Player Matchup

Cthulhu
Cthulhu
Jerusalem8D
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,386 Elo+
Party 2
Thor
Thor
Lukitto
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,386 Elo+
Party 2
Ra
Ra
PornoHentai
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,386 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,386 Elo+

VS

Team Averages
Level 9
1,518 SR
1,491 Elo+
Ymir
Ymir
Awiita
Ymir
Level 11
God Stats
0W - 5L
1,356 SR
Queue Stats
27W - 29L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
Beruwakashi
Sun Wukong
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Chaac
Chaac
Dwynther
Chaac
Level 3
God Stats
3W - 6L
1,697 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jerusalem8D
Cthulhu
15
5 / 1 / 17
11,653
685
12,180
16,643
18,580
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
Lukitto
Thor
14
9 / 4 / 10
11,823
695
14,889
11,499
6,228
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 2 / 14
12,348
726
21,572
10,522
5,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Awiita
Ymir
13
1 / 6 / 5
9,655
568
13,170
22,446
14,135
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Beruwakashi
Sun Wukong
11
1 / 7 / 5
9,587
564
6,527
19,704
9,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Chaac
Dwynther
Chaac
13
3 / 9 / 3
10,278
605
7,712
17,171
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
22
Kills
5
7
Deaths
22
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Awiita
Ymir
1
6
5
0.58
L
Sun Wukong
Beruwakashi
Sun Wukong
1
7
5
0.5
L
Chaac
Dwynther
Chaac
3
9
3
0.5
W
Cthulhu
Jerusalem8D
Cthulhu
5
1
17
13.5
W
Thor
Lukitto
Thor
9
4
10
3.5
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
27,409
38,664
Taken
59,321
29,861
Mitigated
40,642
11,251
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Awiita
Ymir
13,170
1,271
0
650
22,446
14,135
656
12,219
10,227
38,066
0
L
Sun Wukong
Beruwakashi
Sun Wukong
6,527
1,026
0
1,722
19,704
9,550
166
10,647
9,057
0
28,914
L
Chaac
Dwynther
Chaac
7,712
1,209
0
1,636
17,171
16,957
630
10,892
6,279
0
28,224
W
Cthulhu
Jerusalem8D
Cthulhu
12,180
1,421
374
968
16,643
18,580
102
5,934
10,686
27,801
0
W
Thor
Lukitto
Thor
14,889
3,384
0
638
11,499
6,228
615
3,221
8,278
0
29,613
W
21,572
3,033
3,746
5,525
10,522
5,053
1,110
4,408
6,114
84,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
29,520
159
Minions Killed
108
0
Camps Cleared
0
881,903
Distance Traveled
762,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,655
568
43
3
0
275,874
5
L
Sun Wukong
9,587
564
30
2
0
240,460
1
L
Chaac
10,278
605
35
2
0
245,915
1
W
Cthulhu
11,653
685
35
2
0
293,164
1
W
Thor
11,823
695
15
1
0
271,214
6
W
Ra
12,348
726
109
6
0
317,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role