Player Matchup

Arachne
Arachne
BooJa92
Arachne
Level 128
God Stats
5W - 5L
1,523 SR
Queue Stats
1,428W - 1,573L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Daftey
Cthulhu
Level 129
God Stats
2W - 2L
1,735 SR
Queue Stats
128W - 123L
1,724 Elo+
Party 1
Hel
Hel
PonDeDuck
Hel
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 141L
1,724 Elo+
Party 1
Hades
Hades
Pranes
Hades
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 56L
1,727 Elo+
Solo
Kumbhakarna
Kumbhakarna
Steinenberg
Kumbhakarna
Level 148
God Stats
8W - 8L
1,500 SR
Queue Stats
785W - 803L
1,645 Elo+
Solo
Team Averages
Level 141
1,552 SR
1,676 Elo+

VS

Team Averages
Level 145
1,457 SR
1,578 Elo+
Sylvanus
Sylvanus
Daegl
Sylvanus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,647 Elo+
Solo
Artemis
Artemis
Dark_Econ
Artemis
Level 157
God Stats
28W - 16L
1,500 SR
Queue Stats
1,528W - 1,597L
1,615 Elo+
Solo
Heimdallr
Heimdallr
JACHSONVILLE
Heimdallr
Level 154
God Stats
5W - 2L
1,285 SR
Queue Stats
399W - 428L
1,588 Elo+
Solo
Odin
Odin
Shamyy
Odin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Vanchoppa
Scylla
Level 127
God Stats
11W - 6L
1,500 SR
Queue Stats
594W - 630L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BooJa92
Arachne
14
2 / 7 / 4
7,869
656
7,457
13,695
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Daftey
Cthulhu
14
3 / 3 / 4
8,186
682
11,961
13,237
11,083
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 6 / 3
7,878
657
5,592
11,153
5,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Pranes
Hades
17
4 / 8 / 2
9,280
773
11,468
15,930
12,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Steinenberg
Kumbhakarna
15
0 / 5 / 8
8,145
679
4,318
16,306
15,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daegl
Sylvanus
17
3 / 2 / 19
9,614
801
7,671
17,042
15,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Dark_Econ
Artemis
17
6 / 2 / 16
9,707
809
16,626
10,774
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
JACHSONVILLE
Heimdallr
16
9 / 3 / 13
9,969
831
16,298
7,996
4,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Shamyy
Odin
17
4 / 2 / 23
9,674
806
6,998
14,632
15,466
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Vanchoppa
Scylla
17
7 / 2 / 17
10,387
866
19,326
8,117
3,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
10
Kills
29
29
Deaths
11
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Arachne
BooJa92
Arachne
2
7
4
0.57
W
Sylvanus
Daegl
Sylvanus
3
2
19
6.25
L
Cthulhu
Daftey
Cthulhu
3
3
4
1.67
W
Artemis
Dark_Econ
Artemis
6
2
16
7
W
Heimdallr
JACHSONVILLE
Heimdallr
9
3
13
5.17
L
1
6
3
0.42
L
Hades
Pranes
Hades
4
8
2
0.63
W
Odin
Shamyy
Odin
4
2
23
7.75
L
Kumbhakarna
Steinenberg
Kumbhakarna
0
5
8
0.8
W
Scylla
Vanchoppa
Scylla
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
66,919
70,321
Taken
58,561
49,509
Mitigated
45,135
19,183
Healing
31,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BooJa92
Arachne
7,457
5,766
0
1,488
13,695
5,935
0
4,592
8,951
0
13,115
W
Sylvanus
Daegl
Sylvanus
7,671
2,197
12,044
7,751
17,042
15,947
1,110
6,666
10,376
13,425
0
L
Cthulhu
Daftey
Cthulhu
11,961
356
1,120
1,336
13,237
11,083
0
5,899
7,081
24,728
0
W
Artemis
Dark_Econ
Artemis
16,626
5,864
60
665
10,774
5,584
3,398
7,975
2,799
0
35,799
W
Heimdallr
JACHSONVILLE
Heimdallr
16,298
4,535
2,053
468
7,996
4,331
1,341
5,183
2,813
0
31,620
L
5,592
214
8,907
3,624
11,153
5,157
0
4,732
6,287
10,434
0
L
Hades
Pranes
Hades
11,468
633
288
2,031
15,930
12,075
0
5,409
10,315
23,931
0
W
Odin
Shamyy
Odin
6,998
1,361
1,107
2,397
14,632
15,466
139
7,277
7,355
0
10,039
L
Kumbhakarna
Steinenberg
Kumbhakarna
4,318
461
169
220
16,306
15,259
0
5,458
10,688
14,438
0
W
Scylla
Vanchoppa
Scylla
19,326
1,458
2,750
1,814
8,117
3,807
1,310
6,238
1,879
40,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
49,351
111
Minions Killed
156
0
Camps Cleared
0
959,556
Distance Traveled
955,108
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,869
656
22
2
0
203,783
0
W
Sylvanus
9,614
801
20
2
0
192,824
2
L
Cthulhu
8,186
682
26
2
0
191,966
0
W
Artemis
9,707
809
37
3
0
171,033
1
W
Heimdallr
9,969
831
41
3
0
178,828
2
L
Hel
7,878
657
18
2
0
175,419
2
L
Hades
9,280
773
29
2
0
160,994
1
W
Odin
9,674
806
8
1
0
192,162
3
L
Kumbhakarna
8,145
679
16
1
0
227,394
1
W
Scylla
10,387
866
50
4
0
220,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role