Player Matchup

Apollo
Apollo
Mythical-CardoB
Apollo
Level 16
God Stats
0W - 7L
1,152 SR
Queue Stats
105W - 126L
1,348 Elo+
Solo
Nemesis
Nemesis
ZerkGamer
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
juniorfuga44
Ares
Level 14
God Stats
4W - 3L
1,666 SR
Queue Stats
6W - 8L
1,355 Elo+
Solo
Bastet
Bastet
ronyersn
Bastet
Level 14
God Stats
14W - 18L
1,410 SR
Queue Stats
67W - 87L
1,719 Elo+
Solo
Ra
Ra
tiaguero111
Ra
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 21L
1,430 Elo+
Solo
Team Averages
Level 11
1,446 SR
1,470 Elo+

VS

Team Averages
Level 19
1,577 SR
1,443 Elo+
Fenrir
Fenrir
BRUNOFLASH
Fenrir
Level 17
God Stats
154W - 115L
1,569 SR
Queue Stats
263W - 196L
1,485 Elo+
Solo
Chaac
Chaac
LXRDCESAR
Chaac
Level 11
God Stats
8W - 3L
1,729 SR
Queue Stats
11W - 11L
1,364 Elo+
Solo
Sol
Sol
SDxinoka
Sol
Level 31
God Stats
4W - 3L
1,687 SR
Queue Stats
41W - 39L
1,665 Elo+
Solo
Izanami
Izanami
d0gã0
Izanami
Level 10
God Stats
2W - 0L
1,653 SR
Queue Stats
96W - 90L
1,249 Elo+
Party 1
Scylla
Scylla
yZeus22
Scylla
Level 26
God Stats
7W - 5L
1,247 SR
Queue Stats
75W - 58L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
10,369
864
4,912
7,990
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ZerkGamer
Nemesis
16
3 / 7 / 2
10,905
909
12,544
14,839
5,405
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 10 / 2
10,695
891
4,247
23,563
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
ronyersn
Bastet
17
0 / 4 / 5
10,343
862
9,567
12,115
5,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 5 / 3
11,124
927
11,761
11,962
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

102

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRUNOFLASH
Fenrir
18
6 / 2 / 11
11,378
948
6,771
9,846
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
LXRDCESAR
Chaac
18
5 / 1 / 8
11,932
994
17,198
13,475
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 15
12,961
1,080
19,484
10,159
3,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
d0gã0
Izanami
17
2 / 1 / 10
10,758
897
5,538
7,257
2,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
yZeus22
Scylla
18
9 / 1 / 11
12,435
1,036
13,059
9,520
2,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
6
Kills
28
28
Deaths
6
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BRUNOFLASH
Fenrir
6
2
11
5.75
W
Chaac
LXRDCESAR
Chaac
5
1
8
9
L
1
2
3
1.25
W
6
1
15
13.5
L
Nemesis
ZerkGamer
Nemesis
3
7
2
0.57
W
Izanami
d0gã0
Izanami
2
1
10
7
L
0
10
2
0.1
L
Bastet
ronyersn
Bastet
0
4
5
0.63
L
2
5
3
0.7
W
Scylla
yZeus22
Scylla
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
62,050
70,469
Taken
50,257
38,115
Mitigated
30,298
7,686
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BRUNOFLASH
Fenrir
6,771
1,186
0
750
9,846
4,046
0
3,173
6,673
0
17,734
W
Chaac
LXRDCESAR
Chaac
17,198
1,631
0
4,058
13,475
17,239
0
4,804
8,671
218
45,510
L
4,912
2,933
0
0
7,990
2,665
0
3,484
4,456
0
15,932
W
19,484
5,857
0
2,699
10,159
3,642
0
2,111
8,048
46,583
0
L
Nemesis
ZerkGamer
Nemesis
12,544
7,016
0
1,531
14,839
5,405
0
9,057
5,657
0
28,417
W
Izanami
d0gã0
Izanami
5,538
2,366
255
875
7,257
2,660
0
4,748
2,509
0
19,988
L
4,247
385
0
2,079
23,563
19,619
0
9,980
12,371
18,174
0
L
Bastet
ronyersn
Bastet
9,567
2,813
0
41
12,115
5,357
0
6,601
5,389
0
34,884
L
11,761
655
2,553
1,482
11,962
5,069
0
3,626
8,086
44,233
0
W
Scylla
yZeus22
Scylla
13,059
2,071
0
285
9,520
2,711
0
1,172
8,348
21,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
59,464
210
Minions Killed
234
7
Camps Cleared
5
936,567
Distance Traveled
1,094,201
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,378
948
40
3
1
260,003
1
W
Chaac
11,932
994
62
5
1
235,147
0
L
Apollo
10,369
864
33
3
4
168,290
0
W
Sol
12,961
1,080
74
6
3
203,357
0
L
Nemesis
10,905
909
31
3
3
207,068
1
W
Izanami
10,758
897
35
3
0
182,547
0
L
Ares
10,695
891
15
1
0
120,321
2
L
Bastet
10,343
862
57
5
0
245,905
0
L
Ra
11,124
927
74
6
0
194,983
3
W
Scylla
12,435
1,036
23
2
0
213,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role