Player Matchup

Aphrodite
Aphrodite
Anyakalona
Aphrodite
Level 107
God Stats
5W - 2L
1,664 SR
Queue Stats
23W - 34L
1,922 Elo+
Party 2
Izanami
Izanami
Got-Lost
Izanami
Level 119
God Stats
3W - 1L
1,150 SR
Queue Stats
43W - 61L
1,848 Elo+
Party 2
Sobek
Sobek
drumsticckk
Sobek
Level 10
God Stats
1W - 0L
1,892 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 79
1,569 SR
1,757 Elo+

VS

Team Averages
Level 47
1,497 SR
1,560 Elo+
Terra
Terra
InfraredSights
Terra
Level 67
God Stats
1W - 3L
1,491 SR
Queue Stats
56W - 89L
1,540 Elo+
Party 1
Merlin
Merlin
Jutzsu
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,641 Elo+
Party 1
Hou Yi
Hou Yi
edrblowout
Hou Yi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anyakalona
Aphrodite
15
1 / 0 / 15
10,720
631
8,412
10,458
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Got-Lost
Izanami
16
9 / 0 / 6
12,513
736
23,409
15,993
6,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 3 / 9
11,348
668
10,663
18,902
17,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
9,899
582
7,844
18,968
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Jutzsu
Merlin
13
3 / 6 / 0
9,802
577
15,358
13,034
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
edrblowout
Hou Yi
12
0 / 6 / 2
8,996
529
8,280
16,022
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anyakalona
Aphrodite
1
0
15
8.5
W
Izanami
Got-Lost
Izanami
9
0
6
12
L
0
4
3
0.38
L
Merlin
Jutzsu
Merlin
3
6
0
0.5
W
6
3
9
3.5
L
Hou Yi
edrblowout
Hou Yi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,484
Damage
31,482
45,353
Taken
48,024
29,614
Mitigated
30,521
25,671
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anyakalona
Aphrodite
8,412
457
9,958
7,922
10,458
5,007
412
6,473
3,465
40,031
0
W
Izanami
Got-Lost
Izanami
23,409
14,968
0
3,601
15,993
6,849
2,686
9,757
5,876
0
86,771
L
7,844
214
2,136
3,449
18,968
18,599
192
6,143
12,448
20,726
0
L
Merlin
Jutzsu
Merlin
15,358
141
0
560
13,034
5,556
184
5,985
6,945
50,740
0
W
10,663
448
880
3,310
18,902
17,758
0
5,730
12,752
27,086
0
L
Hou Yi
edrblowout
Hou Yi
8,280
4,597
0
3,071
16,022
6,366
266
6,217
9,540
0
36,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
28,697
216
Minions Killed
157
0
Camps Cleared
0
958,351
Distance Traveled
863,992
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,720
631
68
4
0
346,332
0
W
Izanami
12,513
736
127
7
0
266,933
5
L
Terra
9,899
582
33
2
0
323,735
2
L
Merlin
9,802
577
67
4
0
262,826
0
W
Sobek
11,348
668
21
1
0
345,086
5
L
Hou Yi
8,996
529
57
3
0
277,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role