Player Matchup

Agni
Agni
CarlosAndresGB
Agni
Level 15
God Stats
3W - 3L
1,360 SR
Queue Stats
84W - 76L
1,459 Elo+
Solo
Arachne
Arachne
CrzDBlue
Arachne
Level 26
God Stats
23W - 23L
1,629 SR
Queue Stats
56W - 80L
1,481 Elo+
Party 1
Yemoja
Yemoja
CrzDTruix
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,406 Elo+
Party 1
Artemis
Artemis
Tr0lloLlol
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 84L
1,470 Elo+
Solo
Bellona
Bellona
omistep
Bellona
Level 1
God Stats
2W - 9L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,463 Elo+

VS

Team Averages
Level 20
1,532 SR
1,346 Elo+
Nox
Nox
Buttdinner
Nox
Level 18
God Stats
23W - 11L
1,547 SR
Queue Stats
92W - 86L
1,412 Elo+
Solo
Chaac
Chaac
Gpduran
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,359 Elo+
Solo
Ares
Ares
Sheddykin
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,405 Elo+
Solo
Nemesis
Nemesis
XxRECAZxX
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,162 Elo+
Solo
Apollo
Apollo
noobzealand
Apollo
Level 28
God Stats
13W - 4L
1,615 SR
Queue Stats
108W - 127L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,433
495
4,619
9,090
2,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CrzDBlue
Arachne
11
5 / 6 / 1
7,215
555
6,909
12,228
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
CrzDTruix
Yemoja
10
2 / 5 / 3
6,281
483
3,278
8,436
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Tr0lloLlol
Artemis
7
2 / 5 / 3
5,725
440
5,090
9,007
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
omistep
Bellona
9
0 / 3 / 1
5,860
451
3,629
6,944
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
7,707
593
5,947
6,391
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Gpduran
Chaac
9
0 / 4 / 3
5,481
422
1,587
8,974
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
12
10 / 4 / 4
7,974
613
10,226
9,844
5,589
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
XxRECAZxX
Nemesis
10
2 / 1 / 5
6,445
496
3,584
7,216
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
12
7 / 2 / 6
7,568
582
8,562
8,622
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
25
25
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
2
6
1
0.42
L
Arachne
CrzDBlue
Arachne
5
6
1
0.92
L
Yemoja
CrzDTruix
Yemoja
2
5
3
0.7
W
Chaac
Gpduran
Chaac
0
4
3
0.38
W
Ares
10
4
4
3
L
Artemis
Tr0lloLlol
Artemis
2
5
3
0.7
W
Nemesis
XxRECAZxX
Nemesis
2
1
5
4.5
W
Apollo
7
2
6
5
L
Bellona
omistep
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
29,906
45,705
Taken
41,047
19,028
Mitigated
18,318
12,210
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,947
739
0
1,343
6,391
2,468
797
2,491
3,900
35,113
0
L
4,619
748
0
2,859
9,090
2,840
0
4,043
4,845
25,673
0
L
Arachne
CrzDBlue
Arachne
6,909
5,161
0
3,411
12,228
3,945
0
2,981
9,191
0
32,320
L
Yemoja
CrzDTruix
Yemoja
3,278
1,490
665
1,163
8,436
3,993
120
5,038
3,348
15,198
0
W
Chaac
Gpduran
Chaac
1,587
406
0
569
8,974
3,805
512
1,624
7,350
0
15,294
W
Ares
10,226
574
330
2,224
9,844
5,589
434
1,878
7,966
30,723
0
L
Artemis
Tr0lloLlol
Artemis
5,090
2,644
0
3,060
9,007
2,479
729
2,708
6,299
0
19,639
W
Nemesis
XxRECAZxX
Nemesis
3,584
2,049
0
3,243
7,216
1,980
0
674
6,542
0
26,486
W
Apollo
8,562
5,360
0
3,314
8,622
4,476
315
1,230
7,392
0
33,038
L
Bellona
omistep
Bellona
3,629
1,560
0
1,052
6,944
5,771
85
1,058
5,849
0
20,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
35,175
209
Minions Killed
261
0
Camps Cleared
0
1,046,402
Distance Traveled
1,206,626
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,707
593
86
7
0
237,894
4
L
Agni
6,433
495
48
4
0
226,830
0
L
Arachne
7,215
555
53
4
0
268,948
0
L
Yemoja
6,281
483
20
2
0
189,206
0
W
Chaac
5,481
422
25
2
0
205,128
3
W
Ares
7,974
613
37
3
0
266,082
1
L
Artemis
5,725
440
37
3
0
159,965
3
W
Nemesis
6,445
496
51
4
0
267,614
1
W
Apollo
7,568
582
62
5
0
229,908
0
L
Bellona
5,860
451
51
4
0
201,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role