Player Matchup

Nemesis
Nemesis
APUxs
Nemesis
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
17W - 25L
1,665 Elo+
Solo
Hel
Hel
Fattybeef_hotpot
Hel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,759 Elo+
Solo
Olorun
Olorun
Jokers_Kiing
Olorun
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,520 Elo+
Solo
Pele
Pele
Swartz4
Pele
Level 8
God Stats
1W - 2L
1,831 SR
Queue Stats
13W - 14L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jameseyboii
Ah Muzen Cab
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
492W - 439L
1,669 Elo+
Solo
Team Averages
Level 17
1,621 SR
1,631 Elo+

VS

Team Averages
Level 19
1,663 SR
1,638 Elo+
Zeus
Zeus
Acidic112
Zeus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 160L
1,586 Elo+
Solo
Danzaburou
Danzaburou
BalloonSine3856
Danzaburou
Level 17
God Stats
37W - 18L
1,972 SR
Queue Stats
73W - 42L
1,933 Elo+
Solo
Ymir
Ymir
Daddy__Davo
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Shades o Gray
Sylvanus
Level 16
God Stats
3W - 3L
1,597 SR
Queue Stats
71W - 52L
1,664 Elo+
Solo
Nemesis
Nemesis
zDram
Nemesis
Level 28
God Stats
16W - 9L
1,745 SR
Queue Stats
143W - 152L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APUxs
Nemesis
4
0 / 1 / 0
3,336
556
766
3,346
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 1 / 0
4,011
669
1,982
2,311
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
2
0 / 2 / 0
2,818
470
957
3,143
453
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Swartz4
Pele
2
0 / 3 / 0
2,889
482
418
1,878
416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
jameseyboii
Ah Muzen Cab
4
0 / 3 / 0
3,190
532
1,405
3,327
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
1 / 2 / 1
3,996
666
1,624
2,451
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
BalloonSine3856
Danzaburou
7
4 / 0 / 1
4,403
734
4,456
4,940
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 2
3,296
549
121
1,748
573
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Shades o Gray
Sylvanus
8
4 / 0 / 2
4,680
780
2,195
2,631
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
zDram
Nemesis
6
1 / 0 / 1
3,982
664
375
2,337
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
10
10
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
APUxs
Nemesis
0
1
0
0
W
Zeus
1
2
1
0.75
W
Danzaburou
BalloonSine3856
Danzaburou
4
0
1
4.5
W
0
0
2
1
L
2
1
0
2
L
Olorun
0
2
0
0
W
Sylvanus
Shades o Gray
Sylvanus
4
0
2
5
L
Pele
Swartz4
Pele
0
3
0
0
L
Ah Muzen Cab
jameseyboii
Ah Muzen Cab
0
3
0
0
W
Nemesis
zDram
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,528
Damage
8,771
14,005
Taken
14,107
2,902
Mitigated
4,991
3,215
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
APUxs
Nemesis
766
347
0
1,084
3,346
703
0
590
2,712
0
9,966
W
Zeus
1,624
184
0
0
2,451
689
251
1,360
927
15,912
0
W
Danzaburou
BalloonSine3856
Danzaburou
4,456
1,458
0
2,836
4,940
1,286
0
384
4,556
0
22,448
W
121
72
0
0
1,748
573
0
343
1,377
2,445
0
L
1,982
86
0
1,274
2,311
660
0
1,376
819
14,603
0
L
Olorun
957
448
0
37
3,143
453
28
481
2,662
3,192
0
W
Sylvanus
Shades o Gray
Sylvanus
2,195
624
689
1,759
2,631
1,869
0
301
2,330
14,142
3,590
L
Pele
Swartz4
Pele
418
156
0
101
1,878
416
0
969
909
0
2,619
L
Ah Muzen Cab
jameseyboii
Ah Muzen Cab
1,405
905
0
719
3,327
670
0
251
3,076
0
9,570
W
Nemesis
zDram
Nemesis
375
252
0
1,588
2,337
574
0
329
1,978
0
11,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,244
Gold Earned
20,357
91
Minions Killed
165
0
Camps Cleared
0
504,817
Distance Traveled
561,059
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,336
556
28
5
0
119,704
1
W
Zeus
3,996
666
36
6
0
103,551
1
W
Danzaburou
4,403
734
42
7
0
104,844
2
W
Ymir
3,296
549
8
1
0
112,671
0
L
Hel
4,011
669
32
5
0
100,986
0
L
Olorun
2,818
470
5
1
0
116,336
0
W
Sylvanus
4,680
780
51
9
0
99,238
0
L
Pele
2,889
482
7
1
0
69,744
0
L
Ah Muzen Cab
3,190
532
19
3
0
98,047
0
W
Nemesis
3,982
664
28
5
0
140,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role