Player Matchup

King Arthur
King Arthur
Gen0Cr1tical
King Arthur
Level 14
God Stats
1W - 3L
1,266 SR
Queue Stats
17W - 17L
1,698 Elo+
Solo
Janus
Janus
Kenjur
Janus
Level 22
God Stats
10W - 2L
1,669 SR
Queue Stats
75W - 44L
1,605 Elo+
Party 1
Hercules
Hercules
OutLAstshybo
Hercules
Level 26
God Stats
85W - 77L
1,535 SR
Queue Stats
496W - 491L
1,550 Elo+
Party 1
Apollo
Apollo
colinoscopy34
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 61L
1,586 Elo+
Solo
Bakasura
Bakasura
klarken14
Bakasura
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,588 Elo+

VS

Team Averages
Level 22
1,569 SR
1,590 Elo+
Agni
Agni
CabezaDeMazapan
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Demoled0rgg
Cu Chulainn
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
30W - 32L
1,366 Elo+
Solo
Izanami
Izanami
ProdigalSon7
Izanami
Level 22
God Stats
23W - 21L
1,568 SR
Queue Stats
146W - 124L
1,662 Elo+
Solo
Zeus
Zeus
Spades95
Zeus
Level 22
God Stats
2W - 2L
1,741 SR
Queue Stats
97W - 82L
1,692 Elo+
Solo
Mercury
Mercury
TheOGWill
Mercury
Level 7
God Stats
1W - 2L
1,741 SR
Queue Stats
16W - 13L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gen0Cr1tical
King Arthur
14
3 / 5 / 1
8,745
460
10,432
16,829
9,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Kenjur
Janus
19
12 / 1 / 6
12,374
651
16,066
9,816
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
OutLAstshybo
Hercules
12
5 / 4 / 4
8,192
431
8,387
17,497
10,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 4 / 4
11,119
585
11,699
13,550
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
klarken14
Bakasura
14
0 / 5 / 4
8,487
447
2,792
13,456
8,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
8,772
462
10,638
8,787
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Demoled0rgg
Cu Chulainn
16
7 / 4 / 2
9,837
518
15,845
20,050
16,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ProdigalSon7
Izanami
16
3 / 5 / 5
9,904
521
9,606
13,950
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
15
2 / 8 / 4
8,851
466
7,000
11,139
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
TheOGWill
Mercury
14
6 / 6 / 3
9,592
505
7,528
15,879
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
27
Kills
19
19
Deaths
27
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
L
Cu Chulainn
Demoled0rgg
Cu Chulainn
7
4
2
2
W
King Arthur
Gen0Cr1tical
King Arthur
3
5
1
0.7
W
Janus
Kenjur
Janus
12
1
6
15
W
Hercules
OutLAstshybo
Hercules
5
4
4
1.75
L
Izanami
ProdigalSon7
Izanami
3
5
5
1.1
L
Zeus
2
8
4
0.5
L
Mercury
TheOGWill
Mercury
6
6
3
1.25
W
7
4
4
2.25
W
Bakasura
klarken14
Bakasura
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,376
Damage
50,617
71,148
Taken
69,805
37,641
Mitigated
33,529
18,842
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,638
1,180
112
2,367
8,787
2,446
854
1,172
7,599
44,196
0
L
Cu Chulainn
Demoled0rgg
Cu Chulainn
15,845
3,086
0
7,334
20,050
16,378
0
3,447
16,259
6,787
53,494
W
King Arthur
Gen0Cr1tical
King Arthur
10,432
1,890
0
3,144
16,829
9,936
0
4,864
11,393
0
42,577
W
Janus
Kenjur
Janus
16,066
1,133
0
1,557
9,816
3,695
696
2,210
7,503
80,754
0
W
Hercules
OutLAstshybo
Hercules
8,387
1,970
0
5,732
17,497
10,526
0
7,934
9,040
0
17,779
L
Izanami
ProdigalSon7
Izanami
9,606
5,356
0
4,751
13,950
4,971
2,444
2,800
11,084
0
68,414
L
Zeus
7,000
1,030
0
2,008
11,139
3,637
0
4,305
6,638
40,698
0
L
Mercury
TheOGWill
Mercury
7,528
3,805
0
1,295
15,879
6,097
435
3,806
11,923
0
46,695
W
11,699
6,213
0
6,865
13,550
5,383
2,518
2,451
10,840
0
69,250
W
Bakasura
klarken14
Bakasura
2,792
2,186
0
1,544
13,456
8,101
225
1,771
11,491
0
41,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,917
Gold Earned
46,956
438
Minions Killed
466
0
Camps Cleared
0
1,831,496
Distance Traveled
1,690,297
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,772
462
79
4
0
324,223
5
L
Cu Chulainn
9,837
518
108
6
0
360,816
4
W
King Arthur
8,745
460
67
4
0
351,931
3
W
Janus
12,374
651
135
7
0
406,964
0
W
Hercules
8,192
431
23
1
0
404,697
1
L
Izanami
9,904
521
125
7
0
309,373
2
L
Zeus
8,851
466
78
4
0
330,721
1
L
Mercury
9,592
505
76
4
0
365,164
4
W
Apollo
11,119
585
120
6
0
313,157
0
W
Bakasura
8,487
447
93
5
0
354,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role