Player Matchup

Da Ji
Da Ji
CrityFreaky
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Demoqz
Izanami
Level 34
God Stats
17W - 6L
1,787 SR
Queue Stats
545W - 552L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
IBB98
Cthulhu
Level 15
God Stats
34W - 32L
1,179 SR
Queue Stats
476W - 512L
1,468 Elo+
Party 1
Scylla
Scylla
SSoCMBS
Scylla
Level 119
God Stats
38W - 25L
1,599 SR
Queue Stats
770W - 761L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
Vince151016
Sun Wukong
Level 8
God Stats
1W - 3L
1,101 SR
Queue Stats
20W - 27L
1,085 Elo+
Party 1
Team Averages
Level 40
1,433 SR
1,376 Elo+

VS

Team Averages
Level 15
1,520 SR
1,486 Elo+
Nemesis
Nemesis
Enchir
Nemesis
Level 13
God Stats
3W - 1L
1,851 SR
Queue Stats
28W - 24L
1,549 Elo+
Solo
Ares
Ares
angelto878
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,263 Elo+
Party 3
Susano
Susano
anthonylive
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Bellona
Bellona
idixx
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Neith
Neith
michelcabesa1
Neith
Level 20
God Stats
5W - 8L
1,250 SR
Queue Stats
10W - 23L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,947
495
637
7,113
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Demoqz
Izanami
10
4 / 0 / 6
6,300
630
7,949
4,918
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
IBB98
Cthulhu
9
4 / 1 / 7
6,327
633
3,834
5,832
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
SSoCMBS
Scylla
12
6 / 0 / 2
7,040
704
4,854
4,977
1,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Vince151016
Sun Wukong
11
2 / 1 / 0
6,008
601
4,233
5,718
3,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Enchir
Nemesis
10
2 / 1 / 0
5,614
561
2,301
5,024
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 5 / 0
4,558
456
957
9,420
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
8
0 / 3 / 1
4,437
444
2,962
5,136
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
idixx
Bellona
9
0 / 3 / 1
5,425
543
3,863
6,658
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
4,352
435
5,101
7,048
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
16
Kills
3
3
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Izanami
Demoqz
Izanami
4
0
6
7
L
Nemesis
Enchir
Nemesis
2
1
0
2
W
Cthulhu
IBB98
Cthulhu
4
1
7
7.5
W
Scylla
SSoCMBS
Scylla
6
0
2
7
W
Sun Wukong
Vince151016
Sun Wukong
2
1
0
2
L
1
5
0
0.2
L
Susano
0
3
1
0.17
L
Bellona
idixx
Bellona
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,507
Damage
15,184
28,558
Taken
33,286
11,136
Mitigated
14,162
11,126
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
637
127
0
2,864
7,113
1,852
9
0
7,038
0
21,404
W
Izanami
Demoqz
Izanami
7,949
4,455
0
1,835
4,918
1,380
65
436
4,482
0
40,383
L
Nemesis
Enchir
Nemesis
2,301
1,022
0
2,222
5,024
1,392
0
640
4,336
0
31,449
W
Cthulhu
IBB98
Cthulhu
3,834
135
111
2,459
5,832
2,715
0
521
5,311
8,225
0
W
Scylla
SSoCMBS
Scylla
4,854
859
0
2,098
4,977
1,398
136
0
4,952
34,715
0
W
Sun Wukong
Vince151016
Sun Wukong
4,233
850
0
1,759
5,718
3,791
339
0
5,393
0
28,842
L
957
271
0
397
9,420
4,492
42
2,476
6,920
5,308
0
L
Susano
2,962
895
0
0
5,136
1,548
0
3,146
1,736
0
12,257
L
Bellona
idixx
Bellona
3,863
1,492
0
1,072
6,658
4,920
142
145
6,088
0
20,248
L
5,101
2,473
0
1,960
7,048
1,810
716
1,955
5,093
0
23,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
24,386
266
Minions Killed
188
0
Camps Cleared
0
927,074
Distance Traveled
1,003,228
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,947
495
47
5
0
202,903
1
W
Izanami
6,300
630
82
8
0
173,345
2
L
Nemesis
5,614
561
56
6
0
203,162
0
W
Cthulhu
6,327
633
8
1
0
190,905
2
W
Scylla
7,040
704
81
8
0
179,005
3
W
Sun Wukong
6,008
601
48
5
0
180,916
3
L
Ares
4,558
456
13
1
0
195,802
0
L
Susano
4,437
444
25
3
0
218,409
1
L
Bellona
5,425
543
59
6
0
187,463
0
L
Neith
4,352
435
35
4
0
198,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role