Player Matchup

Danzaburou
Danzaburou
Avesfold
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Boudine123
Janus
Level 136
God Stats
2W - 3L
1,658 SR
Queue Stats
188W - 168L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
Dante14-88
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 203L
1,516 Elo+
Party 1
Fenrir
Fenrir
M0on-_Fr34Kz
Fenrir
Level 17
God Stats
1W - 3L
1,087 SR
Queue Stats
44W - 44L
1,037 Elo+
Party 3
King Arthur
King Arthur
dabiju
King Arthur
Level 142
God Stats
2W - 12L
1,289 SR
Queue Stats
689W - 652L
1,495 Elo+
Party 3
Team Averages
Level 110
1,407 SR
1,413 Elo+

VS

Team Averages
Level 50
1,558 SR
1,589 Elo+
Anubis
Anubis
Eislich
Anubis
Level 39
God Stats
15W - 12L
1,561 SR
Queue Stats
130W - 175L
1,504 Elo+
Solo
Osiris
Osiris
Fasto440
Osiris
Level 25
God Stats
13W - 6L
1,687 SR
Queue Stats
37W - 25L
1,591 Elo+
Party 2
Jing Wei
Jing Wei
Montirovka
Jing Wei
Level 69
God Stats
8W - 3L
1,753 SR
Queue Stats
37W - 24L
1,601 Elo+
Party 2
Mercury
Mercury
NINFAWROMJA
Mercury
Level 29
God Stats
1W - 1L
1,290 SR
Queue Stats
19W - 13L
1,645 Elo+
Party 2
Athena
Athena
undead198883
Athena
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 28L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avesfold
Danzaburou
12
2 / 3 / 2
7,006
467
5,910
9,660
2,931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
0 / 4 / 0
6,174
412
5,167
9,661
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Dante14-88
Baron Samedi
10
2 / 1 / 2
6,544
436
5,100
5,281
2,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
10
0 / 6 / 0
6,210
414
1,693
11,091
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
dabiju
King Arthur
10
0 / 4 / 0
6,080
405
3,058
10,184
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eislich
Anubis
16
4 / 0 / 1
9,470
631
6,373
7,669
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Fasto440
Osiris
14
5 / 0 / 3
8,584
572
10,040
8,261
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
Montirovka
Jing Wei
14
2 / 2 / 1
8,145
543
4,036
7,195
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NINFAWROMJA
Mercury
14
4 / 1 / 1
8,081
539
4,831
9,366
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
11
3 / 1 / 5
7,464
498
5,388
10,679
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
18
18
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Avesfold
Danzaburou
2
3
2
1
L
Janus
0
4
0
0
L
Baron Samedi
Dante14-88
Baron Samedi
2
1
2
3
W
Anubis
Eislich
Anubis
4
0
1
4.5
W
Osiris
Fasto440
Osiris
5
0
3
6.5
L
Fenrir
0
6
0
0
W
Jing Wei
Montirovka
Jing Wei
2
2
1
1.25
W
Mercury
NINFAWROMJA
Mercury
4
1
1
4.5
L
King Arthur
dabiju
King Arthur
0
4
0
0
W
Athena
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,928
Damage
30,668
45,877
Taken
43,170
17,086
Mitigated
25,661
16,001
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Avesfold
Danzaburou
5,910
2,505
510
4,271
9,660
2,931
802
3,183
6,358
0
36,482
L
Janus
5,167
268
0
1,142
9,661
2,305
145
4,462
4,892
34,866
0
L
Baron Samedi
Dante14-88
Baron Samedi
5,100
584
671
2,415
5,281
2,272
0
732
4,549
28,780
0
W
Anubis
Eislich
Anubis
6,373
444
0
5,926
7,669
3,787
230
3,460
4,209
70,042
0
W
Osiris
Fasto440
Osiris
10,040
1,881
0
3,591
8,261
7,541
236
200
7,631
4,821
38,993
L
Fenrir
1,693
978
0
3,406
11,091
3,721
0
2,502
8,447
0
32,734
W
Jing Wei
Montirovka
Jing Wei
4,036
2,509
0
625
7,195
2,396
765
2,300
4,895
0
55,658
W
Mercury
NINFAWROMJA
Mercury
4,831
2,090
0
5,192
9,366
3,478
573
654
8,712
0
57,924
L
King Arthur
dabiju
King Arthur
3,058
396
0
3,586
10,184
5,857
0
1,276
8,276
0
26,525
W
Athena
5,388
1,954
0
1,474
10,679
8,459
132
3,653
7,026
15,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
41,744
304
Minions Killed
510
0
Camps Cleared
0
1,256,872
Distance Traveled
1,537,395
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,006
467
77
5
0
251,317
3
L
Janus
6,174
412
56
4
0
273,168
4
L
Baron Samedi
6,544
436
48
3
0
247,562
8
W
Anubis
9,470
631
163
11
0
275,228
7
W
Osiris
8,584
572
97
6
0
314,778
5
L
Fenrir
6,210
414
71
5
0
243,074
0
W
Jing Wei
8,145
543
124
8
0
256,594
3
W
Mercury
8,081
539
104
7
0
327,723
2
L
King Arthur
6,080
405
52
3
0
241,751
1
W
Athena
7,464
498
22
1
0
363,072
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role