Player Matchup

Set
Set
Gingerboy141214
Set
Level 102
God Stats
3W - 5L
1,535 SR
Queue Stats
746W - 726L
1,475 Elo+
Party 3
Chaac
Chaac
LordlySplash705
Chaac
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
213W - 193L
1,645 Elo+
Party 3
Vulcan
Vulcan
Lost Gaz
Vulcan
Level 116
God Stats
20W - 16L
1,655 SR
Queue Stats
553W - 537L
1,591 Elo+
Party 3
Ares
Ares
Malivo90
Ares
Level 26
God Stats
4W - 5L
1,487 SR
Queue Stats
12W - 29L
1,276 Elo+
Party 1
Danzaburou
Danzaburou
sonatoY
Danzaburou
Level 49
God Stats
5W - 9L
1,473 SR
Queue Stats
15W - 37L
1,233 Elo+
Party 1
Team Averages
Level 68
1,530 SR
1,444 Elo+

VS

Team Averages
Level 63
1,640 SR
1,360 Elo+
Ra
Ra
IMaDriller
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,449 Elo+
Solo
Thanatos
Thanatos
ImFalseSocrates
Thanatos
Level 29
God Stats
8W - 8L
1,625 SR
Queue Stats
28W - 55L
1,295 Elo+
Party 2
Chernobog
Chernobog
KianGrn
Chernobog
Level 68
God Stats
12W - 4L
1,883 SR
Queue Stats
643W - 620L
1,428 Elo+
Solo
Tyr
Tyr
franshooten
Tyr
Level 102
God Stats
7W - 13L
1,421 SR
Queue Stats
325W - 363L
1,361 Elo+
Party 2
Chaac
Chaac
jpe_xxiii
Chaac
Level 32
God Stats
66W - 69L
1,774 SR
Queue Stats
113W - 162L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,874
494
6,974
17,349
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 2
10,170
462
7,293
16,520
15,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Lost Gaz
Vulcan
18
7 / 6 / 1
12,019
546
17,529
14,190
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
1 / 3 / 0
9,635
438
3,714
15,898
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
sonatoY
Danzaburou
16
1 / 6 / 1
9,865
448
5,100
17,105
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
13,548
616
13,648
14,599
7,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
19
10 / 4 / 7
12,593
572
10,766
15,046
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
KianGrn
Chernobog
17
3 / 1 / 7
10,910
496
9,189
11,791
4,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 8
11,593
527
13,653
19,794
14,276
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
jpe_xxiii
Chaac
14
1 / 2 / 6
9,279
422
6,072
12,622
9,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
13
Kills
23
23
Deaths
13
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
7
3
7
3.5
W
Thanatos
10
4
7
3.38
W
Chernobog
KianGrn
Chernobog
3
1
7
6.5
L
1
5
2
0.4
L
Vulcan
Lost Gaz
Vulcan
7
6
1
1.25
L
Ares
1
3
0
0.33
W
2
3
8
2
W
Chaac
jpe_xxiii
Chaac
1
2
6
2
L
Danzaburou
sonatoY
Danzaburou
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,610
Damage
53,328
81,062
Taken
73,852
49,370
Mitigated
41,355
26,762
Healing
39,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,974
2,387
0
6,733
17,349
8,150
0
2,001
15,179
0
79,167
W
13,648
2,065
4,088
6,012
14,599
7,195
1,072
6,748
7,851
113,397
0
W
Thanatos
10,766
1,789
0
13,166
15,046
6,041
892
4,591
10,430
0
59,573
W
Chernobog
KianGrn
Chernobog
9,189
4,709
0
5,572
11,791
4,392
2,755
3,416
8,200
0
79,138
L
7,293
853
255
5,743
16,520
15,979
1,932
1,547
14,926
0
57,654
L
Vulcan
Lost Gaz
Vulcan
17,529
4,225
109
3,134
14,190
6,231
405
5,653
8,292
89,547
0
L
Ares
3,714
691
503
5,239
15,898
10,961
0
883
14,971
38,364
0
W
13,653
809
0
5,461
19,794
14,276
583
1,307
18,462
0
71,692
W
Chaac
jpe_xxiii
Chaac
6,072
1,346
0
4,917
12,622
9,451
984
5,181
7,291
0
33,750
L
Danzaburou
sonatoY
Danzaburou
5,100
1,465
390
4,656
17,105
8,049
69
2,966
13,946
0
59,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
57,923
554
Minions Killed
623
0
Camps Cleared
0
1,968,301
Distance Traveled
2,170,339
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,874
494
125
6
0
436,819
2
W
Ra
13,548
616
215
10
0
426,065
5
W
Thanatos
12,593
572
95
4
0
453,598
5
W
Chernobog
10,910
496
126
6
0
395,369
4
L
Chaac
10,170
462
113
5
0
385,159
1
L
Vulcan
12,019
546
163
7
0
381,289
5
L
Ares
9,635
438
45
2
0
403,206
5
W
Tyr
11,593
527
136
6
0
484,468
1
W
Chaac
9,279
422
51
2
0
410,839
1
L
Danzaburou
9,865
448
108
5
0
361,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role