Player Matchup

Bellona
Bellona
Artigre
Bellona
Level 26
God Stats
13W - 8L
1,735 SR
Queue Stats
19W - 18L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
Gianluca02alessi
Danzaburou
Level 29
God Stats
7W - 14L
1,417 SR
Queue Stats
66W - 83L
1,428 Elo+
Party 3
Aphrodite
Aphrodite
JulieR
Aphrodite
Level 29
God Stats
11W - 9L
1,682 SR
Queue Stats
57W - 68L
1,529 Elo+
Party 2
Izanami
Izanami
Maltien
Izanami
Level 33
God Stats
16W - 8L
1,636 SR
Queue Stats
24W - 21L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
jenn02
Nu Wa
Level 19
God Stats
9W - 19L
1,259 SR
Queue Stats
40W - 83L
1,638 Elo+
Party 3
Team Averages
Level 27
1,546 SR
1,535 Elo+

VS

Team Averages
Level 36
1,524 SR
1,577 Elo+
Achilles
Achilles
MagusPowah
Achilles
Level 10
God Stats
1W - 0L
1,810 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Cerberus
Cerberus
Panie
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
SusMaMLoL420
Janus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,611 Elo+
Party 1
Artemis
Artemis
THePlunderer
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,622 Elo+
Solo
Heimdallr
Heimdallr
yeBoiii-CDXX
Heimdallr
Level 17
God Stats
30W - 21L
1,309 SR
Queue Stats
37W - 26L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artigre
Bellona
19
1 / 11 / 10
13,005
929
17,346
30,830
28,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Gianluca02alessi
Danzaburou
18
4 / 9 / 5
13,277
948
21,591
30,618
11,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
JulieR
Aphrodite
18
1 / 6 / 9
12,178
870
11,514
24,342
19,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Maltien
Izanami
19
7 / 7 / 6
14,584
1,042
36,910
24,422
10,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
jenn02
Nu Wa
19
1 / 7 / 10
12,867
919
16,376
16,268
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MagusPowah
Achilles
20
9 / 1 / 18
14,759
1,054
19,135
26,183
30,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Panie
Cerberus
20
3 / 3 / 32
14,404
1,029
16,052
36,103
60,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
20 / 3 / 12
16,640
1,189
58,416
15,889
8,586
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
THePlunderer
Artemis
20
6 / 4 / 18
14,101
1,007
17,583
19,006
10,861
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
yeBoiii-CDXX
Heimdallr
20
2 / 3 / 26
13,228
945
10,796
13,705
7,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
146
14
Kills
40
40
Deaths
14
40
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bellona
Artigre
Bellona
1
11
10
0.55
L
Danzaburou
Gianluca02alessi
Danzaburou
4
9
5
0.72
L
Aphrodite
JulieR
Aphrodite
1
6
9
0.92
W
Achilles
MagusPowah
Achilles
9
1
18
18
L
Izanami
Maltien
Izanami
7
7
6
1.43
W
Cerberus
Panie
Cerberus
3
3
32
6.33
W
20
3
12
8.67
W
Artemis
THePlunderer
Artemis
6
4
18
3.75
L
Nu Wa
jenn02
Nu Wa
1
7
10
0.86
W
Heimdallr
yeBoiii-CDXX
Heimdallr
2
3
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,737
Damage
121,982
126,480
Taken
110,886
76,231
Mitigated
117,986
30,310
Healing
26,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Artigre
Bellona
17,346
6,613
0
868
30,830
28,292
0
17,923
12,327
0
29,971
L
Danzaburou
Gianluca02alessi
Danzaburou
21,591
8,862
1,218
5,549
30,618
11,940
0
16,445
13,549
0
46,031
L
Aphrodite
JulieR
Aphrodite
11,514
1,286
7,925
9,105
24,342
19,033
0
16,065
7,809
19,037
0
W
Achilles
MagusPowah
Achilles
19,135
6,144
0
2,277
26,183
30,293
0
5,192
20,789
0
35,998
L
Izanami
Maltien
Izanami
36,910
30,221
0
4,095
24,422
10,403
0
13,654
10,367
0
90,903
W
Cerberus
Panie
Cerberus
16,052
551
1,284
11,037
36,103
60,736
0
9,193
26,405
38,979
0
W
58,416
2,904
956
3,564
15,889
8,586
0
3,915
11,874
109,386
0
W
Artemis
THePlunderer
Artemis
17,583
9,624
0
5,861
19,006
10,861
0
2,847
16,057
0
47,034
L
Nu Wa
jenn02
Nu Wa
16,376
4,370
646
904
16,268
6,563
0
8,647
7,239
34,265
0
W
Heimdallr
yeBoiii-CDXX
Heimdallr
10,796
5,700
0
1,245
13,705
7,510
0
6,743
6,937
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,911
Gold Earned
73,132
252
Minions Killed
366
5
Camps Cleared
12
1,257,447
Distance Traveled
1,293,028
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,005
929
29
2
0
248,609
3
L
Danzaburou
13,277
948
58
4
1
271,110
0
L
Aphrodite
12,178
870
19
1
0
267,657
1
W
Achilles
14,759
1,054
34
2
3
309,578
0
L
Izanami
14,584
1,042
119
9
3
223,236
2
W
Cerberus
14,404
1,029
56
4
0
262,233
0
W
Janus
16,640
1,189
144
10
4
260,268
3
W
Artemis
14,101
1,007
74
5
5
221,696
1
L
Nu Wa
12,867
919
27
2
1
246,835
0
W
Heimdallr
13,228
945
58
4
0
239,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role