Player Matchup

Anubis
Anubis
Axxl138
Anubis
Level 28
God Stats
12W - 10L
1,561 SR
Queue Stats
150W - 156L
1,406 Elo+
Party 1
Olorun
Olorun
SideShowJekk
Olorun
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
157W - 124L
1,594 Elo+
Party 1
Chaac
Chaac
Snowiitha
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 143L
1,673 Elo+
Party 1
Bellona
Bellona
dokterbl
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
jupahigo
Chang'e
Level 26
God Stats
4W - 11L
1,384 SR
Queue Stats
25W - 35L
1,085 Elo+
Solo
Team Averages
Level 32
1,489 SR
1,452 Elo+

VS

Team Averages
Level 19
1,530 SR
1,410 Elo+
Loki
Loki
D3stri9865
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,563 Elo+
Solo
Ullr
Ullr
DinoAloy
Ullr
Level 27
God Stats
16W - 10L
1,694 SR
Queue Stats
125W - 134L
1,467 Elo+
Solo
Bellona
Bellona
omistep
Bellona
Level 2
God Stats
2W - 9L
1,291 SR
Queue Stats
2W - 9L
1,163 Elo+
Solo
Kukulkan
Kukulkan
snoodlyjones
Kukulkan
Level 23
God Stats
5W - 2L
1,666 SR
Queue Stats
16W - 17L
1,357 Elo+
Solo
Pele
Pele
xJTDADRAGONx
Pele
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axxl138
Anubis
15
7 / 5 / 3
9,880
549
11,505
15,481
9,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
17
8 / 1 / 6
10,840
602
16,416
19,797
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Snowiitha
Chaac
16
10 / 2 / 4
10,737
597
5,469
13,561
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
dokterbl
Bellona
15
9 / 3 / 5
10,149
564
12,218
14,521
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
jupahigo
Chang'e
14
1 / 4 / 3
8,441
469
3,683
10,647
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 4
9,639
536
9,342
16,081
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
15
0 / 4 / 0
8,238
458
2,589
9,804
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
omistep
Bellona
10
2 / 9 / 0
7,015
390
5,123
12,294
7,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
snoodlyjones
Kukulkan
14
6 / 5 / 3
9,386
521
18,002
10,938
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 3
7,042
391
5,609
15,158
4,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
35
Kills
13
15
Deaths
36
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Axxl138
Anubis
7
5
3
1.7
L
5
9
4
0.78
L
Ullr
0
4
0
0
W
Olorun
8
1
6
11
W
Chaac
Snowiitha
Chaac
10
2
4
6
W
Bellona
dokterbl
Bellona
9
3
5
3.83
W
Chang'e
jupahigo
Chang'e
1
4
3
0.63
L
Bellona
omistep
Bellona
2
9
0
0.22
L
Kukulkan
snoodlyjones
Kukulkan
6
5
3
1.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,291
Damage
40,665
74,007
Taken
64,275
41,815
Mitigated
24,634
34,913
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Axxl138
Anubis
11,505
577
99
6,993
15,481
9,007
782
3,266
12,215
53,283
0
L
9,342
3,274
0
2,620
16,081
4,643
0
7,280
8,603
0
42,265
L
Ullr
2,589
633
0
969
9,804
3,305
2,437
7,126
2,678
0
44,926
W
Olorun
16,416
8,059
424
13,556
19,797
8,931
4,766
4,111
15,571
76,930
0
W
Chaac
Snowiitha
Chaac
5,469
839
483
5,498
13,561
9,505
408
3,380
10,181
0
45,026
W
Bellona
dokterbl
Bellona
12,218
4,583
0
2,861
14,521
10,833
0
4,491
10,030
0
39,086
W
Chang'e
jupahigo
Chang'e
3,683
414
512
4,487
10,647
3,539
1,475
2,916
7,731
32,374
0
L
Bellona
omistep
Bellona
5,123
2,168
0
652
12,294
7,998
0
5,977
6,119
0
22,633
L
Kukulkan
snoodlyjones
Kukulkan
18,002
2,568
0
0
10,938
3,814
0
5,378
5,460
47,424
0
L
5,609
990
0
4,144
15,158
4,874
252
5,843
9,265
0
31,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
41,320
395
Minions Killed
331
0
Camps Cleared
0
1,664,644
Distance Traveled
1,588,837
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,880
549
71
4
0
262,109
2
L
Loki
9,639
536
74
4
0
347,454
1
L
Ullr
8,238
458
74
4
0
299,239
4
W
Olorun
10,840
602
122
7
0
333,602
2
W
Chaac
10,737
597
69
4
0
407,931
2
W
Bellona
10,149
564
80
4
0
366,655
2
W
Chang'e
8,441
469
53
3
0
294,347
5
L
Bellona
7,015
390
45
3
0
288,510
0
L
Kukulkan
9,386
521
86
5
0
329,286
1
L
Pele
7,042
391
52
3
0
324,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role