Player Matchup

Cupid
Cupid
N1ght Purge
Cupid
Level 51
God Stats
8W - 12L
1,504 SR
Queue Stats
18W - 46L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
SAMPS0N7
Cu Chulainn
Level 62
God Stats
5W - 4L
1,546 SR
Queue Stats
16W - 18L
1,355 Elo+
Party 1
Thoth
Thoth
xHowardTheDuckx
Thoth
Level 60
God Stats
2W - 2L
1,634 SR
Queue Stats
11W - 15L
1,301 Elo+
Party 1
Team Averages
Level 58
1,562 SR
1,359 Elo+

VS

Team Averages
Level 82
1,526 SR
1,375 Elo+
Cerberus
Cerberus
BlueQuadricorn
Cerberus
Level 81
God Stats
6W - 4L
1,584 SR
Queue Stats
91W - 103L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Stoutoak
Hun Batz
Level 101
God Stats
13W - 17L
1,495 SR
Queue Stats
533W - 762L
1,355 Elo+
Solo
Izanami
Izanami
sinbionte
Izanami
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 203L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
9,691
745
7,457
8,206
2,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SAMPS0N7
Cu Chulainn
13
4 / 0 / 4
9,293
715
7,199
9,380
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 5
8,246
634
2,946
5,356
1,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 1
7,239
557
769
4,663
1,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
Stoutoak
Hun Batz
13
2 / 5 / 3
8,725
671
6,473
12,237
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
sinbionte
Izanami
12
3 / 3 / 1
8,742
672
5,842
7,345
2,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
5
5
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
1
0.5
W
5
3
3
2.17
W
Cu Chulainn
SAMPS0N7
Cu Chulainn
4
0
4
6
L
Hun Batz
Stoutoak
Hun Batz
2
5
3
0.7
L
Izanami
sinbionte
Izanami
3
3
1
1.17
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,602
Damage
13,084
22,942
Taken
24,245
8,625
Mitigated
11,198
7,960
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
769
0
0
1,037
4,663
1,582
0
1,217
3,446
11,705
0
W
7,457
3,789
598
2,652
8,206
2,383
1,017
643
7,563
0
26,634
W
Cu Chulainn
SAMPS0N7
Cu Chulainn
7,199
1,528
0
4,083
9,380
5,165
755
54
9,326
0
30,117
L
Hun Batz
Stoutoak
Hun Batz
6,473
445
246
1,464
12,237
6,912
560
1,125
11,112
0
31,962
L
Izanami
sinbionte
Izanami
5,842
3,661
416
1,922
7,345
2,704
349
720
6,625
0
27,246
W
2,946
218
0
627
5,356
1,077
768
137
5,219
29,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
24,706
127
Minions Killed
140
0
Camps Cleared
0
680,310
Distance Traveled
479,810
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,239
557
37
3
0
101,641
0
W
Cupid
9,691
745
47
4
0
206,996
3
W
Cu Chulainn
9,293
715
35
3
0
260,378
2
L
Hun Batz
8,725
671
42
3
0
226,546
1
L
Izanami
8,742
672
61
5
0
151,623
3
W
Thoth
8,246
634
45
3
0
212,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role