Player Matchup

Bastet
Bastet
DINACHO89
Bastet
Level 22
God Stats
4W - 1L
1,461 SR
Queue Stats
16W - 9L
1,634 Elo+
Solo
Nike
Nike
TTier
Nike
Level 8
God Stats
69W - 50L
1,679 SR
Queue Stats
851W - 864L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
bEED0N
Heimdallr
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 73L
1,635 Elo+
Solo
Anubis
Anubis
basedrogue
Anubis
Level 107
God Stats
24W - 16L
1,832 SR
Queue Stats
158W - 133L
1,550 Elo+
Party 1
Persephone
Persephone
crature890
Persephone
Level 24
God Stats
11W - 11L
1,672 SR
Queue Stats
60W - 58L
1,353 Elo+
Solo
Team Averages
Level 35
1,629 SR
1,543 Elo+

VS

Team Averages
Level 17
1,493 SR
1,523 Elo+
Loki
Loki
Daddyhnnnng
Loki
Level 13
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
GogoJosie
Sol
Level 14
God Stats
19W - 10L
1,801 SR
Queue Stats
42W - 37L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
IllllIllIlIIIlI
Nu Wa
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 29L
1,717 Elo+
Solo
Cabrakan
Cabrakan
Jayjik
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,622 Elo+
Solo
Skadi
Skadi
Vanguard27
Skadi
Level 11
God Stats
0W - 3L
1,175 SR
Queue Stats
4W - 14L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DINACHO89
Bastet
9
2 / 1 / 4
5,537
554
2,524
7,307
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
TTier
Nike
10
0 / 1 / 0
5,128
513
1,107
4,179
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
bEED0N
Heimdallr
8
1 / 4 / 4
4,796
480
3,043
6,092
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
basedrogue
Anubis
12
6 / 1 / 0
7,043
704
5,465
3,046
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
crature890
Persephone
9
3 / 1 / 2
5,830
583
4,670
5,572
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,104
510
1,214
5,404
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 2 / 0
5,089
509
2,069
5,791
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 2
6,144
614
3,136
4,448
1,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Jayjik
Cabrakan
8
2 / 2 / 0
5,278
528
2,429
6,487
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
8
1 / 3 / 4
4,948
495
2,821
4,862
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
8
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
DINACHO89
Bastet
2
1
4
4
L
2
4
1
0.63
L
2
2
0
1
L
1
1
2
2
L
Cabrakan
Jayjik
Cabrakan
2
2
0
1
W
Nike
TTier
Nike
0
1
0
0
L
Skadi
1
3
4
1
W
Heimdallr
bEED0N
Heimdallr
1
4
4
0.75
W
Anubis
basedrogue
Anubis
6
1
0
6
W
Persephone
crature890
Persephone
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,809
Damage
11,669
26,196
Taken
26,992
9,021
Mitigated
8,437
9,954
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DINACHO89
Bastet
2,524
676
0
3,256
7,307
2,067
128
1,630
5,677
0
23,445
L
1,214
319
0
1,381
5,404
1,136
0
1,803
3,456
0
16,187
L
2,069
151
0
2,801
5,791
1,222
0
2,190
3,399
20,369
0
L
3,136
480
0
1,973
4,448
1,333
402
1,114
3,198
38,380
0
L
Cabrakan
Jayjik
Cabrakan
2,429
169
0
1,124
6,487
3,324
0
2,591
3,891
20,381
0
W
Nike
TTier
Nike
1,107
122
0
100
4,179
1,950
0
1,687
2,492
0
24,681
L
Skadi
2,821
1,014
0
631
4,862
1,422
0
2,079
2,783
0
10,835
W
Heimdallr
bEED0N
Heimdallr
3,043
1,538
0
1,525
6,092
2,019
220
2,055
4,037
0
11,154
W
Anubis
basedrogue
Anubis
5,465
346
0
1,645
3,046
1,290
0
1,187
1,859
38,606
0
W
Persephone
crature890
Persephone
4,670
254
0
3,428
5,572
1,695
210
1,074
4,497
23,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
26,563
249
Minions Killed
197
0
Camps Cleared
0
852,794
Distance Traveled
880,081
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,537
554
50
5
0
203,109
3
L
Loki
5,104
510
36
4
0
169,762
1
L
Sol
5,089
509
35
4
0
166,526
2
L
Nu Wa
6,144
614
80
8
0
144,134
4
L
Cabrakan
5,278
528
24
2
0
197,335
2
W
Nike
5,128
513
52
5
0
171,188
1
L
Skadi
4,948
495
22
2
0
202,324
1
W
Heimdallr
4,796
480
31
3
0
139,034
0
W
Anubis
7,043
704
84
8
0
167,354
2
W
Persephone
5,830
583
32
3
0
172,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role