Player Matchup

Sun Wukong
Sun Wukong
Gold III
DoritosChip
Sun Wukong
Gold III
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 83L
1,616 MMR
Solo
Poseidon
Poseidon
Gold II
ThorsLeftCheek
Poseidon
Gold II
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 124L
1,610 MMR
Solo
Serqet
Serqet
Platinum IV
XxStaTicaLxX
Serqet
Platinum IV
Level 147
God Stats
33W - 28L
1,574 SR
Queue Stats
567W - 567L
1,606 MMR
Solo
Danzaburou
Danzaburou
Gold I
alex1210
Danzaburou
Gold I
Level 121
God Stats
18W - 7L
2,023 SR
Queue Stats
655W - 640L
1,624 MMR
Solo
Mercury
Mercury
Silver I
cameronmcd
Mercury
Silver I
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,604 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,620 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,623 SR
1,580 MMR
Fenrir
Fenrir
Gold III
Flytothesky
Fenrir
Gold III
Level 143
God Stats
45W - 40L
1,640 SR
Queue Stats
613W - 627L
1,576 MMR
Party 1
Geb
Geb
Gold II
JaBaer
Geb
Gold II
Level 128
God Stats
7W - 8L
1,976 SR
Queue Stats
391W - 382L
1,608 MMR
Solo
Ravana
Ravana
Gold IV
KingMolt3n
Ravana
Gold IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,602 MMR
Solo
Izanami
Izanami
Gold I
KosEmmak
Izanami
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Platinum IV
WanDeIz
He Bo
Platinum IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 389L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoritosChip
Sun Wukong
20
5 / 1 / 10
12,933
616
19,752
19,913
26,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
18
4 / 3 / 8
12,496
595
16,156
16,153
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
16
3 / 2 / 16
11,635
554
12,213
14,222
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
alex1210
Danzaburou
20
11 / 1 / 4
14,612
696
17,143
15,935
9,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
cameronmcd
Mercury
19
8 / 1 / 11
12,506
596
9,358
15,476
9,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
NemesisApolloCthulhuScyllaSet

VS

Bans
CupidGaneshaTsukuyomiKumbhakarnaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 10 / 1
9,732
463
9,554
21,042
9,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
JaBaer
Geb
13
0 / 4 / 4
8,620
410
8,310
24,973
25,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
KingMolt3n
Ravana
17
2 / 3 / 1
10,242
488
13,348
18,907
20,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
KosEmmak
Izanami
14
0 / 9 / 0
8,912
424
3,182
18,036
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
WanDeIz
He Bo
16
1 / 6 / 1
9,438
449
10,570
13,408
6,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
31
Kills
8
8
Deaths
32
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DoritosChip
Sun Wukong
5
1
10
10
L
Fenrir
5
10
1
0.55
L
Geb
JaBaer
Geb
0
4
4
0.5
L
Ravana
KingMolt3n
Ravana
2
3
1
0.83
L
Izanami
KosEmmak
Izanami
0
9
0
0
W
Poseidon
4
3
8
2.67
L
He Bo
WanDeIz
He Bo
1
6
1
0.25
W
Serqet
3
2
16
5.5
W
Danzaburou
alex1210
Danzaburou
11
1
4
13
W
Mercury
cameronmcd
Mercury
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,622
Damage
44,964
81,699
Taken
96,366
67,333
Mitigated
67,748
31,613
Healing
25,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DoritosChip
Sun Wukong
19,752
6,077
0
9,332
19,913
26,993
1,100
2,762
16,601
0
87,618
L
Fenrir
9,554
1,698
0
5,350
21,042
9,442
380
3,926
16,712
0
46,255
L
Geb
JaBaer
Geb
8,310
1,512
0
5,598
24,973
25,794
120
6,316
18,116
33,983
0
L
Ravana
KingMolt3n
Ravana
13,348
3,588
0
6,554
18,907
20,523
0
1,862
16,184
0
64,642
L
Izanami
KosEmmak
Izanami
3,182
1,798
0
4,085
18,036
5,907
402
799
16,785
0
62,869
W
Poseidon
16,156
3,160
0
5,202
16,153
6,112
0
5,027
11,101
95,069
0
L
He Bo
WanDeIz
He Bo
10,570
280
0
3,907
13,408
6,082
156
2,422
10,210
72,063
0
W
Serqet
12,213
3,203
0
5,282
14,222
15,620
503
6,121
8,051
0
28,136
W
Danzaburou
alex1210
Danzaburou
17,143
9,899
0
7,640
15,935
9,250
4,876
1,531
14,379
0
140,204
W
Mercury
cameronmcd
Mercury
9,358
4,521
0
4,157
15,476
9,358
1,939
4,664
10,668
0
81,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,182
Gold Earned
46,944
645
Minions Killed
518
0
Camps Cleared
0
2,141,043
Distance Traveled
1,915,364
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,933
616
141
7
0
438,620
4
L
Fenrir
9,732
463
73
3
0
391,560
2
L
Geb
8,620
410
23
1
0
394,406
4
L
Ravana
10,242
488
133
6
0
420,450
7
L
Izanami
8,912
424
150
7
0
348,369
6
W
Poseidon
12,496
595
161
8
0
398,094
8
L
He Bo
9,438
449
139
7
0
360,579
3
W
Serqet
11,635
554
24
1
0
451,171
12
W
Danzaburou
14,612
696
197
9
0
410,249
4
W
Mercury
12,506
596
122
6
0
442,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role