Player Matchup

Ne Zha
Ne Zha
DiEsZeLL
Ne Zha
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
695W - 683L
1,587 Elo+
Solo
Anhur
Anhur
GearWar Spartan
Anhur
Level 141
God Stats
19W - 17L
1,287 SR
Queue Stats
701W - 643L
1,662 Elo+
Party 2
Persephone
Persephone
GhostBanshee967
Persephone
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 287L
1,702 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PîTî
Tsukuyomi
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 160L
1,630 Elo+
Party 2
Chang'e
Chang'e
Veluvic
Chang'e
Level 147
God Stats
16W - 4L
1,715 SR
Queue Stats
516W - 441L
1,686 Elo+
Party 2
Team Averages
Level 127
1,501 SR
1,653 Elo+

VS

Team Averages
Level 107
1,544 SR
1,520 Elo+
Serqet
Serqet
Haiseye
Serqet
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 49L
1,644 Elo+
Party 1
Ymir
Ymir
NinjaMuffin123
Ymir
Level 79
God Stats
10W - 9L
1,630 SR
Queue Stats
16W - 11L
1,497 Elo+
Party 3
Janus
Janus
Ninjanoxter
Janus
Level 88
God Stats
8W - 7L
1,574 SR
Queue Stats
25W - 21L
1,313 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PolentaBaby
Tsukuyomi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 41L
1,587 Elo+
Party 1
Neith
Neith
Repsaccio
Neith
Level 109
God Stats
4W - 2L
1,514 SR
Queue Stats
64W - 59L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DiEsZeLL
Ne Zha
13
3 / 5 / 4
8,958
498
8,521
18,240
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 4
8,987
499
8,511
10,004
2,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
GhostBanshee967
Persephone
15
0 / 4 / 3
9,140
508
2,388
9,155
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
PîTî
Tsukuyomi
18
13 / 3 / 2
11,335
630
15,640
14,260
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Veluvic
Chang'e
18
6 / 1 / 9
11,496
639
11,034
12,258
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Haiseye
Serqet
15
7 / 5 / 4
9,170
509
7,849
14,034
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 6
7,617
423
5,724
16,361
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 2
9,191
511
6,699
9,500
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PolentaBaby
Tsukuyomi
14
0 / 8 / 3
8,053
447
5,232
14,011
7,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Repsaccio
Neith
15
4 / 3 / 2
8,989
499
13,850
11,366
3,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
25
Kills
16
16
Deaths
25
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DiEsZeLL
Ne Zha
3
5
4
1
W
3
3
4
1.67
W
Persephone
GhostBanshee967
Persephone
0
4
3
0.38
L
Serqet
Haiseye
Serqet
7
5
4
1.8
L
1
5
6
0.8
L
4
4
2
1.25
L
Tsukuyomi
PolentaBaby
Tsukuyomi
0
8
3
0.19
W
Tsukuyomi
PîTî
Tsukuyomi
13
3
2
4.67
L
Neith
Repsaccio
Neith
4
3
2
1.67
W
Chang'e
Veluvic
Chang'e
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,094
Damage
39,354
63,917
Taken
65,272
34,261
Mitigated
27,248
21,160
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DiEsZeLL
Ne Zha
8,521
2,195
0
4,162
18,240
12,604
0
4,418
13,638
229
32,103
W
8,511
3,435
0
2,332
10,004
2,912
1,102
2,059
7,849
0
51,607
W
Persephone
GhostBanshee967
Persephone
2,388
87
0
2,480
9,155
2,943
292
2,031
6,588
53,999
0
L
Serqet
Haiseye
Serqet
7,849
1,425
0
3,957
14,034
4,760
0
2,884
10,982
0
47,419
L
5,724
1,019
0
3,088
16,361
8,980
0
897
15,439
19,460
0
L
6,699
464
0
1,147
9,500
3,115
0
1,889
7,476
66,059
0
L
Tsukuyomi
PolentaBaby
Tsukuyomi
5,232
1,101
0
3,569
14,011
7,051
456
6,192
7,316
0
43,361
W
Tsukuyomi
PîTî
Tsukuyomi
15,640
3,326
0
3,532
14,260
5,656
0
1,704
12,014
0
78,182
L
Neith
Repsaccio
Neith
13,850
6,566
0
3,674
11,366
3,342
1,018
755
10,590
0
61,988
W
Chang'e
Veluvic
Chang'e
11,034
761
1,609
7,045
12,258
10,146
272
1,710
9,991
76,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,916
Gold Earned
43,020
499
Minions Killed
403
0
Camps Cleared
0
1,713,317
Distance Traveled
1,713,853
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,958
498
23
1
0
353,464
7
W
Anhur
8,987
499
82
5
0
333,725
2
W
Persephone
9,140
508
114
6
0
302,928
2
L
Serqet
9,170
509
71
4
0
396,841
3
L
Ymir
7,617
423
29
2
0
318,842
6
L
Janus
9,191
511
116
6
0
343,836
14
L
Tsukuyomi
8,053
447
81
5
0
352,033
4
W
Tsukuyomi
11,335
630
129
7
0
373,970
0
L
Neith
8,989
499
106
6
0
302,301
5
W
Chang'e
11,496
639
151
8
0
349,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role