Player Matchup

Chaac
Chaac
MeLoveDoughnuts
Chaac
Level 84
God Stats
6W - 1L
1,733 SR
Queue Stats
77W - 46L
1,718 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Trashcanmaster
Tsukuyomi
Level 142
God Stats
18W - 8L
1,991 SR
Queue Stats
90W - 58L
1,735 Elo+
Party 2
Merlin
Merlin
ceaseyy
Merlin
Level 148
God Stats
2W - 2L
1,337 SR
Queue Stats
113W - 101L
1,617 Elo+
Party 2
Team Averages
Level 125
1,687 SR
1,690 Elo+

VS

Team Averages
Level 97
1,637 SR
1,584 Elo+
Achilles
Achilles
GaryGarbage
Achilles
Level 47
God Stats
0W - 1L
1,747 SR
Queue Stats
7W - 6L
1,547 Elo+
Solo
Fafnir
Fafnir
pebbol
Fafnir
Level 105
God Stats
75W - 37L
1,664 SR
Queue Stats
256W - 144L
1,591 Elo+
Party 1
Hera
Hera
shroooom
Hera
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
325W - 111L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 10
14,520
691
13,042
18,328
16,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Trashcanmaster
Tsukuyomi
18
9 / 3 / 8
14,759
703
24,875
19,945
8,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
ceaseyy
Merlin
17
5 / 7 / 9
13,418
639
12,995
12,972
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GaryGarbage
Achilles
16
4 / 11 / 3
12,780
609
12,893
26,660
28,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
pebbol
Fafnir
15
4 / 6 / 6
13,012
620
9,740
20,235
23,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
18
4 / 3 / 4
13,329
635
18,943
15,618
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
20
Kills
12
13
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
GaryGarbage
Achilles
4
11
3
0.5
W
6
3
10
3.67
W
Tsukuyomi
Trashcanmaster
Tsukuyomi
9
3
8
4.33
W
Merlin
ceaseyy
Merlin
5
7
9
1.36
L
Fafnir
pebbol
Fafnir
4
6
6
1.17
L
Hera
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,912
Damage
41,576
51,245
Taken
62,513
30,289
Mitigated
57,984
13,011
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GaryGarbage
Achilles
12,893
2,901
0
2,132
26,660
28,600
0
3,599
22,298
836
38,599
W
13,042
3,666
0
7,316
18,328
16,506
555
9,635
8,342
0
61,410
W
Tsukuyomi
Trashcanmaster
Tsukuyomi
24,875
7,657
0
5,170
19,945
8,718
1,295
10,607
9,036
0
93,432
W
Merlin
ceaseyy
Merlin
12,995
117
0
525
12,972
5,065
966
8,455
4,337
65,453
0
L
Fafnir
pebbol
Fafnir
9,740
1,874
602
2,285
20,235
23,619
75
3,979
15,590
26,562
0
L
Hera
18,943
3,879
0
2,479
15,618
5,765
343
4,327
10,771
89,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,697
Gold Earned
39,121
271
Minions Killed
211
0
Camps Cleared
0
1,149,350
Distance Traveled
993,346
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,780
609
27
1
0
312,443
4
W
Chaac
14,520
691
56
3
0
380,988
2
W
Tsukuyomi
14,759
703
104
5
0
413,342
0
W
Merlin
13,418
639
111
5
0
355,020
1
L
Fafnir
13,012
620
28
1
0
297,951
3
L
Hera
13,329
635
156
7
0
382,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role