Player Matchup

Set
Set
MC WhoYouWit559
Set
Level 160
God Stats
6W - 8L
1,385 SR
Queue Stats
82W - 71L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
OG Wash
Nu Wa
Level 66
God Stats
10W - 6L
1,441 SR
Queue Stats
44W - 47L
1,493 Elo+
Party 1
Cerberus
Cerberus
Pesu_Fati
Cerberus
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
263W - 197L
1,568 Elo+
Party 3
Cernunnos
Cernunnos
edinpaluu
Cernunnos
Level 71
God Stats
5W - 7L
1,423 SR
Queue Stats
476W - 334L
1,546 Elo+
Party 3
Loki
Loki
xDespairFactoRx
Loki
Level 120
God Stats
33W - 26L
1,521 SR
Queue Stats
97W - 71L
1,488 Elo+
Party 1
Team Averages
Level 107
1,454 SR
1,523 Elo+

VS

Team Averages
Level 104
1,624 SR
1,527 Elo+
Cupid
Cupid
Dark2101
Cupid
Level 88
God Stats
10W - 13L
1,669 SR
Queue Stats
468W - 396L
1,591 Elo+
Party 2
Horus
Horus
Elektrikmunkee
Horus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 277L
1,498 Elo+
Solo
Ganesha
Ganesha
SKLL_Alan22
Ganesha
Level 83
God Stats
31W - 16L
1,826 SR
Queue Stats
418W - 360L
1,558 Elo+
Party 2
Mercury
Mercury
SKLL_ShaDow
Mercury
Level 118
God Stats
1W - 4L
1,423 SR
Queue Stats
232W - 212L
1,561 Elo+
Party 2
Anubis
Anubis
gladiator5551250
Anubis
Level 100
God Stats
4W - 2L
1,704 SR
Queue Stats
11W - 18L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,525
553
2,603
5,763
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
OG Wash
Nu Wa
10
2 / 2 / 1
5,683
568
5,541
4,076
718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Pesu_Fati
Cerberus
9
3 / 3 / 0
5,381
538
4,813
9,300
2,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
edinpaluu
Cernunnos
11
0 / 2 / 2
6,255
626
3,393
5,738
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,838
584
1,629
6,313
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dark2101
Cupid
10
3 / 0 / 0
6,087
609
4,040
6,161
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,128
613
4,540
6,293
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
SKLL_Alan22
Ganesha
8
0 / 2 / 8
5,376
538
2,035
5,639
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
SKLL_ShaDow
Mercury
8
3 / 1 / 2
5,331
533
2,518
5,996
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 2 / 2
5,518
552
3,812
4,938
2,179
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
10
10
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dark2101
Cupid
3
0
0
3
L
2
1
0
2
W
0
2
1
0.25
W
Nu Wa
OG Wash
Nu Wa
2
2
1
1.25
W
Cerberus
Pesu_Fati
Cerberus
3
3
0
1
L
Ganesha
SKLL_Alan22
Ganesha
0
2
8
2
L
Mercury
SKLL_ShaDow
Mercury
3
1
2
4
W
Cernunnos
edinpaluu
Cernunnos
0
2
2
0.5
L
2
2
2
1.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
16,945
31,190
Taken
29,027
8,127
Mitigated
12,827
13,559
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dark2101
Cupid
4,040
2,811
119
4,396
6,161
1,388
0
1,754
4,363
0
27,216
L
4,540
2,232
36
1,272
6,293
5,577
0
1,012
5,246
0
29,475
W
2,603
1,335
0
2,397
5,763
1,645
0
0
5,763
0
25,527
W
Nu Wa
OG Wash
Nu Wa
5,541
769
0
1,000
4,076
718
42
2,483
1,593
24,269
0
W
Cerberus
Pesu_Fati
Cerberus
4,813
501
227
3,531
9,300
2,719
0
2,060
7,240
22,550
0
L
Ganesha
SKLL_Alan22
Ganesha
2,035
286
0
1,069
5,639
1,908
0
2,446
3,047
11,887
0
L
Mercury
SKLL_ShaDow
Mercury
2,518
1,645
0
563
5,996
1,775
51
1,621
4,279
0
20,503
W
Cernunnos
edinpaluu
Cernunnos
3,393
2,272
0
2,738
5,738
1,553
0
364
5,374
0
35,361
L
3,812
145
0
1,533
4,938
2,179
150
2,962
1,738
24,608
0
W
1,629
355
0
3,666
6,313
1,492
0
940
5,373
0
32,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
28,440
289
Minions Killed
245
0
Camps Cleared
0
948,715
Distance Traveled
891,150
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,087
609
68
7
0
172,777
4
L
Horus
6,128
613
61
6
0
176,173
1
W
Set
5,525
553
62
6
0
165,581
0
W
Nu Wa
5,683
568
52
5
0
195,231
1
W
Cerberus
5,381
538
36
4
0
199,841
5
L
Ganesha
5,376
538
0
0
0
167,345
1
L
Mercury
5,331
533
54
5
0
211,293
3
W
Cernunnos
6,255
626
77
8
0
166,767
3
L
Anubis
5,518
552
62
6
0
163,562
2
W
Loki
5,838
584
62
6
0
221,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role