Player Matchup

Jing Wei
Jing Wei
Bardossa
Jing Wei
Level 18
God Stats
3W - 0L
1,814 SR
Queue Stats
21W - 9L
1,652 Elo+
Party 2
Scylla
Scylla
Leonispast
Scylla
Level 18
God Stats
9W - 2L
1,563 SR
Queue Stats
21W - 6L
1,650 Elo+
Party 2
Bacchus
Bacchus
TheKuroRonin
Bacchus
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 64L
1,459 Elo+
Solo
Horus
Horus
mandingoes06
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,593 Elo+
Solo
Kukulkan
Kukulkan
放弃了毁灭吧
Kukulkan
Level 18
God Stats
4W - 6L
1,338 SR
Queue Stats
28W - 30L
1,487 Elo+
Solo
Team Averages
Level 15
1,543 SR
1,568 Elo+

VS

Team Averages
Level 24
1,544 SR
1,362 Elo+
Nemesis
Nemesis
ShadowsedgeHD
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
SytihTheMage
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
bime15
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,178 Elo+
Solo
Baron Samedi
Baron Samedi
kellzyaba
Baron Samedi
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
372W - 589L
1,397 Elo+
Solo
Camazotz
Camazotz
martynsky
Camazotz
Level 5
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 10L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bardossa
Jing Wei
19
7 / 2 / 29
12,176
1,107
27,726
15,479
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Leonispast
Scylla
19
12 / 1 / 21
12,646
1,150
25,788
7,412
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
TheKuroRonin
Bacchus
19
5 / 0 / 35
13,112
1,192
17,945
15,912
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 18
11,439
1,040
7,215
11,525
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
16 / 1 / 24
13,684
1,244
31,972
9,340
5,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
3 / 9 / 2
10,690
972
13,533
23,874
11,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
SytihTheMage
Chronos
15
1 / 9 / 1
9,642
877
7,564
20,595
8,371
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
bime15
Artemis
16
0 / 9 / 5
9,876
898
16,910
20,113
9,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
kellzyaba
Baron Samedi
17
1 / 8 / 4
10,397
945
8,578
24,818
11,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
martynsky
Camazotz
15
1 / 8 / 3
10,138
922
6,933
29,131
17,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
21
43
Kills
6
6
Deaths
43
127
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bardossa
Jing Wei
7
2
29
10.75
W
Scylla
Leonispast
Scylla
12
1
21
22.5
L
Nemesis
3
9
2
0.44
L
Chronos
SytihTheMage
Chronos
1
9
1
0.17
W
Bacchus
TheKuroRonin
Bacchus
5
0
35
22.5
L
Artemis
bime15
Artemis
0
9
5
0.28
L
Baron Samedi
kellzyaba
Baron Samedi
1
8
4
0.38
W
3
2
18
6
L
Camazotz
martynsky
Camazotz
1
8
3
0.31
W
16
1
24
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,646
Damage
53,518
59,668
Taken
118,531
53,236
Mitigated
58,052
16,590
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bardossa
Jing Wei
27,726
25,342
1,199
6,006
15,479
7,637
0
3,493
11,811
0
47,109
W
Scylla
Leonispast
Scylla
25,788
1,449
1,641
786
7,412
3,331
0
2,578
4,759
54,410
0
L
Nemesis
13,533
6,623
0
2,552
23,874
11,064
0
14,856
9,018
0
23,338
L
Chronos
SytihTheMage
Chronos
7,564
1,755
0
1,126
20,595
8,371
0
12,317
8,278
25,793
0
W
Bacchus
TheKuroRonin
Bacchus
17,945
3,512
0
1,291
15,912
24,449
0
3,895
11,833
26,381
0
L
Artemis
bime15
Artemis
16,910
7,616
0
1,248
20,113
9,267
0
10,348
9,765
0
31,662
L
Baron Samedi
kellzyaba
Baron Samedi
8,578
1,386
1,398
1,031
24,818
11,368
0
18,684
6,134
37,688
0
W
7,215
3,035
2,745
2,922
11,525
12,573
0
3,200
8,225
0
11,221
L
Camazotz
martynsky
Camazotz
6,933
846
0
2,825
29,131
17,982
0
19,500
9,631
0
18,347
W
31,972
3,704
0
0
9,340
5,246
0
2,976
6,289
53,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,057
Gold Earned
50,743
203
Minions Killed
172
4
Camps Cleared
3
1,061,050
Distance Traveled
960,500
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,176
1,107
41
4
1
196,426
0
W
Scylla
12,646
1,150
80
7
1
196,924
0
L
Nemesis
10,690
972
17
2
1
231,072
0
L
Chronos
9,642
877
49
4
2
179,953
1
W
Bacchus
13,112
1,192
14
1
0
228,840
0
L
Artemis
9,876
898
24
2
0
151,195
1
L
Baron Samedi
10,397
945
68
6
0
170,606
0
W
Horus
11,439
1,040
6
1
2
219,745
1
L
Camazotz
10,138
922
14
1
0
227,674
0
W
Kukulkan
13,684
1,244
62
6
0
219,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role