Player Matchup

Bellona
Bellona
Amandamuck
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Neith
Neith
DownAnapessoa
Neith
Level 17
God Stats
11W - 14L
1,432 SR
Queue Stats
23W - 33L
1,254 Elo+
Party 2
Ymir
Ymir
Lunaa_Jinx
Ymir
Level 4
God Stats
0W - 6L
1,207 SR
Queue Stats
2W - 7L
1,167 Elo+
Party 2
Ares
Ares
Panakevin4
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sol
Sol
yGaaBR__
Sol
Level 22
God Stats
15W - 8L
1,479 SR
Queue Stats
100W - 135L
1,288 Elo+
Party 2
Team Averages
Level 10
1,424 SR
1,342 Elo+

VS

Team Averages
Level 24
1,567 SR
1,284 Elo+
Hachiman
Hachiman
MadCentaur9105
Hachiman
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 153L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
Robin7525
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 110L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
Zekayd
Nu Wa
Level 25
God Stats
3W - 1L
1,737 SR
Queue Stats
150W - 164L
1,345 Elo+
Party 1
Ra
Ra
casey_sandquist6
Ra
Level 7
God Stats
3W - 1L
1,598 SR
Queue Stats
11W - 20L
1,233 Elo+
Party 3
Apollo
Apollo
xXCall_Me_CarlXx
Apollo
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 20L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Amandamuck
Bellona
14
5 / 2 / 4
9,148
481
5,247
10,417
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 4
7,564
398
7,713
9,533
3,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 4 / 5
8,973
472
9,291
15,022
6,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 6
8,761
461
6,581
14,255
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
12 / 5 / 2
10,443
550
19,311
18,264
6,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
9 / 3 / 4
9,343
492
11,390
10,849
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Robin7525
Cthulhu
12
3 / 1 / 8
8,670
456
9,815
17,313
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Zekayd
Nu Wa
14
6 / 10 / 0
8,977
472
12,707
14,415
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 4
7,076
372
4,796
9,946
7,077
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 6 / 2
8,363
440
7,646
10,301
3,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
25
Kills
21
21
Deaths
25
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Amandamuck
Bellona
5
2
4
3.5
L
0
6
4
0.33
L
5
4
5
1.88
W
Hachiman
9
3
4
3.67
L
3
4
6
1.5
W
Cthulhu
Robin7525
Cthulhu
3
1
8
7
W
Nu Wa
Zekayd
Nu Wa
6
10
0
0.6
W
0
5
4
0.4
W
3
6
2
0.67
L
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
46,354
67,491
Taken
62,824
35,346
Mitigated
33,803
15,019
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Amandamuck
Bellona
5,247
1,916
0
322
10,417
6,899
1,048
2,710
7,587
0
29,950
L
7,713
3,526
0
946
9,533
3,189
1,011
2,714
6,781
0
37,117
L
9,291
1,645
0
3,252
15,022
6,685
0
5,072
9,876
43,766
0
W
Hachiman
11,390
8,855
0
981
10,849
4,230
859
5,723
5,126
0
27,542
L
6,581
357
0
443
14,255
11,869
37
6,530
7,503
17,492
0
W
Cthulhu
Robin7525
Cthulhu
9,815
1,373
707
723
17,313
13,516
92
10,384
6,929
27,138
0
W
Nu Wa
Zekayd
Nu Wa
12,707
5,885
0
1,808
14,415
4,998
434
8,471
5,944
44,008
0
W
4,796
1,265
663
545
9,946
7,077
48
4,756
5,190
23,655
0
W
7,646
3,428
219
324
10,301
3,982
762
5,849
4,452
0
33,684
L
19,311
3,850
0
10,056
18,264
6,704
3,368
9,512
8,426
69,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
42,429
308
Minions Killed
238
0
Camps Cleared
0
1,655,909
Distance Traveled
1,582,383
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,148
481
53
3
0
419,779
0
L
Neith
7,564
398
64
3
0
289,742
0
L
Ymir
8,973
472
59
3
0
315,883
0
W
Hachiman
9,343
492
41
2
0
321,495
1
L
Ares
8,761
461
11
1
0
349,966
1
W
Cthulhu
8,670
456
52
3
0
354,345
2
W
Nu Wa
8,977
472
56
3
0
290,687
0
W
Ra
7,076
372
34
2
0
303,709
0
W
Apollo
8,363
440
55
3
0
312,147
1
L
Sol
10,443
550
121
6
0
280,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role