Player Matchup

Kukulkan
Kukulkan
Herald2
Kukulkan
Level 16
God Stats
64W - 40L
1,718 SR
Queue Stats
148W - 115L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
Jace119
Danzaburou
Level 29
God Stats
6W - 4L
1,647 SR
Queue Stats
150W - 148L
1,519 Elo+
Solo
Osiris
Osiris
Tooezbruh
Osiris
Level 40
God Stats
5W - 1L
1,672 SR
Queue Stats
30W - 19L
1,636 Elo+
Party 1
Team Averages
Level 28
1,679 SR
1,604 Elo+

VS

Team Averages
Level 21
1,573 SR
1,603 Elo+
Tyr
Tyr
Nalyd77
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,708 Elo+
Solo
Scylla
Scylla
Scruboidian
Scylla
Level 18
God Stats
12W - 14L
1,720 SR
Queue Stats
54W - 36L
1,590 Elo+
Party 2
Fenrir
Fenrir
ploxyourlife
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Herald2
Kukulkan
11
6 / 4 / 4
8,337
834
9,672
5,723
2,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Jace119
Danzaburou
10
1 / 3 / 4
6,844
684
2,538
6,624
2,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Tooezbruh
Osiris
12
5 / 4 / 6
8,851
885
9,172
7,251
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
1 / 6 / 6
6,601
660
4,244
10,455
5,973
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
7 / 3 / 3
7,877
788
6,463
6,730
2,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
3 / 3 / 6
7,680
768
4,617
7,585
2,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
12
Kills
11
11
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Herald2
Kukulkan
6
4
4
2
W
Danzaburou
Jace119
Danzaburou
1
3
4
1
L
Tyr
1
6
6
0.67
L
Scylla
7
3
3
2.83
W
Osiris
Tooezbruh
Osiris
5
4
6
2
L
Fenrir
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,382
Damage
15,324
19,598
Taken
24,770
9,753
Mitigated
10,981
1,892
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Herald2
Kukulkan
9,672
937
0
0
5,723
2,042
320
1,687
4,036
24,780
0
W
Danzaburou
Jace119
Danzaburou
2,538
702
0
1,352
6,624
2,198
180
2,557
4,067
0
18,391
L
Tyr
4,244
1,503
0
1,095
10,455
5,973
0
3,896
6,559
0
7,402
L
Scylla
6,463
640
0
1,704
6,730
2,214
0
3,052
3,678
31,561
0
W
Osiris
Tooezbruh
Osiris
9,172
4,153
0
540
7,251
5,513
462
2,307
4,944
0
28,790
L
Fenrir
4,617
863
477
1,665
7,585
2,794
0
2,786
4,799
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
22,158
109
Minions Killed
88
0
Camps Cleared
0
543,717
Distance Traveled
562,532
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,337
834
36
4
0
169,151
4
W
Danzaburou
6,844
684
34
3
0
194,202
4
L
Tyr
6,601
660
8
1
0
177,646
1
L
Scylla
7,877
788
60
6
0
176,902
3
W
Osiris
8,851
885
39
4
0
180,364
1
L
Fenrir
7,680
768
20
2
0
207,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role