Player Matchup

Khepri
Khepri
Bronze III
Bragz
Khepri
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 245L
1,587 MMR
Solo
Vulcan
Vulcan
Gold V
Césicar19
Vulcan
Gold V
Level 119
God Stats
1W - 1L
1,669 SR
Queue Stats
24W - 26L
1,595 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Nombrenovalido
Cu Chulainn
Bronze III
Level 160
God Stats
3W - 6L
1,915 SR
Queue Stats
79W - 59L
1,587 MMR
Solo
Anhur
Anhur
Gold V
Sonyrr
Anhur
Gold V
Level 160
God Stats
4W - 4L
1,620 SR
Queue Stats
37W - 28L
1,587 MMR
Solo
Loki
Loki
Silver I
lamou
Loki
Silver I
Level 132
God Stats
6W - 3L
1,884 SR
Queue Stats
187W - 183L
1,594 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,717 SR
1,590 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,513 SR
1,590 MMR
Susano
Susano
Silver I
ImonFireUla
Susano
Silver I
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,551 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Keshiin
Sylvanus
Silver II
Level 128
God Stats
1W - 0L
1,300 SR
Queue Stats
36W - 23L
1,584 MMR
Party 2
Tyr
Tyr
Gold V
ManueLaManita
Tyr
Gold V
Level 124
God Stats
6W - 4L
1,513 SR
Queue Stats
89W - 52L
1,633 MMR
Party 1
Sol
Sol
Silver II
Takashiin
Sol
Silver II
Level 138
God Stats
6W - 2L
1,954 SR
Queue Stats
24W - 16L
1,584 MMR
Party 2
Apollo
Apollo
Silver I
Vènøm
Apollo
Silver I
Level 157
God Stats
15W - 12L
1,299 SR
Queue Stats
49W - 58L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bragz
Khepri
11
0 / 8 / 7
8,179
409
4,783
20,917
18,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Césicar19
Vulcan
14
0 / 6 / 5
8,435
422
13,041
9,835
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Nombrenovalido
Cu Chulainn
15
5 / 9 / 2
10,057
503
13,218
22,277
16,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Sonyrr
Anhur
17
4 / 6 / 3
10,965
548
13,337
19,526
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
lamou
Loki
16
5 / 5 / 3
10,013
501
6,729
14,913
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaDanzaburouThorChang'eThe Morrigan

VS

Bans
Nu WaJormungandrAresJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
10 / 3 / 15
13,109
655
20,325
17,191
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Keshiin
Sylvanus
15
1 / 2 / 16
10,674
534
6,210
21,034
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 2 / 9
14,028
701
16,311
21,165
26,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 3 / 12
11,561
578
12,822
19,001
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Vènøm
Apollo
18
3 / 4 / 10
11,493
575
15,963
18,069
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
14
Kills
34
34
Deaths
14
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bragz
Khepri
0
8
7
0.44
L
Vulcan
Césicar19
Vulcan
0
6
5
0.42
W
Susano
10
3
15
5.83
W
Sylvanus
Keshiin
Sylvanus
1
2
16
4.5
W
17
2
9
10.75
L
Cu Chulainn
Nombrenovalido
Cu Chulainn
5
9
2
0.67
L
Anhur
Sonyrr
Anhur
4
6
3
0.92
W
3
3
12
3
W
Apollo
Vènøm
Apollo
3
4
10
2
L
Loki
lamou
Loki
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,108
Damage
71,631
87,468
Taken
96,460
53,803
Mitigated
70,099
15,995
Healing
49,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bragz
Khepri
4,783
426
0
1,835
20,917
18,649
0
5,712
15,205
21,915
0
L
Vulcan
Césicar19
Vulcan
13,041
5,108
0
366
9,835
4,150
190
1,977
7,858
54,883
0
W
Susano
20,325
8,778
0
5,601
17,191
7,813
0
2,646
13,935
0
97,744
W
Sylvanus
Keshiin
Sylvanus
6,210
1,698
4,810
12,064
21,034
21,846
1,557
5,186
15,614
26,701
0
W
16,311
1,646
0
9,371
21,165
26,508
732
1,737
19,372
0
84,678
L
Cu Chulainn
Nombrenovalido
Cu Chulainn
13,218
2,099
0
2,640
22,277
16,549
1,064
2,024
20,253
3,889
49,735
L
Anhur
Sonyrr
Anhur
13,337
6,966
0
7,918
19,526
7,903
0
7,552
11,974
0
80,108
W
12,822
4,634
0
11,314
19,001
6,931
8,915
4,267
14,694
103,458
0
W
Apollo
Vènøm
Apollo
15,963
8,143
0
6,105
18,069
7,001
760
7,210
10,471
0
94,727
L
Loki
lamou
Loki
6,729
963
0
3,236
14,913
6,552
0
1,767
13,146
0
59,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
60,865
477
Minions Killed
625
0
Camps Cleared
0
1,794,550
Distance Traveled
2,028,747
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,179
409
29
1
0
383,698
8
L
Vulcan
8,435
422
112
6
0
373,987
6
W
Susano
13,109
655
152
8
0
450,194
2
W
Sylvanus
10,674
534
18
1
0
369,252
2
W
Tyr
14,028
701
149
7
0
447,600
5
L
Cu Chulainn
10,057
503
92
5
0
334,158
1
L
Anhur
10,965
548
144
7
0
315,303
2
W
Sol
11,561
578
158
8
0
378,714
2
W
Apollo
11,493
575
148
7
0
382,987
9
L
Loki
10,013
501
100
5
0
387,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role