Player Matchup

Ra
Ra
Carrymain420
Ra
Level 5
God Stats
2W - 1L
1,498 SR
Queue Stats
10W - 4L
1,729 Elo+
Solo
Tyr
Tyr
Exstractory
Tyr
Level 23
God Stats
7W - 4L
1,568 SR
Queue Stats
90W - 87L
1,533 Elo+
Solo
Skadi
Skadi
Sukirizoto
Skadi
Level 17
God Stats
6W - 6L
1,641 SR
Queue Stats
12W - 13L
1,663 Elo+
Party 3
Chaac
Chaac
SuspectZero0324
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,953 Elo+
Party 3
Sylvanus
Sylvanus
Xorquillion
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,708 Elo+
Party 3
Team Averages
Level 16
1,541 SR
1,717 Elo+

VS

Team Averages
Level 49
1,533 SR
1,711 Elo+
Ao Kuang
Ao Kuang
CJ597
Ao Kuang
Level 27
God Stats
8W - 9L
1,600 SR
Queue Stats
25W - 31L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Katase69
Hou Yi
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
219W - 202L
1,689 Elo+
Party 1
Eset
Eset
NaiNye
Eset
Level 155
God Stats
10W - 1L
1,500 SR
Queue Stats
230W - 108L
1,772 Elo+
Party 2
Kuzenbo
Kuzenbo
SoupTimePOV
Kuzenbo
Level 8
God Stats
17W - 2L
1,790 SR
Queue Stats
194W - 67L
1,799 Elo+
Party 2
Guan Yu
Guan Yu
rechesz
Guan Yu
Level 26
God Stats
0W - 3L
1,275 SR
Queue Stats
118W - 87L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
15,421
593
28,528
20,172
8,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 10
12,867
495
15,287
19,611
12,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
20
4 / 2 / 8
13,695
527
26,136
17,311
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 5 / 15
13,475
518
16,893
34,133
25,302
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Xorquillion
Sylvanus
17
4 / 3 / 14
12,134
467
15,115
25,454
28,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CJ597
Ao Kuang
19
9 / 6 / 2
13,100
504
13,724
30,310
13,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Katase69
Hou Yi
19
0 / 4 / 5
11,901
458
16,102
24,440
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
NaiNye
Eset
19
6 / 9 / 5
12,768
491
29,153
26,475
14,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
SoupTimePOV
Kuzenbo
16
0 / 5 / 8
9,948
383
13,194
31,760
44,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
rechesz
Guan Yu
17
1 / 3 / 2
11,471
441
11,107
21,500
28,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
27
Kills
16
16
Deaths
27
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CJ597
Ao Kuang
9
6
2
1.67
W
12
3
9
5.5
W
5
3
10
3.33
L
Hou Yi
Katase69
Hou Yi
0
4
5
0.63
L
Eset
NaiNye
Eset
6
9
5
0.94
L
Kuzenbo
SoupTimePOV
Kuzenbo
0
5
8
0.8
W
Skadi
4
2
8
4
W
2
5
15
1.9
W
Sylvanus
Xorquillion
Sylvanus
4
3
14
3.67
L
Guan Yu
rechesz
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,959
Damage
83,280
116,681
Taken
134,485
82,151
Mitigated
110,442
66,131
Healing
49,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CJ597
Ao Kuang
13,724
3,166
1,445
14,588
30,310
13,719
53
8,215
21,827
82,403
0
W
28,528
1,907
8,569
8,485
20,172
8,785
1,059
12,780
7,367
136,725
0
W
15,287
2,541
0
4,911
19,611
12,189
2,950
8,745
10,391
39
66,194
L
Hou Yi
Katase69
Hou Yi
16,102
8,463
0
8,046
24,440
8,868
0
8,917
15,423
0
96,514
L
Eset
NaiNye
Eset
29,153
1,884
2,068
5,943
26,475
14,780
452
10,165
15,816
122,237
0
L
Kuzenbo
SoupTimePOV
Kuzenbo
13,194
3,376
0
3,300
31,760
44,815
14
10,391
20,811
38,887
0
W
Skadi
26,136
13,853
0
4,744
17,311
7,454
3,890
7,537
9,749
0
112,086
W
16,893
4,122
0
17,229
34,133
25,302
2,652
17,701
16,248
0
88,175
W
Sylvanus
Xorquillion
Sylvanus
15,115
4,662
11,944
10,249
25,454
28,421
1,096
11,959
13,473
41,776
8,259
L
Guan Yu
rechesz
Guan Yu
11,107
975
3,486
10,690
21,500
28,260
306
3,777
17,651
0
71,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,592
Gold Earned
59,188
659
Minions Killed
631
0
Camps Cleared
0
2,431,682
Distance Traveled
2,297,124
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,100
504
113
4
0
455,502
0
W
Ra
15,421
593
194
7
0
558,435
12
W
Tyr
12,867
495
103
4
0
497,155
3
L
Hou Yi
11,901
458
162
6
0
453,867
4
L
Eset
12,768
491
186
7
0
407,278
6
L
Kuzenbo
9,948
383
33
1
0
483,230
6
W
Skadi
13,695
527
163
6
0
504,125
5
W
Chaac
13,475
518
138
5
0
413,072
3
W
Sylvanus
12,134
467
61
2
0
458,895
5
L
Guan Yu
11,471
441
137
5
0
497,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role