Player Matchup

Neith
Neith
Danizop
Neith
Level 29
God Stats
3W - 2L
1,320 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Nike
Nike
ElJaffoGuzman
Nike
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 146L
1,667 Elo+
Party 2
Janus
Janus
ThePurpleAki
Janus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,667 Elo+
Party 2
Freya
Freya
VOLJAN1N
Freya
Level 15
God Stats
2W - 1L
1,222 SR
Queue Stats
4W - 3L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
XQ4379zuW
Ao Kuang
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,209 Elo+
Solo
Team Averages
Level 31
1,365 SR
1,497 Elo+

VS

Team Averages
Level 42
1,578 SR
1,631 Elo+
Anhur
Anhur
IAmTheValeyard
Anhur
Level 41
God Stats
19W - 11L
1,507 SR
Queue Stats
51W - 62L
1,457 Elo+
Party 1
Bellona
Bellona
LinDan
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,708 Elo+
Party 3
Kukulkan
Kukulkan
QueenCleobettra
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,473 Elo+
Party 1
Bastet
Bastet
Thiha96
Bastet
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 27L
1,668 Elo+
Party 3
Ares
Ares
soursource
Ares
Level 12
God Stats
7W - 3L
1,883 SR
Queue Stats
12W - 6L
1,847 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danizop
Neith
18
7 / 3 / 9
12,060
503
11,344
12,451
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 6 / 4
11,628
485
7,715
17,333
16,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 4 / 3
11,512
480
11,097
12,190
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
VOLJAN1N
Freya
14
5 / 10 / 9
10,255
427
12,780
22,613
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
XQ4379zuW
Ao Kuang
17
5 / 7 / 3
11,869
495
8,286
24,962
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 5
12,301
513
10,937
14,840
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
LinDan
Bellona
20
8 / 3 / 4
14,491
604
12,446
19,555
22,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
20
3 / 2 / 12
13,112
546
15,442
17,056
8,873
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Thiha96
Bastet
20
12 / 3 / 9
14,131
589
19,913
18,037
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 8
10,495
437
4,497
17,695
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
22
Kills
30
30
Deaths
23
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
Danizop
Neith
7
3
9
3.83
L
0
6
4
0.33
W
6
7
5
1.21
W
Bellona
LinDan
Bellona
8
3
4
3.33
W
Kukulkan
3
2
12
4.5
L
5
4
3
1.63
W
Bastet
Thiha96
Bastet
12
3
9
5.5
L
Freya
VOLJAN1N
Freya
5
10
9
0.95
L
Ao Kuang
XQ4379zuW
Ao Kuang
5
7
3
0.93
W
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,222
Damage
63,235
89,549
Taken
87,183
37,466
Mitigated
58,670
25,496
Healing
29,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Danizop
Neith
11,344
5,962
0
5,527
12,451
3,517
3,883
1,737
10,714
0
71,821
L
7,715
1,275
0
1,671
17,333
16,312
0
3,618
13,715
0
61,878
W
10,937
5,525
0
3,654
14,840
5,288
3,417
6,149
8,691
0
74,461
W
Bellona
LinDan
Bellona
12,446
4,317
0
10,353
19,555
22,626
1,774
4,052
15,003
0
104,181
W
Kukulkan
15,442
1,389
0
5,942
17,056
8,873
2,234
8,464
8,567
108,402
0
L
11,097
955
0
1,140
12,190
3,282
0
1,781
10,409
73,862
0
W
Bastet
Thiha96
Bastet
19,913
4,006
0
8,924
18,037
7,208
0
5,718
12,244
0
94,660
L
Freya
VOLJAN1N
Freya
12,780
4,791
0
7,515
22,613
6,323
1,046
7,646
14,967
38,229
0
L
Ao Kuang
XQ4379zuW
Ao Kuang
8,286
2,168
0
9,643
24,962
8,032
806
5,157
19,805
63,456
0
W
4,497
543
0
749
17,695
14,675
341
7,780
9,890
19,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,324
Gold Earned
64,530
530
Minions Killed
643
0
Camps Cleared
0
2,055,556
Distance Traveled
2,270,029
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,060
503
141
6
0
395,899
1
L
Nike
11,628
485
140
6
0
368,030
2
W
Anhur
12,301
513
112
5
0
425,383
3
W
Bellona
14,491
604
198
8
0
436,331
2
W
Kukulkan
13,112
546
176
7
0
482,098
10
L
Janus
11,512
480
117
5
0
477,930
8
W
Bastet
14,131
589
126
5
0
485,905
2
L
Freya
10,255
427
39
2
0
408,871
1
L
Ao Kuang
11,869
495
93
4
0
404,826
0
W
Ares
10,495
437
31
1
0
440,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role