Player Matchup

Aphrodite
Aphrodite
Gold II
AkaneMio
Aphrodite
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
GelJoe2594
Cerberus
Gold V
Level 155
God Stats
17W - 14L
1,605 SR
Queue Stats
132W - 143L
1,514 MMR
Solo
Nike
Nike
Gold IV
KrAzE4o8
Nike
Gold IV
Level 66
God Stats
2W - 1L
1,740 SR
Queue Stats
76W - 76L
1,524 MMR
Solo
Xbalanque
Xbalanque
Platinum V
NubbinTheBigBoy
Xbalanque
Platinum V
Level 157
God Stats
32W - 20L
1,620 SR
Queue Stats
195W - 189L
1,528 MMR
Solo
Fenrir
Fenrir
Silver I
Ñeda
Fenrir
Silver I
Level 145
God Stats
6W - 5L
1,664 SR
Queue Stats
205W - 196L
1,518 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,626 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,656 SR
1,514 MMR
Hel
Hel
Gold V
KinVerlat3
Hel
Gold V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
LoRezAddiction
Danzaburou
Gold IV
Level 160
God Stats
21W - 14L
1,810 SR
Queue Stats
581W - 588L
1,522 MMR
Solo
Ymir
Ymir
Silver I
Quackicature
Ymir
Silver I
Level 79
God Stats
24W - 23L
1,667 SR
Queue Stats
30W - 34L
1,504 MMR
Solo
Osiris
Osiris
Gold V
RealKyoti
Osiris
Gold V
Level 104
God Stats
5W - 6L
1,936 SR
Queue Stats
16W - 20L
1,523 MMR
Solo
Arachne
Arachne
Gold III
dggg1
Arachne
Gold III
Level 147
God Stats
0W - 1L
1,367 SR
Queue Stats
444W - 446L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AkaneMio
Aphrodite
18
5 / 4 / 10
11,782
561
11,080
16,148
7,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
GelJoe2594
Cerberus
18
9 / 6 / 13
12,027
573
13,965
28,336
21,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
18
2 / 2 / 5
12,106
576
14,858
15,914
14,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
NubbinTheBigBoy
Xbalanque
19
4 / 2 / 17
12,460
593
17,614
14,024
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Ñeda
Fenrir
19
10 / 4 / 12
12,721
606
14,827
25,502
15,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetNu WaScyllaTsukuyomiCu Chulainn

VS

Bans
CthulhuPersephoneNemesisJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 8
9,537
454
14,487
15,519
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LoRezAddiction
Danzaburou
18
4 / 7 / 6
11,740
559
12,145
19,053
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 11
9,801
467
9,244
22,083
19,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
RealKyoti
Osiris
16
1 / 4 / 1
10,352
493
10,127
20,949
15,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
dggg1
Arachne
17
6 / 5 / 8
11,021
525
15,784
19,165
12,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
30
Kills
18
18
Deaths
30
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AkaneMio
Aphrodite
5
4
10
2.5
W
Cerberus
GelJoe2594
Cerberus
9
6
13
2.58
L
4
7
8
1.14
W
Nike
2
2
5
2.25
L
Danzaburou
LoRezAddiction
Danzaburou
4
7
6
1
W
Xbalanque
NubbinTheBigBoy
Xbalanque
4
2
17
6.25
L
3
7
11
1.21
L
Osiris
RealKyoti
Osiris
1
4
1
0.38
L
Arachne
dggg1
Arachne
6
5
8
2
W
Fenrir
Ñeda
Fenrir
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,344
Damage
61,787
99,924
Taken
96,769
63,328
Mitigated
62,103
53,269
Healing
34,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AkaneMio
Aphrodite
11,080
1,401
8,943
9,679
16,148
7,497
1,972
5,244
10,632
66,163
0
W
Cerberus
GelJoe2594
Cerberus
13,965
887
636
9,953
28,336
21,641
668
9,169
18,897
37,726
0
L
14,487
1,442
3,506
5,713
15,519
5,415
220
3,886
11,496
50,056
0
W
Nike
14,858
3,801
0
5,905
15,914
14,526
894
1,050
14,824
8,353
76,431
L
Danzaburou
LoRezAddiction
Danzaburou
12,145
5,488
0
6,317
19,053
9,734
1,191
4,663
14,192
0
87,308
W
Xbalanque
NubbinTheBigBoy
Xbalanque
17,614
10,309
0
8,886
14,024
4,594
3,729
2,479
11,495
0
101,398
L
9,244
1,508
0
2,674
22,083
19,764
163
8,967
12,752
29,155
0
L
Osiris
RealKyoti
Osiris
10,127
4,308
0
10,279
20,949
15,027
425
3,294
16,866
0
66,377
L
Arachne
dggg1
Arachne
15,784
9,675
0
5,586
19,165
12,163
114
5,764
13,255
0
85,822
W
Fenrir
Ñeda
Fenrir
14,827
4,853
0
9,267
25,502
15,070
2,517
7,980
17,246
0
70,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,096
Gold Earned
52,451
606
Minions Killed
507
0
Camps Cleared
0
2,043,754
Distance Traveled
1,811,112
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,782
561
145
7
0
424,654
5
W
Cerberus
12,027
573
58
3
0
403,260
5
L
Hel
9,537
454
86
4
0
345,582
6
W
Nike
12,106
576
160
8
0
410,472
6
L
Danzaburou
11,740
559
139
7
0
353,496
4
W
Xbalanque
12,460
593
144
7
0
392,220
2
L
Ymir
9,801
467
40
2
0
349,772
2
L
Osiris
10,352
493
132
6
0
347,379
4
L
Arachne
11,021
525
110
5
0
414,883
1
W
Fenrir
12,721
606
99
5
0
413,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role