Player Matchup

Neith
Neith
Flare2334
Neith
Level 5
God Stats
1W - 3L
1,719 SR
Queue Stats
2W - 3L
1,743 Elo+
Party 1
Ymir
Ymir
Highwind321
Ymir
Level 69
God Stats
0W - 2L
1,293 SR
Queue Stats
28W - 35L
1,743 Elo+
Party 1
Da Ji
Da Ji
Malochie
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,890 Elo+
Solo
Hades
Hades
MazeOMadness
Hades
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 50L
1,604 Elo+
Solo
Osiris
Osiris
PhillyD76
Osiris
Level 28
God Stats
13W - 10L
1,644 SR
Queue Stats
449W - 441L
1,603 Elo+
Solo
Team Averages
Level 31
1,531 SR
1,717 Elo+

VS

Team Averages
Level 25
1,485 SR
1,626 Elo+
Nemesis
Nemesis
AlphaPortal007
Nemesis
Level 29
God Stats
8W - 7L
1,592 SR
Queue Stats
41W - 40L
1,528 Elo+
Solo
Apollo
Apollo
TheSpanishArab
Apollo
Level 29
God Stats
1W - 4L
1,247 SR
Queue Stats
23W - 29L
1,555 Elo+
Solo
Heimdallr
Heimdallr
jorgeatum
Heimdallr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,602 Elo+
Solo
Scylla
Scylla
m0u5ey
Scylla
Level 29
God Stats
36W - 32L
1,586 SR
Queue Stats
109W - 93L
1,614 Elo+
Solo
Bacchus
Bacchus
minoots
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Flare2334
Neith
14
4 / 10 / 1
8,621
454
9,485
13,819
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 3
7,327
386
5,134
17,040
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Malochie
Da Ji
12
0 / 6 / 4
7,844
413
3,407
15,176
5,221
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 5
10,599
558
13,049
15,976
11,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
PhillyD76
Osiris
16
3 / 5 / 1
9,108
479
7,857
14,018
11,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 4
11,484
604
14,432
14,498
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 4 / 5
10,937
576
13,743
13,248
5,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
jorgeatum
Heimdallr
15
1 / 2 / 5
8,793
463
5,503
9,340
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
m0u5ey
Scylla
16
3 / 3 / 10
9,844
518
7,318
7,839
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
minoots
Bacchus
16
9 / 1 / 15
10,961
577
14,587
15,569
19,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
12
Kills
30
32
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Neith
Flare2334
Neith
4
10
1
0.45
L
1
8
3
0.31
L
Da Ji
Malochie
Da Ji
0
6
4
0.33
L
4
3
5
2.17
L
Osiris
PhillyD76
Osiris
3
5
1
0.7
W
11
4
5
3.38
W
Heimdallr
jorgeatum
Heimdallr
1
2
5
1.75
W
Scylla
m0u5ey
Scylla
3
3
10
2.67
W
Bacchus
minoots
Bacchus
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,932
Damage
55,583
76,029
Taken
60,494
42,510
Mitigated
38,265
18,925
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,432
8,298
0
2,729
14,498
6,194
642
3,593
10,905
0
95,044
L
Neith
Flare2334
Neith
9,485
5,077
0
2,492
13,819
4,422
611
3,871
9,932
0
30,088
L
5,134
955
270
1,451
17,040
9,879
273
8,077
8,827
19,884
0
L
Da Ji
Malochie
Da Ji
3,407
976
0
3,718
15,176
5,221
0
3,060
12,054
0
42,728
L
13,049
1,638
1,339
7,315
15,976
11,120
0
3,617
12,243
62,650
0
L
Osiris
PhillyD76
Osiris
7,857
2,482
0
2,340
14,018
11,868
0
2,889
11,068
0
47,361
W
13,743
7,881
0
4,254
13,248
5,806
1,782
4,357
8,891
0
82,682
W
Heimdallr
jorgeatum
Heimdallr
5,503
2,590
0
3,600
9,340
4,035
782
509
8,831
0
37,791
W
Scylla
m0u5ey
Scylla
7,318
834
0
1,362
7,839
2,879
0
3,653
4,186
64,283
0
W
Bacchus
minoots
Bacchus
14,587
2,075
0
4,515
15,569
19,351
909
6,071
9,498
33,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
52,019
340
Minions Killed
509
0
Camps Cleared
0
1,735,050
Distance Traveled
1,817,132
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,484
604
168
9
0
400,559
5
L
Neith
8,621
454
56
3
0
337,752
3
L
Ymir
7,327
386
21
1
0
322,032
0
L
Da Ji
7,844
413
63
3
0
330,543
0
L
Hades
10,599
558
115
6
0
365,431
4
L
Osiris
9,108
479
85
4
0
379,292
0
W
Apollo
10,937
576
124
7
0
350,449
8
W
Heimdallr
8,793
463
70
4
0
312,607
2
W
Scylla
9,844
518
107
6
0
362,624
1
W
Bacchus
10,961
577
40
2
0
390,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role