5
L
Ymir
RoneyFM
Ymir
0
5
0
0
W
1
0
7
4.5
L
Nemesis
TrimexH
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
7,952
24,730
Taken
26,395
9,377
Mitigated
8,976
11,681
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Auberom
Cu Chulainn
740
68
0
1,334
2,911
1,454
62
1,265
1,646
0
29,140
W
Discordia
DonJyraiaX
Discordia
4,920
337
0
61
3,217
848
648
766
2,275
28,542
0
L
1,703
189
0
1,310
5,922
1,578
1,043
2,928
2,994
21,158
0
L
Danzaburou
MBR_Infinity
Danzaburou
2,714
580
0
617
6,320
1,520
0
1,165
5,155
0
15,513
L
Cthulhu
Marco_Rivas_
Cthulhu
1,265
0
0
91
1,928
688
0
0
1,828
14,812
0
W
7,700
4,641
740
3,788
6,342
2,026
1,279
317
6,025
0
44,838
W
2,426
200
0
2,200
6,350
2,997
200
831
5,463
17,067
0
L
Ymir
RoneyFM
Ymir
878
101
0
424
5,996
3,554
0
1,567
4,429
5,916
0
W
2,978
757
0
3,558
5,910
2,052
210
355
5,475
0
29,220
L
Nemesis
TrimexH
Nemesis
1,392
113
0
159
6,229
1,636
0
1,686
4,543
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,190
Gold Earned
22,945
271
Minions Killed
181
0
Camps Cleared
0
968,564
Distance Traveled
841,171
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,187
619
62
6
0
167,972
0
W
Discordia
5,840
584
48
5
0
190,839
1
L
Sol
5,066
507
55
6
0
182,689
2
L
Danzaburou
4,240
424
32
3
0
155,374
5
L
Cthulhu
4,652
465
33
3
0
164,188
0
W
Cupid
7,039
704
64
6
0
178,098
1
W
Ymir
6,076
608
36
4
0
202,538
1
L
Ymir
4,215
422
10
1
0
161,853
2
W
Ne Zha
6,048
605
61
6
0
229,117
6
L
Nemesis
4,772
477
51
5
0
177,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role