Player Matchup

Serqet
Serqet
 
Serqet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
PraiseDaBooty
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,671 Elo+
Solo
Heimdallr
Heimdallr
Sasquatch1398467
Heimdallr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 1
Sol
Sol
SpunTheory
Sol
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thoth
Thoth
Sucram311
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,598 Elo+
Solo
Team Averages
Level 126
1,500 SR
1,549 Elo+

VS

Team Averages
Level 101
1,503 SR
1,437 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JayUtopia
Aphrodite
Level 66
God Stats
3W - 2L
1,502 SR
Queue Stats
43W - 54L
1,456 Elo+
Party 2
Hel
Hel
Lazy_Kiwi05
Hel
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
MATTYxICE
Ullr
Level 95
God Stats
10W - 16L
1,300 SR
Queue Stats
83W - 81L
1,211 Elo+
Solo
Mercury
Mercury
OLYK-NER
Mercury
Level 108
God Stats
10W - 14L
1,715 SR
Queue Stats
404W - 408L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 3 / 2
7,343
668
4,342
8,181
3,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
14
1 / 3 / 4
7,377
671
5,372
12,869
10,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
15
1 / 1 / 2
7,784
708
8,124
6,726
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 1 / 1
8,267
752
9,595
10,094
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Sucram311
Thoth
14
1 / 3 / 4
7,410
674
8,502
6,084
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 8
7,648
695
7,995
10,896
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
JayUtopia
Aphrodite
14
3 / 3 / 6
8,061
733
8,990
10,824
5,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 7
7,389
672
7,887
7,929
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
16
4 / 1 / 2
8,981
816
5,879
6,725
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
OLYK-NER
Mercury
16
2 / 2 / 4
8,578
780
3,465
7,509
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
11
11
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
2
1
W
King Arthur
 
King Arthur
1
0
8
5
W
Aphrodite
JayUtopia
Aphrodite
3
3
6
2
W
1
1
7
4.5
W
Ullr
4
1
2
5
W
Mercury
OLYK-NER
Mercury
2
2
4
2
L
Guan Yu
1
3
4
1
L
Heimdallr
1
1
2
2
L
2
1
1
2.5
L
Thoth
Sucram311
Thoth
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,935
Damage
34,216
43,954
Taken
43,883
23,235
Mitigated
22,655
15,338
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,342
669
0
481
8,181
3,531
0
4,226
3,930
0
7,951
W
King Arthur
 
King Arthur
7,995
586
0
1,123
10,896
8,247
0
5,354
5,542
81
26,329
W
Aphrodite
JayUtopia
Aphrodite
8,990
463
5,942
4,192
10,824
5,196
22
4,430
6,394
14,733
0
W
7,887
643
5,400
4,326
7,929
3,265
185
2,808
5,059
17,008
0
W
Ullr
5,879
2,589
0
1,384
6,725
3,007
0
4,181
2,544
0
36,323
W
Mercury
OLYK-NER
Mercury
3,465
476
0
400
7,509
2,940
697
1,593
5,533
0
37,596
L
Guan Yu
5,372
1,023
3,160
5,382
12,869
10,029
0
3,986
8,569
0
24,468
L
Heimdallr
8,124
4,115
0
1,894
6,726
2,766
0
2,579
4,047
0
37,710
L
9,595
2,419
0
3,964
10,094
4,887
0
4,058
5,926
43,338
1,434
L
Thoth
Sucram311
Thoth
8,502
347
0
457
6,084
2,022
100
2,379
3,555
26,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
40,657
286
Minions Killed
268
10
Camps Cleared
6
998,187
Distance Traveled
1,067,030
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,343
668
11
1
1
196,299
0
W
King Arthur
7,648
695
41
4
0
253,090
2
W
Aphrodite
8,061
733
21
2
1
195,463
0
W
Hel
7,389
672
27
2
0
194,593
2
W
Ullr
8,981
816
86
8
3
202,949
3
W
Mercury
8,578
780
93
8
2
220,935
0
L
Guan Yu
7,377
671
45
4
2
219,268
2
L
Heimdallr
7,784
708
76
7
4
196,376
0
L
Sol
8,267
752
103
9
3
194,251
0
L
Thoth
7,410
674
51
5
0
191,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role