Player Matchup

Geb
Geb
BWZKA
Geb
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
39W - 98L
1,376 Elo+
Party 2
Da Ji
Da Ji
LuisCPCosta
Da Ji
Level 103
God Stats
0W - 1L
1,285 SR
Queue Stats
43W - 47L
1,477 Elo+
Solo
Anhur
Anhur
MamaMisto28
Anhur
Level 42
God Stats
6W - 8L
1,651 SR
Queue Stats
141W - 236L
1,363 Elo+
Party 2
Hera
Hera
Nandes14
Hera
Level 31
God Stats
6W - 14L
1,238 SR
Queue Stats
201W - 326L
1,333 Elo+
Party 2
Erlang Shen
Erlang Shen
meixedo39
Erlang Shen
Level 28
God Stats
2W - 8L
1,240 SR
Queue Stats
101W - 197L
1,320 Elo+
Party 2
Team Averages
Level 46
1,383 SR
1,374 Elo+

VS

Team Averages
Level 51
1,378 SR
1,269 Elo+
Freya
Freya
Babsti24
Freya
Level 41
God Stats
5W - 13L
1,232 SR
Queue Stats
156W - 184L
1,015 Elo+
Party 1
Chernobog
Chernobog
DracoNinja11
Chernobog
Level 83
God Stats
9W - 16L
1,369 SR
Queue Stats
239W - 226L
1,360 Elo+
Solo
Mercury
Mercury
Li4E4m3
Mercury
Level 67
God Stats
9W - 8L
1,783 SR
Queue Stats
627W - 622L
1,469 Elo+
Party 3
Ra
Ra
Lorsay
Ra
Level 40
God Stats
3W - 10L
1,008 SR
Queue Stats
600W - 604L
1,002 Elo+
Party 1
Cabrakan
Cabrakan
peppillo
Cabrakan
Level 25
God Stats
23W - 11L
1,500 SR
Queue Stats
478W - 475L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BWZKA
Geb
7
0 / 4 / 3
4,807
481
2,226
8,402
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 1
5,181
518
2,568
7,280
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 3 / 0
5,319
532
4,113
7,468
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
9
0 / 1 / 0
5,233
523
1,361
2,790
771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
meixedo39
Erlang Shen
10
0 / 2 / 0
5,597
560
2,754
4,963
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Babsti24
Freya
11
1 / 0 / 1
6,035
604
2,869
4,114
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
DracoNinja11
Chernobog
10
7 / 2 / 0
6,340
634
7,375
5,359
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Li4E4m3
Mercury
10
4 / 0 / 5
6,071
607
4,957
6,627
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
11
2 / 0 / 2
6,102
610
2,935
3,021
981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
peppillo
Cabrakan
9
0 / 1 / 6
5,626
563
2,798
5,498
2,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
BWZKA
Geb
0
4
3
0.38
W
Freya
Babsti24
Freya
1
0
1
1.5
W
Chernobog
DracoNinja11
Chernobog
7
2
0
3.5
W
Mercury
Li4E4m3
Mercury
4
0
5
6.5
W
Ra
2
0
2
3
L
0
4
1
0.13
L
3
3
0
1
L
Hera
0
1
0
0
L
Erlang Shen
meixedo39
Erlang Shen
0
2
0
0
W
Cabrakan
peppillo
Cabrakan
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,022
Damage
20,934
30,903
Taken
24,619
11,280
Mitigated
9,164
7,879
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
BWZKA
Geb
2,226
462
0
513
8,402
3,586
0
2,653
5,749
8,964
0
W
Freya
Babsti24
Freya
2,869
779
0
3,163
4,114
1,282
340
0
4,114
26,245
0
W
Chernobog
DracoNinja11
Chernobog
7,375
4,919
0
1,582
5,359
2,361
488
1,125
4,234
0
35,632
W
Mercury
Li4E4m3
Mercury
4,957
2,202
0
1,688
6,627
1,636
686
411
6,176
0
24,133
W
Ra
2,935
599
509
1,776
3,021
981
821
847
2,048
31,354
0
L
2,568
434
0
2,149
7,280
2,326
0
1,456
5,824
0
24,627
L
4,113
2,316
0
3,532
7,468
1,744
504
682
6,786
0
20,207
L
Hera
1,361
321
0
471
2,790
771
771
761
2,029
21,011
0
L
Erlang Shen
meixedo39
Erlang Shen
2,754
1,181
0
1,214
4,963
2,853
0
3,050
1,913
0
26,248
W
Cabrakan
peppillo
Cabrakan
2,798
431
282
2,547
5,498
2,904
0
1,038
4,460
8,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
30,174
196
Minions Killed
264
0
Camps Cleared
0
898,382
Distance Traveled
998,319
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,807
481
8
1
0
179,041
4
W
Freya
6,035
604
67
7
0
160,715
0
W
Chernobog
6,340
634
74
7
0
188,309
0
W
Mercury
6,071
607
43
4
0
257,374
4
W
Ra
6,102
610
67
7
0
220,726
0
L
Da Ji
5,181
518
54
5
0
199,456
2
L
Anhur
5,319
532
32
3
0
166,744
0
L
Hera
5,233
523
52
5
0
187,190
9
L
Erlang Shen
5,597
560
50
5
0
165,951
5
W
Cabrakan
5,626
563
13
1
0
171,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role