Player Matchup

Vamana
Vamana
AdiNutuuu
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,590 Elo+
Party 2
Olorun
Olorun
DeathIsComing23
Olorun
Level 26
God Stats
4W - 0L
1,646 SR
Queue Stats
21W - 11L
1,788 Elo+
Party 2
Neith
Neith
SukmeDig
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,641 Elo+
Solo
Da Ji
Da Ji
iNeedPampers
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,545 Elo+
Solo
Ymir
Ymir
sumyana
Ymir
Level 6
God Stats
6W - 5L
1,566 SR
Queue Stats
13W - 14L
1,534 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,619 Elo+

VS

Team Averages
Level 23
1,570 SR
1,632 Elo+
Anhur
Anhur
Ayyron
Anhur
Level 18
God Stats
10W - 9L
1,830 SR
Queue Stats
422W - 259L
1,862 Elo+
Party 1
King Arthur
King Arthur
Drascuza
King Arthur
Level 17
God Stats
41W - 41L
1,493 SR
Queue Stats
112W - 101L
1,418 Elo+
Solo
Olorun
Olorun
Flaplicker69
Olorun
Level 24
God Stats
1W - 3L
1,285 SR
Queue Stats
555W - 369L
1,820 Elo+
Party 1
Kukulkan
Kukulkan
Romzes2015
Kukulkan
Level 28
God Stats
32W - 27L
1,729 SR
Queue Stats
98W - 89L
1,608 Elo+
Solo
Nemesis
Nemesis
Wabssnr
Nemesis
Level 26
God Stats
17W - 20L
1,515 SR
Queue Stats
75W - 83L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AdiNutuuu
Vamana
11
3 / 1 / 4
6,592
659
6,048
7,356
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 3 / 2
6,566
657
5,177
7,699
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SukmeDig
Neith
9
2 / 3 / 1
6,004
600
4,085
4,787
861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 1 / 1
6,761
676
5,465
5,667
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
sumyana
Ymir
8
1 / 5 / 1
5,083
508
3,594
7,488
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ayyron
Anhur
12
9 / 3 / 1
7,273
727
9,142
10,240
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Drascuza
King Arthur
9
1 / 4 / 1
5,242
524
2,792
6,899
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
9
1 / 6 / 5
6,175
618
3,794
9,340
3,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Romzes2015
Kukulkan
4
0 / 2 / 0
3,996
400
457
1,817
620
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Wabssnr
Nemesis
9
1 / 3 / 3
5,499
550
2,272
7,049
1,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
17
Kills
12
13
Deaths
18
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
AdiNutuuu
Vamana
3
1
4
5
L
Anhur
Ayyron
Anhur
9
3
1
3.17
W
4
3
2
1.67
L
King Arthur
Drascuza
King Arthur
1
4
1
0.38
L
Olorun
1
6
5
0.58
L
Kukulkan
Romzes2015
Kukulkan
0
2
0
0
W
Neith
SukmeDig
Neith
2
3
1
0.83
L
Nemesis
Wabssnr
Nemesis
1
3
3
0.83
W
7
1
1
7.5
W
Ymir
sumyana
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
18,457
32,997
Taken
35,345
14,473
Mitigated
12,939
9,685
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AdiNutuuu
Vamana
6,048
1,714
0
3,333
7,356
5,726
186
105
7,001
5,403
21,044
L
Anhur
Ayyron
Anhur
9,142
4,502
0
4,567
10,240
3,354
0
3,264
6,901
0
37,752
W
5,177
2,436
183
3,477
7,699
2,069
1,888
1,879
5,820
32,275
0
L
King Arthur
Drascuza
King Arthur
2,792
501
0
1,880
6,899
4,117
0
1,545
5,084
0
16,491
L
Olorun
3,794
1,715
151
1,353
9,340
3,067
0
3,593
5,722
20,593
0
L
Kukulkan
Romzes2015
Kukulkan
457
167
0
287
1,817
620
0
1,315
502
9,613
0
W
Neith
SukmeDig
Neith
4,085
2,318
0
1,087
4,787
861
912
219
4,568
0
21,470
L
Nemesis
Wabssnr
Nemesis
2,272
1,315
0
1,495
7,049
1,781
0
514
6,435
0
25,602
W
5,465
1,142
0
1,250
5,667
3,404
0
1,482
4,163
0
33,355
W
Ymir
sumyana
Ymir
3,594
1,399
0
355
7,488
2,413
0
566
6,897
14,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
28,185
231
Minions Killed
229
0
Camps Cleared
0
916,419
Distance Traveled
779,534
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,592
659
39
4
0
180,434
2
L
Anhur
7,273
727
77
8
0
169,781
0
W
Olorun
6,566
657
68
7
0
176,549
3
L
King Arthur
5,242
524
43
4
0
174,102
4
L
Olorun
6,175
618
33
3
0
184,687
3
L
Kukulkan
3,996
400
16
2
0
66,731
0
W
Neith
6,004
600
40
4
0
155,723
2
L
Nemesis
5,499
550
60
6
0
184,233
0
W
Da Ji
6,761
676
66
7
0
218,624
2
W
Ymir
5,083
508
18
2
0
185,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role