Player Matchup

Hachiman
Hachiman
Akyllez
Hachiman
Level 124
God Stats
31W - 25L
1,480 SR
Queue Stats
1,066W - 1,118L
1,464 Elo+
Solo
Scylla
Scylla
Itz quackss
Scylla
Level 69
God Stats
4W - 4L
1,835 SR
Queue Stats
75W - 73L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
ModeusOfHell
Erlang Shen
Level 104
God Stats
25W - 22L
1,519 SR
Queue Stats
282W - 440L
1,465 Elo+
Party 1
Ymir
Ymir
Vxkiller777
Ymir
Level 61
God Stats
14W - 15L
1,410 SR
Queue Stats
591W - 564L
1,376 Elo+
Solo
Ratatoskr
Ratatoskr
Wolfxie
Ratatoskr
Level 45
God Stats
22W - 29L
1,640 SR
Queue Stats
324W - 473L
1,370 Elo+
Party 1
Team Averages
Level 81
1,577 SR
1,440 Elo+

VS

Team Averages
Level 55
1,473 SR
1,488 Elo+
Raijin
Raijin
LIghtningBearer
Raijin
Level 65
God Stats
2W - 3L
1,715 SR
Queue Stats
149W - 107L
1,551 Elo+
Solo
Thor
Thor
TranquiI
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
j0K3R04
Cthulhu
Level 12
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
todd howrd
Hou Yi
Level 40
God Stats
1W - 5L
1,151 SR
Queue Stats
30W - 49L
1,389 Elo+
Solo
Achilles
Achilles
zeromon123456789
Achilles
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akyllez
Hachiman
10
4 / 0 / 2
6,196
620
3,940
4,722
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
2 / 1 / 1
5,522
552
3,228
5,456
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
ModeusOfHell
Erlang Shen
11
1 / 1 / 0
6,250
625
4,618
5,140
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
3 / 0 / 5
5,863
586
3,938
6,619
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Wolfxie
Ratatoskr
9
1 / 0 / 2
5,260
526
898
4,146
1,089
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,165
517
3,942
4,809
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
0 / 2 / 2
5,039
504
1,605
6,926
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
j0K3R04
Cthulhu
7
0 / 4 / 0
4,486
449
1,160
5,416
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
todd howrd
Hou Yi
6
0 / 2 / 0
4,247
425
1,472
5,198
1,306
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,089
609
2,783
6,278
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Akyllez
Hachiman
4
0
2
5
W
Scylla
2
1
1
2.5
L
1
3
0
0.33
W
Erlang Shen
ModeusOfHell
Erlang Shen
1
1
0
1
L
Thor
0
2
2
0.5
W
3
0
5
5.5
W
Ratatoskr
Wolfxie
Ratatoskr
1
0
2
2
L
Cthulhu
j0K3R04
Cthulhu
0
4
0
0
L
Hou Yi
todd howrd
Hou Yi
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
10,962
26,083
Taken
28,627
11,619
Mitigated
12,768
11,184
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Akyllez
Hachiman
3,940
2,192
0
3,466
4,722
1,208
268
563
4,159
0
31,785
W
Scylla
3,228
604
0
2,836
5,456
1,359
41
2,126
3,004
24,198
0
L
3,942
281
0
1,147
4,809
1,573
0
2,337
2,334
24,659
0
W
Erlang Shen
ModeusOfHell
Erlang Shen
4,618
1,981
0
1,452
5,140
4,320
0
0
4,943
0
31,303
L
Thor
1,605
667
0
1,738
6,926
2,069
0
1,421
5,423
0
20,673
W
3,938
1,229
0
905
6,619
3,643
24
1,228
5,361
11,825
0
W
Ratatoskr
Wolfxie
Ratatoskr
898
0
0
2,525
4,146
1,089
0
713
3,317
0
19,179
L
Cthulhu
j0K3R04
Cthulhu
1,160
54
0
266
5,416
2,023
0
1,709
3,707
8,268
0
L
Hou Yi
todd howrd
Hou Yi
1,472
1,029
0
1,859
5,198
1,306
0
1,475
3,719
0
16,714
L
2,783
803
0
2,441
6,278
5,797
0
0
6,278
0
27,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
25,026
244
Minions Killed
208
0
Camps Cleared
0
959,689
Distance Traveled
946,229
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,196
620
60
6
0
168,587
1
W
Scylla
5,522
552
58
6
0
205,340
3
L
Raijin
5,165
517
41
4
0
190,894
4
W
Erlang Shen
6,250
625
81
8
0
186,346
3
L
Thor
5,039
504
53
5
0
197,945
3
W
Ymir
5,863
586
11
1
0
171,229
4
W
Ratatoskr
5,260
526
34
3
0
228,187
0
L
Cthulhu
4,486
449
15
2
0
177,383
2
L
Hou Yi
4,247
425
27
3
0
185,842
5
L
Achilles
6,089
609
72
7
0
194,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role