Player Matchup

Chaac
Chaac
fw-Gaby237
Chaac
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
342W - 375L
1,351 Elo+
Party 1
Fenrir
Fenrir
fw-JJCF
Fenrir
Level 19
God Stats
24W - 22L
1,435 SR
Queue Stats
60W - 66L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fw-Leonzinho
Cu Chulainn
Level 17
God Stats
28W - 25L
1,361 SR
Queue Stats
418W - 438L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
fw-TYR
Danzaburou
Level 16
God Stats
12W - 11L
1,419 SR
Queue Stats
26W - 26L
1,349 Elo+
Party 1
Kukulkan
Kukulkan
fw_caratimc
Kukulkan
Level 12
God Stats
10W - 6L
1,581 SR
Queue Stats
252W - 285L
1,286 Elo+
Party 1
Team Averages
Level 16
1,459 SR
1,332 Elo+

VS

Team Averages
Level 14
1,505 SR
1,556 Elo+
Artemis
Artemis
BloodXIS
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,573 Elo+
Solo
Ra
Ra
CpMeliodas
Ra
Level 10
God Stats
0W - 2L
1,527 SR
Queue Stats
5W - 11L
1,470 Elo+
Solo
Thor
Thor
Koozy-glw
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,513 Elo+
Solo
Susano
Susano
Solidjajmes
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,672 Elo+
Solo
Thanatos
Thanatos
Tomirocha_00
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
12 / 1 / 19
15,588
557
21,331
17,708
25,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
fw-JJCF
Fenrir
18
14 / 6 / 6
13,401
479
11,387
15,640
5,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
fw-Leonzinho
Cu Chulainn
20
20 / 0 / 13
15,753
563
26,284
24,313
26,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
fw-TYR
Danzaburou
19
7 / 4 / 18
13,315
476
14,781
15,223
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
fw_caratimc
Kukulkan
19
7 / 5 / 12
13,130
469
18,500
19,100
10,338
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BloodXIS
Artemis
14
0 / 12 / 5
9,668
345
8,436
20,359
7,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
3 / 12 / 5
10,752
384
15,989
23,763
9,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
17
2 / 7 / 2
10,505
375
8,079
22,683
13,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
14
0 / 19 / 3
9,360
334
7,131
23,981
9,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Tomirocha_00
Thanatos
20
11 / 11 / 2
13,169
470
19,547
28,430
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
33
60
Kills
16
16
Deaths
61
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
BloodXIS
Artemis
0
12
5
0.21
L
3
12
5
0.46
L
Thor
2
7
2
0.43
L
Susano
0
19
3
0.08
L
Thanatos
Tomirocha_00
Thanatos
11
11
2
1.09
W
Chaac
12
1
19
21.5
W
Fenrir
fw-JJCF
Fenrir
14
6
6
2.83
W
Cu Chulainn
fw-Leonzinho
Cu Chulainn
20
0
13
26.5
W
Danzaburou
fw-TYR
Danzaburou
7
4
18
4
W
Kukulkan
fw_caratimc
Kukulkan
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,283
Damage
59,182
91,984
Taken
119,216
73,347
Mitigated
51,496
24,179
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BloodXIS
Artemis
8,436
2,360
0
1,829
20,359
7,340
0
2,352
17,932
0
37,316
L
15,989
2,347
1,418
6,660
23,763
9,120
285
7,039
16,624
61,862
0
L
Thor
8,079
1,996
0
919
22,683
13,043
216
1,965
20,368
0
48,184
L
Susano
7,131
775
0
720
23,981
9,237
647
4,353
19,578
0
37,833
L
Thanatos
Tomirocha_00
Thanatos
19,547
3,614
0
17,397
28,430
12,756
0
2,791
25,489
0
91,181
W
Chaac
21,331
4,764
0
10,366
17,708
25,816
521
2,900
14,724
0
68,636
W
Fenrir
fw-JJCF
Fenrir
11,387
3,488
0
86
15,640
5,806
2,710
2,984
12,274
0
43,033
W
Cu Chulainn
fw-Leonzinho
Cu Chulainn
26,284
6,647
0
5,177
24,313
26,147
3,422
3,744
20,287
0
97,094
W
Danzaburou
fw-TYR
Danzaburou
14,781
3,680
0
2,267
15,223
5,240
3,526
2,088
13,110
0
55,854
W
Kukulkan
fw_caratimc
Kukulkan
18,500
3,009
0
6,283
19,100
10,338
624
4,273
14,777
73,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,187
Gold Earned
53,454
534
Minions Killed
397
0
Camps Cleared
0
2,558,402
Distance Traveled
2,118,365
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,668
345
58
2
0
403,944
2
L
Ra
10,752
384
109
4
0
357,955
4
L
Thor
10,505
375
74
3
0
444,037
3
L
Susano
9,360
334
50
2
0
447,315
3
L
Thanatos
13,169
470
106
4
0
465,114
0
W
Chaac
15,588
557
100
4
0
539,537
2
W
Fenrir
13,401
479
84
3
0
551,632
0
W
Cu Chulainn
15,753
563
160
6
0
566,762
2
W
Danzaburou
13,315
476
77
3
0
505,634
1
W
Kukulkan
13,130
469
113
4
0
394,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role