Player Matchup

Cthulhu
Cthulhu
Argentum52
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,223 Elo+
Party 1
Thoth
Thoth
CHOP007
Thoth
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 31L
1,478 Elo+
Party 1
Thor
Thor
MUSICMASTER78
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,074 Elo+
Party 1
Medusa
Medusa
bratboy454ss
Medusa
Level 41
God Stats
9W - 4L
1,281 SR
Queue Stats
46W - 30L
1,433 Elo+
Party 1
Nemesis
Nemesis
xMysticNinjax
Nemesis
Level 45
God Stats
42W - 33L
1,596 SR
Queue Stats
82W - 68L
1,508 Elo+
Party 1
Team Averages
Level 32
1,475 SR
1,343 Elo+

VS

Team Averages
Level 10
1,479 SR
1,386 Elo+
Neith
Neith
Funglestreak
Neith
Level 15
God Stats
9W - 12L
1,668 SR
Queue Stats
269W - 253L
1,380 Elo+
Party 2
Artemis
Artemis
NeosMiden
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
nezuko4
Nu Wa
Level 16
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 3L
1,241 Elo+
Solo
Anubis
Anubis
nicoluster
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
xXSloppySecondsX
King Arthur
Level 15
God Stats
5W - 4L
1,430 SR
Queue Stats
322W - 300L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argentum52
Cthulhu
9
2 / 4 / 4
6,539
503
2,687
8,744
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
CHOP007
Thoth
14
9 / 1 / 0
8,641
665
8,749
5,082
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 3 / 2
6,388
491
1,629
6,027
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
13
3 / 0 / 1
8,101
623
3,924
5,892
1,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
13
5 / 0 / 4
7,808
601
4,921
7,475
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
5,972
459
4,636
7,222
2,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
NeosMiden
Artemis
2
0 / 0 / 0
4,106
316
0
583
75
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
nezuko4
Nu Wa
12
2 / 3 / 0
6,875
529
8,169
6,944
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
nicoluster
Anubis
8
0 / 10 / 1
5,398
415
1,885
8,424
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
xXSloppySecondsX
King Arthur
8
2 / 5 / 0
5,472
421
3,618
9,914
4,467
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
20
Kills
7
8
Deaths
22
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Argentum52
Cthulhu
2
4
4
1
W
Thoth
CHOP007
Thoth
9
1
0
9
L
3
4
0
0.75
W
1
3
2
0.67
L
Artemis
NeosMiden
Artemis
0
0
0
0
W
Medusa
3
0
1
3.5
L
Nu Wa
nezuko4
Nu Wa
2
3
0
0.67
L
Anubis
nicoluster
Anubis
0
10
1
0.05
W
Nemesis
5
0
4
7
L
King Arthur
xXSloppySecondsX
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
18,308
33,220
Taken
33,087
12,429
Mitigated
12,383
4,542
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Argentum52
Cthulhu
2,687
78
0
415
8,744
3,186
260
2,323
6,292
12,991
0
W
Thoth
CHOP007
Thoth
8,749
405
17
1,428
5,082
1,551
4,347
1,294
3,658
54,165
0
L
4,636
2,421
159
780
7,222
2,205
0
2,696
4,526
0
26,797
W
1,629
662
0
57
6,027
1,835
1,091
881
5,034
0
18,849
L
Artemis
NeosMiden
Artemis
0
0
0
0
583
75
0
0
583
0
190
W
Medusa
3,924
1,318
0
1,036
5,892
1,816
1,462
3,585
2,035
0
49,037
L
Nu Wa
nezuko4
Nu Wa
8,169
1,887
0
1,510
6,944
2,084
0
331
6,613
42,364
0
L
Anubis
nicoluster
Anubis
1,885
331
0
456
8,424
3,552
778
4,973
3,451
21,847
0
W
Nemesis
4,921
1,996
147
1,442
7,475
4,041
0
1,216
6,147
0
46,018
L
King Arthur
xXSloppySecondsX
King Arthur
3,618
830
147
568
9,914
4,467
0
3,436
6,478
0
18,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,477
Gold Earned
27,823
330
Minions Killed
189
0
Camps Cleared
0
1,293,866
Distance Traveled
813,874
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,539
503
17
1
0
287,775
3
W
Thoth
8,641
665
108
8
0
239,933
1
L
Neith
5,972
459
37
3
0
206,366
2
W
Thor
6,388
491
37
3
0
271,987
1
L
Artemis
4,106
316
3
0
0
16,596
0
W
Medusa
8,101
623
97
7
0
206,587
0
L
Nu Wa
6,875
529
87
7
0
174,894
0
L
Anubis
5,398
415
36
3
0
160,913
2
W
Nemesis
7,808
601
71
5
0
287,584
1
L
King Arthur
5,472
421
26
2
0
255,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role