Player Matchup

Izanami
Izanami
Lorymor
Izanami
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Ra
Ra
VerdantHuntress
Ra
Level 25
God Stats
5W - 1L
1,538 SR
Queue Stats
27W - 22L
1,500 Elo+
Solo
Jormungandr
Jormungandr
broclee123
Jormungandr
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
319W - 336L
1,303 Elo+
Solo
Erlang Shen
Erlang Shen
tretre871
Erlang Shen
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 52L
1,302 Elo+
Solo
Pele
Pele
xss69
Pele
Level 25
God Stats
1W - 1L
1,262 SR
Queue Stats
33W - 39L
1,291 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,379 Elo+

VS

Team Averages
Level 16
1,480 SR
1,301 Elo+
Baron Samedi
Baron Samedi
BURGERMAN721
Baron Samedi
Level 24
God Stats
7W - 12L
1,753 SR
Queue Stats
203W - 228L
1,054 Elo+
Solo
Guan Yu
Guan Yu
Lampsebas
Guan Yu
Level 17
God Stats
3W - 5L
1,426 SR
Queue Stats
87W - 87L
1,449 Elo+
Solo
Neith
Neith
MrTurtleNeck
Neith
Level 27
God Stats
17W - 30L
1,499 SR
Queue Stats
347W - 317L
1,474 Elo+
Solo
Ymir
Ymir
NLE_CliPzzzz
Ymir
Level 4
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 4L
1,242 Elo+
Solo
Camazotz
Camazotz
XxRECAZxX
Camazotz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lorymor
Izanami
19
5 / 4 / 4
13,286
554
8,308
19,103
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 3 / 8
13,913
580
18,297
13,172
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
broclee123
Jormungandr
17
0 / 3 / 3
12,325
514
3,810
16,639
17,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
tretre871
Erlang Shen
20
4 / 1 / 6
15,573
649
10,925
15,183
9,506
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pele
xss69
Pele
20
9 / 3 / 6
14,189
591
19,100
18,047
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BURGERMAN721
Baron Samedi
17
2 / 8 / 8
10,749
448
11,395
18,314
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Lampsebas
Guan Yu
18
3 / 2 / 3
10,924
455
4,652
16,486
14,583
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 4 / 4
12,742
531
16,065
17,755
10,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

4
0 / 3 / 0
6,627
276
148
4,094
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
XxRECAZxX
Camazotz
17
2 / 6 / 5
10,802
450
10,997
23,572
9,408
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
23
Kills
14
14
Deaths
23
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BURGERMAN721
Baron Samedi
2
8
8
0.75
L
Guan Yu
Lampsebas
Guan Yu
3
2
3
2.25
W
Izanami
Lorymor
Izanami
5
4
4
1.75
L
7
4
4
2.25
L
0
3
0
0
W
5
3
8
3
L
Camazotz
XxRECAZxX
Camazotz
2
6
5
0.75
W
Jormungandr
broclee123
Jormungandr
0
3
3
0.5
W
Erlang Shen
tretre871
Erlang Shen
4
1
6
7
W
Pele
xss69
Pele
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,440
Damage
43,257
82,144
Taken
80,221
49,668
Mitigated
43,886
33,472
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BURGERMAN721
Baron Samedi
11,395
861
2,890
5,217
18,314
8,351
1,312
4,958
13,306
55,419
0
L
Guan Yu
Lampsebas
Guan Yu
4,652
543
70
1,972
16,486
14,583
275
6,146
10,040
0
41,664
W
Izanami
Lorymor
Izanami
8,308
4,854
0
9,484
19,103
7,450
4,362
1,646
17,261
0
94,669
L
16,065
9,180
0
6,470
17,755
10,081
3,602
3,957
13,776
0
72,607
L
148
34
0
12
4,094
1,463
0
2,076
2,018
2,254
0
W
18,297
1,930
2,067
6,196
13,172
6,344
3,275
3,511
9,485
90,402
0
L
Camazotz
XxRECAZxX
Camazotz
10,997
4,665
0
6,870
23,572
9,408
0
4,970
18,527
0
64,153
W
Jormungandr
broclee123
Jormungandr
3,810
802
0
2,097
16,639
17,474
720
3,379
12,818
45,522
0
W
Erlang Shen
tretre871
Erlang Shen
10,925
6,976
0
7,694
15,183
9,506
4,957
643
14,508
0
129,797
W
Pele
xss69
Pele
19,100
5,870
0
5,934
18,047
8,894
0
2,404
15,566
0
105,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,286
Gold Earned
51,844
629
Minions Killed
390
0
Camps Cleared
0
2,171,660
Distance Traveled
1,791,795
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,749
448
85
4
0
382,066
0
L
Guan Yu
10,924
455
76
3
0
436,779
0
W
Izanami
13,286
554
126
5
0
326,231
1
L
Neith
12,742
531
131
5
0
416,694
2
L
Ymir
6,627
276
3
0
0
101,319
2
W
Ra
13,913
580
135
6
0
447,344
4
L
Camazotz
10,802
450
95
4
0
454,937
2
W
Jormungandr
12,325
514
64
3
0
444,831
0
W
Erlang Shen
15,573
649
179
7
0
447,691
3
W
Pele
14,189
591
125
5
0
505,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role