Player Matchup

Horus
Horus
Ashbrand
Horus
Level 96
God Stats
2W - 2L
1,519 SR
Queue Stats
37W - 41L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
FlexLimbo
Baron Samedi
Level 71
God Stats
7W - 13L
1,462 SR
Queue Stats
76W - 102L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Killabun
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TheRaven96
Bellona
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 107L
1,365 Elo+
Solo
Ymir
Ymir
hawper
Ymir
Level 67
God Stats
26W - 31L
1,286 SR
Queue Stats
995W - 984L
1,419 Elo+
Solo
Team Averages
Level 102
1,453 SR
1,426 Elo+

VS

Team Averages
Level 102
1,501 SR
1,504 Elo+
Sylvanus
Sylvanus
Bakkendevil
Sylvanus
Level 128
God Stats
3W - 0L
1,714 SR
Queue Stats
11W - 13L
1,794 Elo+
Solo
Hun Batz
Hun Batz
PremiumYeet
Hun Batz
Level 75
God Stats
1W - 5L
1,264 SR
Queue Stats
36W - 27L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
TurdEater
Kukulkan
Level 100
God Stats
4W - 0L
1,805 SR
Queue Stats
36W - 34L
1,456 Elo+
Solo
Cupid
Cupid
juliano888
Cupid
Level 69
God Stats
12W - 6L
1,557 SR
Queue Stats
103W - 77L
1,455 Elo+
Solo
Amaterasu
Amaterasu
lilz3gen
Amaterasu
Level 137
God Stats
9W - 8L
1,166 SR
Queue Stats
198W - 187L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ashbrand
Horus
7
0 / 0 / 0
4,040
505
656
3,015
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
FlexLimbo
Baron Samedi
8
1 / 0 / 0
4,383
548
1,755
3,592
1,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Killabun
Jing Wei
8
2 / 0 / 0
4,657
582
1,948
3,409
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
TheRaven96
Bellona
7
0 / 1 / 0
4,261
533
2,161
2,806
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
hawper
Ymir
6
0 / 3 / 2
4,155
519
1,366
5,835
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bakkendevil
Sylvanus
7
1 / 1 / 1
4,144
518
3,110
2,587
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
PremiumYeet
Hun Batz
7
0 / 0 / 0
4,050
506
357
3,433
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
TurdEater
Kukulkan
9
0 / 1 / 0
4,618
577
2,194
2,526
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
7
2 / 1 / 1
4,453
557
2,716
2,369
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
lilz3gen
Amaterasu
7
1 / 0 / 0
4,321
540
1,296
3,644
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Ashbrand
Horus
0
0
0
0
W
Sylvanus
Bakkendevil
Sylvanus
1
1
1
1.5
L
Baron Samedi
FlexLimbo
Baron Samedi
1
0
0
1
L
Jing Wei
Killabun
Jing Wei
2
0
0
2
W
Hun Batz
PremiumYeet
Hun Batz
0
0
0
0
L
Bellona
TheRaven96
Bellona
0
1
0
0
W
Kukulkan
TurdEater
Kukulkan
0
1
0
0
L
Ymir
hawper
Ymir
0
3
2
0.33
W
Cupid
2
1
1
2.5
W
Amaterasu
lilz3gen
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,886
Damage
9,673
18,657
Taken
14,559
6,784
Mitigated
5,606
8,206
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ashbrand
Horus
656
216
0
1,621
3,015
872
0
81
2,934
0
12,938
W
Sylvanus
Bakkendevil
Sylvanus
3,110
1,661
500
621
2,587
1,350
116
716
1,871
13,839
3,961
L
Baron Samedi
FlexLimbo
Baron Samedi
1,755
53
60
2,078
3,592
1,157
136
2,113
1,479
18,623
0
L
Jing Wei
Killabun
Jing Wei
1,948
1,002
0
2,320
3,409
710
0
521
2,888
0
19,894
W
Hun Batz
PremiumYeet
Hun Batz
357
0
0
1,538
3,433
768
0
243
3,190
0
13,509
L
Bellona
TheRaven96
Bellona
2,161
620
0
1,041
2,806
1,735
0
0
2,806
0
16,198
W
Kukulkan
TurdEater
Kukulkan
2,194
122
0
693
2,526
780
0
1,512
1,014
23,778
0
L
Ymir
hawper
Ymir
1,366
181
0
1,086
5,835
2,310
0
2,022
3,813
9,559
0
W
Cupid
2,716
1,773
0
479
2,369
727
26
650
1,719
0
13,156
W
Amaterasu
lilz3gen
Amaterasu
1,296
598
0
1,743
3,644
1,981
0
0
3,429
0
14,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,496
Gold Earned
21,586
172
Minions Killed
180
0
Camps Cleared
0
648,344
Distance Traveled
657,834
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,040
505
31
4
0
148,131
1
W
Sylvanus
4,144
518
36
5
0
120,678
0
L
Baron Samedi
4,383
548
39
5
0
148,037
2
L
Jing Wei
4,657
582
44
6
0
127,026
0
W
Hun Batz
4,050
506
34
4
0
152,769
0
L
Bellona
4,261
533
43
5
0
104,100
0
W
Kukulkan
4,618
577
52
7
0
142,305
2
L
Ymir
4,155
519
15
2
0
121,050
2
W
Cupid
4,453
557
26
3
0
127,883
2
W
Amaterasu
4,321
540
32
4
0
114,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role