Player Matchup

Cthulhu
Cthulhu
Dom ROots
Cthulhu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,416 Elo+
Solo
Freya
Freya
Eaugh
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 84L
1,359 Elo+
Solo
Ganesha
Ganesha
GurdiansRealm77
Ganesha
Level 27
God Stats
156W - 160L
1,481 SR
Queue Stats
206W - 239L
1,363 Elo+
Solo
Artemis
Artemis
czechchick
Artemis
Level 22
God Stats
61W - 51L
1,479 SR
Queue Stats
81W - 95L
1,278 Elo+
Solo
Neith
Neith
uniiiipancake
Neith
Level 17
God Stats
3W - 0L
1,385 SR
Queue Stats
56W - 52L
1,302 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,344 Elo+

VS

Team Averages
Level 14
1,458 SR
1,311 Elo+
Zeus
Zeus
AlgodlyMoses
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,549 Elo+
Solo
Ra
Ra
Microbial
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Eset
Eset
brandha
Eset
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,290 Elo+
Solo
Kukulkan
Kukulkan
nerf_striker1000
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Merlin
Merlin
tender_stroller
Merlin
Level 14
God Stats
2W - 2L
1,290 SR
Queue Stats
62W - 44L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dom ROots
Cthulhu
16
8 / 2 / 15
10,327
1,147
11,168
13,384
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
Eaugh
Freya
17
6 / 0 / 19
10,555
1,173
5,242
12,122
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 2 / 27
10,725
1,192
14,755
8,807
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
czechchick
Artemis
17
16 / 1 / 12
11,456
1,273
14,225
6,509
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 13
10,053
1,117
4,797
6,748
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

303

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 1
9,756
1,084
13,403
13,253
3,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 5
8,562
951
7,446
12,058
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
brandha
Eset
13
1 / 3 / 3
7,946
883
3,963
4,058
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 11 / 3
8,129
903
9,787
15,968
8,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 5 / 5
8,811
979
4,687
10,733
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
23
36
Kills
6
6
Deaths
36
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
W
Cthulhu
Dom ROots
Cthulhu
8
2
15
7.75
W
Freya
Eaugh
Freya
6
0
19
15.5
W
0
2
27
6.75
L
0
8
5
0.31
L
Eset
brandha
Eset
1
3
3
0.83
W
Artemis
czechchick
Artemis
16
1
12
22
L
0
11
3
0.14
L
0
5
5
0.5
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,187
Damage
39,286
47,570
Taken
56,070
25,491
Mitigated
21,587
16,327
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,403
3,552
0
353
13,253
3,839
0
7,917
5,236
28,290
0
W
Cthulhu
Dom ROots
Cthulhu
11,168
1,987
0
4,153
13,384
9,265
0
10,168
3,216
15,534
0
W
Freya
Eaugh
Freya
5,242
2,302
173
7,133
12,122
5,118
0
9,813
2,309
19,757
0
W
14,755
1,187
0
1,202
8,807
5,941
0
7,886
921
31,428
0
L
7,446
1,451
333
426
12,058
4,154
0
7,948
4,035
29,343
0
L
Eset
brandha
Eset
3,963
967
0
206
4,058
1,269
0
1,625
2,308
6,984
0
W
Artemis
czechchick
Artemis
14,225
8,324
0
1,835
6,509
2,603
0
5,923
586
0
27,544
L
9,787
3,261
0
0
15,968
8,001
0
7,936
7,857
21,413
0
L
4,687
337
0
767
10,733
4,324
0
5,214
5,469
24,073
0
W
4,797
2,943
0
1,831
6,748
2,564
0
5,496
1,252
0
17,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,116
Gold Earned
43,204
160
Minions Killed
141
4
Camps Cleared
5
862,984
Distance Traveled
597,869
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,756
1,084
38
4
0
131,247
0
W
Cthulhu
10,327
1,147
20
2
1
160,574
0
W
Freya
10,555
1,173
42
5
2
218,551
0
W
Ganesha
10,725
1,192
4
0
0
168,209
0
L
Ra
8,562
951
52
6
2
146,770
0
L
Eset
7,946
883
1
0
0
77,493
2
W
Artemis
11,456
1,273
46
5
1
157,557
0
L
Kukulkan
8,129
903
20
2
3
123,966
0
L
Merlin
8,811
979
30
3
0
118,393
3
W
Neith
10,053
1,117
48
5
0
158,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role