Player Matchup

The Morrigan
The Morrigan
Silver I
CalmedCalamity
The Morrigan
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 190L
1,212 MMR
Solo
Chaac
Chaac
Silver III
JDurand
Chaac
Silver III
Level 92
God Stats
1W - 1L
1,823 SR
Queue Stats
234W - 243L
1,204 MMR
Solo
Rama
Rama
Silver III
PUMBARO
Rama
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Welgaia
Ao Kuang
Silver II
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 415L
1,214 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
offhismfnrocker
Erlang Shen
Bronze III
Level 119
God Stats
1W - 1L
1,518 SR
Queue Stats
22W - 38L
1,194 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,568 SR
1,265 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,491 SR
1,202 MMR
Thanatos
Thanatos
Silver II
DoggsJohnson
Thanatos
Silver II
Level 103
God Stats
2W - 2L
1,163 SR
Queue Stats
65W - 72L
1,175 MMR
Solo
Thoth
Thoth
Bronze III
InSteffeyWeTrust
Thoth
Bronze III
Level 155
God Stats
30W - 22L
1,770 SR
Queue Stats
105W - 105L
1,228 MMR
Solo
Danzaburou
Danzaburou
Silver II
Mazell
Danzaburou
Silver II
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 158L
1,174 MMR
Solo
Sylvanus
Sylvanus
Silver II
ViolentPanda01
Sylvanus
Silver II
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
432W - 439L
1,190 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
boscoe910
Sun Wukong
Silver II
Level 114
God Stats
5W - 5L
1,521 SR
Queue Stats
30W - 31L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CalmedCalamity
The Morrigan
20
7 / 4 / 0
13,372
535
12,813
13,305
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
JDurand
Chaac
19
1 / 6 / 0
12,212
488
14,014
27,262
23,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
PUMBARO
Rama
19
0 / 5 / 2
11,935
477
7,028
14,174
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Welgaia
Ao Kuang
17
3 / 5 / 3
11,243
450
6,698
20,247
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
offhismfnrocker
Erlang Shen
15
0 / 9 / 2
9,449
378
6,868
17,994
11,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TsukuyomiNu WaPersephoneNemesisArachne

VS

Bans
ScyllaBellonaCthulhuCu ChulainnSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DoggsJohnson
Thanatos
19
10 / 3 / 10
13,569
543
12,085
13,743
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 4 / 9
13,766
551
13,102
12,641
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mazell
Danzaburou
20
9 / 1 / 3
15,155
606
15,443
17,475
8,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
17
1 / 2 / 19
12,138
486
9,792
22,940
24,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
boscoe910
Sun Wukong
20
5 / 1 / 8
14,565
583
17,616
21,345
22,853
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
11
Kills
29
29
Deaths
11
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CalmedCalamity
The Morrigan
7
4
0
1.75
W
Thanatos
DoggsJohnson
Thanatos
10
3
10
5
W
4
4
9
2.13
L
Chaac
JDurand
Chaac
1
6
0
0.17
W
Danzaburou
Mazell
Danzaburou
9
1
3
10.5
L
Rama
PUMBARO
Rama
0
5
2
0.2
W
Sylvanus
1
2
19
5.25
L
Ao Kuang
Welgaia
Ao Kuang
3
5
3
0.9
W
Sun Wukong
boscoe910
Sun Wukong
5
1
8
9
L
Erlang Shen
offhismfnrocker
Erlang Shen
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,421
Damage
68,038
92,982
Taken
88,144
51,232
Mitigated
69,501
28,738
Healing
51,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CalmedCalamity
The Morrigan
12,813
1,896
0
2,079
13,305
4,710
0
5,459
7,412
91,026
0
W
Thanatos
DoggsJohnson
Thanatos
12,085
4,931
0
12,749
13,743
9,601
1,194
5,731
7,867
0
89,023
W
13,102
172
0
3,944
12,641
4,637
564
2,936
9,572
102,892
0
L
Chaac
JDurand
Chaac
14,014
2,985
0
12,470
27,262
23,202
359
3,825
22,158
319
85,831
W
Danzaburou
Mazell
Danzaburou
15,443
10,324
0
11,724
17,475
8,035
5,026
5,526
11,882
0
123,114
L
Rama
PUMBARO
Rama
7,028
4,695
0
3,953
14,174
5,108
1,082
1,554
12,263
0
86,356
W
Sylvanus
9,792
2,633
2,760
8,627
22,940
24,375
417
5,295
17,377
32,150
0
L
Ao Kuang
Welgaia
Ao Kuang
6,698
1,733
0
7,639
20,247
6,946
211
3,508
16,637
82,894
0
W
Sun Wukong
boscoe910
Sun Wukong
17,616
7,240
0
11,370
21,345
22,853
1,549
2,183
18,406
0
100,793
L
Erlang Shen
offhismfnrocker
Erlang Shen
6,868
1,851
0
2,597
17,994
11,266
471
7,743
10,003
79
50,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,211
Gold Earned
69,193
678
Minions Killed
725
0
Camps Cleared
0
2,026,286
Distance Traveled
2,289,065
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,372
535
180
7
0
438,538
4
W
Thanatos
13,569
543
123
5
0
509,889
10
W
Thoth
13,766
551
179
7
0
442,256
8
L
Chaac
12,212
488
165
7
0
350,910
0
W
Danzaburou
15,155
606
193
8
0
408,253
2
L
Rama
11,935
477
159
6
0
387,251
8
W
Sylvanus
12,138
486
35
1
0
450,057
3
L
Ao Kuang
11,243
450
112
4
0
457,929
4
W
Sun Wukong
14,565
583
195
8
0
478,610
4
L
Erlang Shen
9,449
378
62
2
0
391,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role