Player Matchup

Hel
Hel
AnaXPad
Hel
Level 34
God Stats
4W - 3L
1,641 SR
Queue Stats
29W - 44L
1,421 Elo+
Solo
Ymir
Ymir
MitsukiXI
Ymir
Level 29
God Stats
98W - 60L
1,639 SR
Queue Stats
316W - 330L
1,482 Elo+
Party 1
Neith
Neith
Supersid_3
Neith
Level 29
God Stats
68W - 71L
1,601 SR
Queue Stats
169W - 175L
1,456 Elo+
Party 1
Team Averages
Level 31
1,627 SR
1,453 Elo+

VS

Team Averages
Level 26
1,527 SR
1,443 Elo+
Baron Samedi
Baron Samedi
BURGERMAN721
Baron Samedi
Level 24
God Stats
6W - 3L
1,664 SR
Queue Stats
16W - 15L
1,583 Elo+
Solo
Bellona
Bellona
MastterGamer11
Bellona
Level 26
God Stats
5W - 6L
1,557 SR
Queue Stats
7W - 9L
1,435 Elo+
Solo
Ymir
Ymir
Occhoi
Ymir
Level 28
God Stats
10W - 6L
1,360 SR
Queue Stats
68W - 83L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 7 / 1
7,965
613
5,330
11,674
4,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
0 / 6 / 2
7,774
598
7,442
18,989
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
11
1 / 4 / 1
7,579
583
5,711
10,894
4,572
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BURGERMAN721
Baron Samedi
13
6 / 1 / 9
9,470
728
14,653
10,051
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 1 / 7
9,491
730
9,598
11,239
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Occhoi
Ymir
14
4 / 1 / 10
9,429
725
10,746
10,541
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
1
7
1
0.21
W
Baron Samedi
BURGERMAN721
Baron Samedi
6
1
9
10.5
W
7
1
7
10.5
L
Ymir
0
6
2
0.17
W
Ymir
Occhoi
Ymir
4
1
10
9
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
34,997
41,557
Taken
31,831
21,716
Mitigated
17,627
11,978
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
5,330
2,222
3,743
4,892
11,674
4,739
90
7,622
3,780
20,185
0
W
Baron Samedi
BURGERMAN721
Baron Samedi
14,653
757
2,165
4,854
10,051
4,036
0
5,125
4,926
39,792
0
W
9,598
4,280
0
3,302
11,239
9,077
0
4,859
6,380
138
37,159
L
Ymir
7,442
1,023
0
2,667
18,989
12,405
0
10,650
7,855
24,172
0
W
Ymir
Occhoi
Ymir
10,746
3,674
0
4,167
10,541
4,514
0
4,243
6,298
46,139
0
L
Neith
5,711
2,875
0
676
10,894
4,572
456
6,121
4,384
0
25,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,318
Gold Earned
28,390
106
Minions Killed
151
0
Camps Cleared
0
624,094
Distance Traveled
670,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,965
613
27
2
0
209,042
0
W
Baron Samedi
9,470
728
56
4
0
228,187
0
W
Bellona
9,491
730
33
3
0
218,970
1
L
Ymir
7,774
598
36
3
0
220,136
0
W
Ymir
9,429
725
62
5
0
223,735
2
L
Neith
7,579
583
43
3
0
194,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role