Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Abstract_Logic
Sun Wukong
Bronze III
Level 89
God Stats
13W - 9L
1,500 SR
Queue Stats
283W - 281L
1,470 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Pizza091122
Kumbhakarna
Silver II
Level 64
God Stats
3W - 2L
1,587 SR
Queue Stats
47W - 60L
1,504 MMR
Party 2
Raijin
Raijin
Bronze III
Yung-Crust
Raijin
Bronze III
Level 148
God Stats
4W - 2L
2,104 SR
Queue Stats
60W - 44L
1,495 MMR
Party 1
Mercury
Mercury
Silver II
Yung-SkinnyMFC
Mercury
Silver II
Level 156
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 4L
1,459 MMR
Party 1
Izanami
Izanami
Silver I
elmaxed
Izanami
Silver I
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 31L
1,460 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,683 SR
1,477 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,424 SR
1,485 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Bronze III
Cloudysix-
Ymir
Bronze III
Level 128
God Stats
6W - 4L
1,341 SR
Queue Stats
283W - 277L
1,470 MMR
Solo
King Arthur
King Arthur
Silver I
Snak3Docter
King Arthur
Silver I
Level 143
God Stats
1W - 4L
1,493 SR
Queue Stats
29W - 40L
1,500 MMR
Party 3
Anhur
Anhur
Silver II
lI Gifted Il
Anhur
Silver II
Level 139
God Stats
1W - 1L
1,284 SR
Queue Stats
26W - 19L
1,457 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abstract_Logic
Sun Wukong
18
4 / 3 / 12
12,296
586
13,174
18,607
12,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Pizza091122
Kumbhakarna
15
0 / 6 / 15
9,868
470
3,201
15,815
15,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
Yung-Crust
Raijin
20
13 / 3 / 5
13,754
655
21,242
16,372
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 1 / 6
13,577
647
15,528
12,774
7,310
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
elmaxed
Izanami
19
3 / 3 / 12
12,135
578
16,683
13,355
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AresPersephoneCu ChulainnSetDanzaburou

VS

Bans
BellonaArtioTsukuyomiCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 8 / 1
11,158
531
13,679
16,905
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
 
Ravana
15
3 / 7 / 4
9,417
448
6,509
13,766
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 6 / 7
9,253
441
5,355
19,187
14,226
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Snak3Docter
King Arthur
15
1 / 6 / 4
9,675
461
6,638
23,287
18,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 3
10,393
495
7,121
16,783
5,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
30
Kills
14
16
Deaths
31
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
8
1
0.69
L
Ravana
 
Ravana
3
7
4
0.71
W
Sun Wukong
Abstract_Logic
Sun Wukong
4
3
12
3.33
L
1
6
7
0.75
W
Kumbhakarna
Pizza091122
Kumbhakarna
0
6
15
1.25
L
King Arthur
Snak3Docter
King Arthur
1
6
4
0.5
W
Raijin
Yung-Crust
Raijin
13
3
5
5.17
W
10
1
6
13
W
Izanami
elmaxed
Izanami
3
3
12
3
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,828
Damage
39,302
76,923
Taken
89,928
47,044
Mitigated
49,329
25,814
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,679
853
242
2,676
16,905
5,882
0
5,014
11,595
85,152
0
L
Ravana
 
Ravana
6,509
2,328
0
1,751
13,766
5,538
0
4,583
9,056
0
50,552
W
Sun Wukong
Abstract_Logic
Sun Wukong
13,174
3,168
0
7,910
18,607
12,679
417
4,041
14,141
0
71,477
L
5,355
669
0
620
19,187
14,226
0
4,799
14,222
36,971
0
W
Kumbhakarna
Pizza091122
Kumbhakarna
3,201
127
1,334
2,135
15,815
15,795
369
3,931
11,834
22,819
0
L
King Arthur
Snak3Docter
King Arthur
6,638
271
0
5,594
23,287
18,092
0
4,597
18,515
3,072
47,191
W
Raijin
Yung-Crust
Raijin
21,242
1,860
0
5,827
16,372
6,774
575
5,909
10,438
90,852
0
W
15,528
10,619
0
1,365
12,774
7,310
0
2,229
10,520
0
134,860
W
Izanami
elmaxed
Izanami
16,683
9,752
0
7,243
13,355
4,486
7,326
4,147
9,158
0
93,148
L
7,121
3,216
0
4,250
16,783
5,591
26
4,554
12,097
0
66,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
49,896
643
Minions Killed
533
0
Camps Cleared
0
2,123,832
Distance Traveled
1,837,500
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,158
531
140
7
0
368,099
5
L
Ravana
9,417
448
101
5
0
384,424
2
W
Sun Wukong
12,296
586
113
5
0
453,468
8
L
Ymir
9,253
441
54
3
0
333,744
7
W
Kumbhakarna
9,868
470
41
2
0
409,038
5
L
King Arthur
9,675
461
104
5
0
406,899
0
W
Raijin
13,754
655
186
9
0
383,329
13
W
Mercury
13,577
647
164
8
0
510,487
4
W
Izanami
12,135
578
139
7
0
367,510
7
L
Anhur
10,393
495
134
6
0
344,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role