Player Matchup

Ymir
Ymir
GodTierBussy
Ymir
Level 153
God Stats
15W - 14L
1,288 SR
Queue Stats
370W - 323L
1,638 Elo+
Party 1
Anubis
Anubis
OGxKaozControl
Anubis
Level 110
God Stats
20W - 18L
1,787 SR
Queue Stats
396W - 354L
1,580 Elo+
Party 1
Apollo
Apollo
matlikesdudes
Apollo
Level 129
God Stats
17W - 9L
2,046 SR
Queue Stats
48W - 61L
1,595 Elo+
Party 1
Nike
Nike
nacho1123
Nike
Level 115
God Stats
12W - 12L
1,560 SR
Queue Stats
385W - 393L
1,560 Elo+
Solo
Fenrir
Fenrir
zietus
Fenrir
Level 128
God Stats
12W - 4L
1,627 SR
Queue Stats
81W - 90L
1,552 Elo+
Party 1
Team Averages
Level 127
1,662 SR
1,585 Elo+

VS

Team Averages
Level 98
1,505 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
A Boul Luke
Cu Chulainn
Level 105
God Stats
3W - 5L
1,537 SR
Queue Stats
175W - 187L
1,566 Elo+
Party 3
Awilix
Awilix
Not Onebrake
Awilix
Level 70
God Stats
4W - 12L
1,500 SR
Queue Stats
74W - 88L
1,593 Elo+
Party 3
Janus
Janus
Snoopdogggg117
Janus
Level 66
God Stats
7W - 9L
1,490 SR
Queue Stats
96W - 98L
1,462 Elo+
Party 3
Bacchus
Bacchus
TiiD_DieZ
Bacchus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,416 Elo+
Party 2
Medusa
Medusa
claimyorn
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 10
11,050
582
7,994
11,868
9,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 4
11,299
595
7,918
8,866
4,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 2
12,360
651
11,502
9,319
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
18
4 / 2 / 5
11,438
602
13,008
22,255
15,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
zietus
Fenrir
17
5 / 2 / 7
11,162
587
8,075
10,990
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Boul Luke
Cu Chulainn
17
1 / 3 / 1
10,211
537
14,835
15,216
8,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
16
6 / 6 / 2
10,146
534
8,691
16,927
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 4
9,902
521
4,917
8,984
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TiiD_DieZ
Bacchus
11
0 / 6 / 0
7,275
383
3,837
14,622
12,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
claimyorn
Medusa
13
0 / 5 / 1
8,621
454
5,752
11,562
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
9
9
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
A Boul Luke
Cu Chulainn
1
3
1
0.5
W
4
0
10
9
L
Awilix
6
6
2
1.17
W
3
4
4
1.25
L
2
3
4
1.33
L
Bacchus
TiiD_DieZ
Bacchus
0
6
0
0
L
Medusa
claimyorn
Medusa
0
5
1
0.1
W
7
1
2
8
W
Nike
4
2
5
3.25
W
Fenrir
zietus
Fenrir
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,497
Damage
38,032
63,298
Taken
67,311
40,182
Mitigated
33,345
22,798
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
A Boul Luke
Cu Chulainn
14,835
7,506
0
3,720
15,216
8,188
0
1,273
13,943
0
79,538
W
7,994
2,438
0
992
11,868
9,729
1,117
3,234
8,488
23,891
0
L
Awilix
8,691
4,009
0
4,345
16,927
5,943
0
6,509
10,418
0
60,998
W
7,918
591
0
3,948
8,866
4,829
2,017
2,387
6,373
65,255
0
L
4,917
350
0
1,426
8,984
2,759
0
2,823
6,161
70,101
0
L
Bacchus
TiiD_DieZ
Bacchus
3,837
500
0
1,360
14,622
12,379
0
4,131
10,491
14,049
0
L
Medusa
claimyorn
Medusa
5,752
3,237
0
2,838
11,562
4,076
1,044
1,624
9,938
0
63,173
W
11,502
5,986
0
5,247
9,319
3,751
3,140
2,105
7,196
0
93,381
W
Nike
13,008
2,819
0
7,719
22,255
15,612
1,131
442
21,783
472
76,470
W
Fenrir
zietus
Fenrir
8,075
2,411
0
4,892
10,990
6,261
1,408
252
10,704
0
69,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,309
Gold Earned
46,155
575
Minions Killed
568
0
Camps Cleared
0
1,751,267
Distance Traveled
1,753,326
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,211
537
157
8
0
384,952
4
W
Ymir
11,050
582
29
2
0
347,451
0
L
Awilix
10,146
534
119
6
0
365,430
3
W
Anubis
11,299
595
132
7
0
314,465
7
L
Janus
9,902
521
158
8
0
360,831
5
L
Bacchus
7,275
383
13
1
0
324,172
0
L
Medusa
8,621
454
121
6
0
317,941
1
W
Apollo
12,360
651
166
9
0
343,584
3
W
Nike
11,438
602
144
8
0
363,238
3
W
Fenrir
11,162
587
104
5
0
382,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role