Player Matchup

Nemesis
Nemesis
AlphaPortal007
Nemesis
Level 29
God Stats
8W - 7L
1,558 SR
Queue Stats
41W - 40L
1,505 Elo+
Solo
Neith
Neith
Flare2334
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
Highwind321
Cerberus
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Party 1
Bacchus
Bacchus
OkamiWater
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
aswainmain
Janus
Level 28
God Stats
2W - 1L
1,544 SR
Queue Stats
84W - 92L
1,422 Elo+
Solo
Team Averages
Level 27
1,520 SR
1,485 Elo+

VS

Team Averages
Level 13
1,491 SR
1,536 Elo+
Anubis
Anubis
CallMeTenZ
Anubis
Level 18
God Stats
3W - 5L
1,489 SR
Queue Stats
60W - 63L
1,538 Elo+
Solo
Jing Wei
Jing Wei
ECURB98
Jing Wei
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 95L
1,509 Elo+
Solo
Thanatos
Thanatos
GODLYENCHILADA
Thanatos
Level 18
God Stats
3W - 6L
1,464 SR
Queue Stats
36W - 35L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LordWamsey
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
NoVa1910
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 1
14,369
625
9,563
15,652
7,313
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Flare2334
Neith
17
6 / 8 / 6
11,561
503
14,118
16,918
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Highwind321
Cerberus
17
6 / 10 / 7
12,487
543
14,489
25,159
20,024
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
OkamiWater
Bacchus
13
0 / 3 / 3
9,391
408
2,701
9,589
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
18
7 / 3 / 3
12,235
532
12,775
12,726
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CallMeTenZ
Anubis
8
0 / 3 / 1
6,925
301
3,992
10,398
4,154
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
ECURB98
Jing Wei
17
15 / 5 / 4
12,030
523
20,433
16,145
5,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
17
4 / 7 / 6
10,781
469
9,327
15,759
5,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
LordWamsey
Sun Wukong
7
1 / 5 / 0
7,363
320
1,642
8,741
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
NoVa1910
Cerberus
17
5 / 7 / 15
11,210
487
10,733
18,381
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
25
Kills
25
26
Deaths
27
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
Anubis
CallMeTenZ
Anubis
0
3
1
0.17
L
Jing Wei
ECURB98
Jing Wei
15
5
4
3.4
W
Neith
Flare2334
Neith
6
8
6
1.13
L
Thanatos
4
7
6
1
W
Cerberus
Highwind321
Cerberus
6
10
7
0.95
L
Sun Wukong
LordWamsey
Sun Wukong
1
5
0
0.2
L
Cerberus
NoVa1910
Cerberus
5
7
15
1.79
W
Bacchus
OkamiWater
Bacchus
0
3
3
0.5
W
Janus
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,646
Damage
46,127
80,044
Taken
69,424
45,660
Mitigated
38,764
18,154
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,563
5,528
0
1,683
15,652
7,313
2,868
1,724
13,828
0
129,202
L
Anubis
CallMeTenZ
Anubis
3,992
452
0
2,221
10,398
4,154
106
8,219
2,179
20,694
0
L
Jing Wei
ECURB98
Jing Wei
20,433
15,817
0
3,151
16,145
5,737
376
6,282
9,863
0
56,244
W
Neith
Flare2334
Neith
14,118
7,766
0
5,930
16,918
6,072
4,859
3,686
13,232
0
53,267
L
Thanatos
9,327
3,983
0
7,389
15,759
5,474
344
5,610
10,149
0
43,574
W
Cerberus
Highwind321
Cerberus
14,489
1,234
1,014
6,191
25,159
20,024
1,021
1,782
22,073
55,803
0
L
Sun Wukong
LordWamsey
Sun Wukong
1,642
433
0
611
8,741
4,128
440
3,808
4,933
0
12,373
L
Cerberus
NoVa1910
Cerberus
10,733
713
0
4,147
18,381
19,271
66
6,046
12,335
50,186
0
W
Bacchus
OkamiWater
Bacchus
2,701
302
0
1,044
9,589
8,525
618
3,080
6,486
16,229
0
W
Janus
12,775
1,509
172
2,120
12,726
3,726
1,777
4,453
8,173
75,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,043
Gold Earned
48,309
558
Minions Killed
324
0
Camps Cleared
0
2,041,972
Distance Traveled
1,516,454
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,369
625
227
10
0
471,651
4
L
Anubis
6,925
301
37
2
0
185,246
0
L
Jing Wei
12,030
523
85
4
0
381,469
0
W
Neith
11,561
503
92
4
0
380,949
4
L
Thanatos
10,781
469
78
3
0
374,823
3
W
Cerberus
12,487
543
74
3
0
422,088
1
L
Sun Wukong
7,363
320
34
1
0
183,810
0
L
Cerberus
11,210
487
90
4
0
391,106
3
W
Bacchus
9,391
408
24
1
0
378,420
2
W
Janus
12,235
532
141
6
0
388,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role