Player Matchup

Artemis
Artemis
CmteAlphaBravo
Artemis
Level 6
God Stats
5W - 6L
1,407 SR
Queue Stats
7W - 18L
1,415 Elo+
Solo
Bellona
Bellona
Conecuh_
Bellona
Level 24
God Stats
6W - 12L
1,365 SR
Queue Stats
18W - 20L
1,434 Elo+
Solo
Scylla
Scylla
Itz_not_k4uanzin
Scylla
Level 18
God Stats
6W - 13L
1,500 SR
Queue Stats
54W - 48L
1,599 Elo+
Party 2
Mercury
Mercury
Moacir-cu-dTelha
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,467 Elo+
Party 2
Ymir
Ymir
lorenzogamer4033
Ymir
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
89W - 114L
1,376 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,458 Elo+

VS

Team Averages
Level 21
1,470 SR
1,431 Elo+
Bacchus
Bacchus
Big1Germ
Bacchus
Level 28
God Stats
9W - 9L
1,618 SR
Queue Stats
504W - 690L
1,375 Elo+
Party 1
Guan Yu
Guan Yu
Detarame_
Guan Yu
Level 25
God Stats
7W - 5L
1,500 SR
Queue Stats
700W - 916L
1,480 Elo+
Party 1
Anubis
Anubis
THE XXHUGOXX
Anubis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
YT_Collindabozz
Jing Wei
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,495 Elo+
Solo
Nemesis
Nemesis
Zehys
Nemesis
Level 23
God Stats
4W - 9L
1,233 SR
Queue Stats
203W - 296L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,979
443
7,639
11,981
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Conecuh_
Bellona
14
1 / 11 / 0
8,146
453
8,447
15,589
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 9 / 0
6,951
386
1,943
11,608
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 2 / 0
10,624
590
8,902
14,197
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 7 / 1
7,078
393
5,345
14,106
5,871
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big1Germ
Bacchus
13
3 / 1 / 7
8,724
485
7,387
12,602
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Detarame_
Guan Yu
16
7 / 3 / 2
9,991
555
8,015
15,064
12,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
17
11 / 0 / 2
10,394
577
15,818
7,381
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
14
3 / 3 / 4
8,485
471
4,690
12,734
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zehys
Nemesis
16
11 / 3 / 2
10,126
563
9,402
12,791
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
9
Kills
35
35
Deaths
10
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Big1Germ
Bacchus
3
1
7
6.5
L
2
6
2
0.5
L
Bellona
Conecuh_
Bellona
1
11
0
0.09
W
Guan Yu
Detarame_
Guan Yu
7
3
2
2.67
L
0
9
0
0
L
5
2
0
2.5
W
Anubis
11
0
2
12
W
Jing Wei
3
3
4
1.67
W
Nemesis
Zehys
Nemesis
11
3
2
4
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
45,312
67,481
Taken
60,572
28,008
Mitigated
37,623
10,068
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Big1Germ
Bacchus
7,387
1,371
0
1,532
12,602
9,175
243
2,806
9,796
23,551
0
L
7,639
4,422
0
2,528
11,981
3,690
0
5,790
6,191
0
30,135
L
Bellona
Conecuh_
Bellona
8,447
2,953
0
734
15,589
10,853
784
1,487
14,102
0
37,845
W
Guan Yu
Detarame_
Guan Yu
8,015
2,057
0
4,227
15,064
12,564
1,558
0
14,539
0
45,112
L
1,943
647
0
1,609
11,608
2,612
516
7,008
4,600
27,033
0
L
8,902
4,868
0
3,692
14,197
4,982
0
3,249
10,948
0
79,058
W
Anubis
15,818
323
0
1,193
7,381
3,860
256
1,245
6,111
67,486
0
W
Jing Wei
4,690
3,077
0
5,419
12,734
4,433
569
1,707
11,027
0
48,506
W
Nemesis
Zehys
Nemesis
9,402
4,439
0
1,938
12,791
7,591
0
1,530
11,239
0
74,931
L
5,345
1,671
0
1,505
14,106
5,871
0
5,671
8,435
31,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
47,720
389
Minions Killed
397
0
Camps Cleared
0
1,582,832
Distance Traveled
1,709,363
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,724
485
31
2
0
364,195
0
L
Artemis
7,979
443
51
3
0
270,910
1
L
Bellona
8,146
453
79
4
0
312,994
3
W
Guan Yu
9,991
555
80
4
0
304,600
1
L
Scylla
6,951
386
45
3
0
293,290
2
L
Mercury
10,624
590
167
9
0
393,798
1
W
Anubis
10,394
577
102
6
0
335,295
5
W
Jing Wei
8,485
471
84
5
0
339,103
1
W
Nemesis
10,126
563
100
6
0
366,170
1
L
Ymir
7,078
393
47
3
0
311,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role