Player Matchup

Danzaburou
Danzaburou
GiantWerebear
Danzaburou
Level 63
God Stats
3W - 4L
1,267 SR
Queue Stats
4W - 5L
1,329 Elo+
Solo
Hel
Hel
Kpkp31
Hel
Level 103
God Stats
0W - 1L
1,731 SR
Queue Stats
4W - 10L
1,421 Elo+
Solo
Arachne
Arachne
O fresh cakes O
Arachne
Level 49
God Stats
24W - 25L
1,755 SR
Queue Stats
400W - 420L
1,447 Elo+
Solo
Team Averages
Level 72
1,584 SR
1,399 Elo+

VS

Team Averages
Level 55
1,398 SR
1,326 Elo+
Arachne
Arachne
Sprnklz
Arachne
Level 61
God Stats
4W - 4L
1,397 SR
Queue Stats
43W - 51L
1,427 Elo+
Solo
Zeus
Zeus
elaguila2012
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,258 Elo+
Solo
Apollo
Apollo
ykm-_shotz
Apollo
Level 60
God Stats
3W - 6L
1,298 SR
Queue Stats
75W - 131L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiantWerebear
Danzaburou
9
0 / 7 / 2
6,716
611
5,077
10,675
4,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
Kpkp31
Hel
11
1 / 4 / 4
7,382
671
5,767
8,697
6,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 5 / 1
8,641
786
6,073
11,757
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sprnklz
Arachne
12
6 / 2 / 6
8,506
773
7,588
9,119
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 2 / 6
7,741
704
8,766
5,368
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
ykm-_shotz
Apollo
13
6 / 3 / 8
8,887
808
9,437
8,022
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GiantWerebear
Danzaburou
0
7
2
0.14
L
Hel
Kpkp31
Hel
1
4
4
0.75
L
6
5
1
1.3
W
Arachne
Sprnklz
Arachne
6
2
6
4.5
W
4
2
6
3.5
W
Apollo
ykm-_shotz
Apollo
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
25,791
31,129
Taken
22,509
15,641
Mitigated
9,228
8,610
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GiantWerebear
Danzaburou
5,077
2,847
61
1,010
10,675
4,125
0
3,044
7,631
0
26,031
L
Hel
Kpkp31
Hel
5,767
591
2,682
2,600
8,697
6,026
0
2,320
6,377
26,979
0
L
6,073
4,694
480
1,777
11,757
5,490
0
3,548
8,209
0
12,488
W
Arachne
Sprnklz
Arachne
7,588
4,338
123
2,585
9,119
4,906
0
2,462
6,657
0
27,199
W
8,766
1,258
544
450
5,368
1,597
93
509
4,859
23,779
0
W
Apollo
ykm-_shotz
Apollo
9,437
4,586
0
2,078
8,022
2,725
131
2,944
5,078
0
42,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
25,134
121
Minions Killed
152
0
Camps Cleared
0
499,150
Distance Traveled
572,904
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,716
611
53
5
0
125,229
0
L
Hel
7,382
671
46
4
0
183,361
2
L
Arachne
8,641
786
22
2
0
190,560
1
W
Arachne
8,506
773
31
3
0
214,915
0
W
Zeus
7,741
704
30
3
0
175,543
0
W
Apollo
8,887
808
91
8
0
182,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role