Player Matchup

Heimdallr
Heimdallr
Fenixmetal
Heimdallr
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Nemesis
Nemesis
N3RDSMASH
Nemesis
Level 15
God Stats
23W - 24L
1,370 SR
Queue Stats
49W - 63L
1,419 Elo+
Solo
Izanami
Izanami
Solariall
Izanami
Level 26
God Stats
6W - 5L
1,752 SR
Queue Stats
35W - 25L
1,824 Elo+
Party 1
Chaac
Chaac
Thorzone
Chaac
Level 28
God Stats
1W - 2L
1,257 SR
Queue Stats
17W - 23L
1,280 Elo+
Solo
Olorun
Olorun
ToningDonkey016
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,824 Elo+
Party 1
Team Averages
Level 25
1,476 SR
1,569 Elo+

VS

Team Averages
Level 19
1,430 SR
1,321 Elo+
Bellona
Bellona
Artem1sx
Bellona
Level 8
God Stats
2W - 4L
1,150 SR
Queue Stats
6W - 13L
1,272 Elo+
Solo
Ra
Ra
CarlosPotato
Ra
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
46W - 63L
1,147 Elo+
Solo
Anubis
Anubis
DarkAsh109
Anubis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 43L
1,437 Elo+
Solo
Jing Wei
Jing Wei
GUIOBANA
Jing Wei
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 83L
1,418 Elo+
Solo
Guan Yu
Guan Yu
KCG0013
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fenixmetal
Heimdallr
20
15 / 2 / 13
16,686
1,192
41,564
16,704
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
N3RDSMASH
Nemesis
19
4 / 6 / 14
13,187
942
15,001
20,655
8,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Solariall
Izanami
20
10 / 3 / 16
15,846
1,132
20,793
16,351
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Thorzone
Chaac
20
2 / 3 / 18
13,434
960
17,765
22,477
27,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 2 / 16
12,379
884
4,139
11,898
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artem1sx
Bellona
15
0 / 0 / 0
10,464
747
838
1,279
719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
7 / 8 / 7
14,456
1,033
26,960
23,045
11,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
DarkAsh109
Anubis
20
5 / 9 / 9
13,886
992
22,478
24,079
12,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
GUIOBANA
Jing Wei
20
3 / 12 / 8
13,627
973
20,168
30,961
14,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
KCG0013
Guan Yu
20
1 / 3 / 12
12,912
922
9,529
25,479
42,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
32
Kills
16
16
Deaths
32
77
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Artem1sx
Bellona
0
0
0
0
L
7
8
7
1.31
L
Anubis
DarkAsh109
Anubis
5
9
9
1.06
W
Heimdallr
Fenixmetal
Heimdallr
15
2
13
10.75
L
Jing Wei
GUIOBANA
Jing Wei
3
12
8
0.58
L
Guan Yu
KCG0013
Guan Yu
1
3
12
2.33
W
Nemesis
N3RDSMASH
Nemesis
4
6
14
1.83
W
Izanami
Solariall
Izanami
10
3
16
6
W
Chaac
Thorzone
Chaac
2
3
18
3.67
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,262
Damage
79,973
88,085
Taken
104,843
51,624
Mitigated
80,739
25,606
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Artem1sx
Bellona
838
161
0
50
1,279
719
0
46
1,233
0
2,077
L
26,960
923
1,101
3,430
23,045
11,097
0
620
22,425
56,189
0
L
Anubis
DarkAsh109
Anubis
22,478
1,187
0
6,369
24,079
12,683
0
865
23,211
56,778
0
W
Heimdallr
Fenixmetal
Heimdallr
41,564
24,188
1,011
7,697
16,704
5,784
0
10,700
5,954
0
79,167
L
Jing Wei
GUIOBANA
Jing Wei
20,168
17,548
0
3,990
30,961
14,156
0
1,254
29,704
0
45,384
L
Guan Yu
KCG0013
Guan Yu
9,529
1,892
2,651
3,838
25,479
42,084
0
1,462
24,017
0
22,408
W
Nemesis
N3RDSMASH
Nemesis
15,001
9,319
0
1,362
20,655
8,082
0
9,595
10,910
0
25,354
W
Izanami
Solariall
Izanami
20,793
16,274
0
3,970
16,351
5,434
0
11,644
4,657
0
56,313
W
Chaac
Thorzone
Chaac
17,765
1,325
0
8,237
22,477
27,959
0
10,947
11,230
108
36,981
W
4,139
1,927
1,102
2,227
11,898
4,365
0
6,552
5,221
15,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,532
Gold Earned
65,345
270
Minions Killed
254
3
Camps Cleared
2
1,203,874
Distance Traveled
980,014
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,464
747
2
0
1
43,827
0
L
Ra
14,456
1,033
82
6
0
277,630
1
L
Anubis
13,886
992
81
6
0
204,612
0
W
Heimdallr
16,686
1,192
97
7
0
225,211
0
L
Jing Wei
13,627
973
54
4
1
218,920
0
L
Guan Yu
12,912
922
35
3
0
235,025
0
W
Nemesis
13,187
942
36
3
0
257,898
0
W
Izanami
15,846
1,132
81
6
2
220,891
0
W
Chaac
13,434
960
39
3
1
242,945
1
W
Olorun
12,379
884
17
1
0
256,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role