Player Matchup

Anubis
Anubis
CR4FTYGH0ST
Anubis
Level 104
God Stats
5W - 0L
1,507 SR
Queue Stats
18W - 20L
1,326 Elo+
Party 1
Ares
Ares
Gymdude213
Ares
Level 6
God Stats
8W - 8L
1,171 SR
Queue Stats
8W - 8L
1,104 Elo+
Party 1
Izanami
Izanami
SH4D0W ANGEL
Izanami
Level 29
God Stats
13W - 15L
1,430 SR
Queue Stats
13W - 19L
1,213 Elo+
Party 1
Neith
Neith
Spiderash 2006
Neith
Level 4
God Stats
6W - 2L
1,542 SR
Queue Stats
6W - 4L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
muddycoconut
Cthulhu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 40L
1,381 Elo+
Solo
Team Averages
Level 31
1,430 SR
1,296 Elo+

VS

Team Averages
Level 14
1,475 SR
1,279 Elo+
Neith
Neith
DamnedKingz
Neith
Level 25
God Stats
10W - 9L
1,321 SR
Queue Stats
15W - 12L
1,454 Elo+
Solo
Ymir
Ymir
Escalord92
Ymir
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 12L
1,375 Elo+
Solo
Arachne
Arachne
frosty_brewski_9
Arachne
Level 5
God Stats
1W - 2L
1,553 SR
Queue Stats
8W - 15L
1,161 Elo+
Solo
Ra
Ra
mintyy00
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,273 Elo+
Solo
Aphrodite
Aphrodite
pumpkinking9876
Aphrodite
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
25 / 1 / 9
15,327
1,393
35,220
13,268
8,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 3 / 29
12,629
1,148
11,411
13,987
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SH4D0W ANGEL
Izanami
18
5 / 5 / 20
11,962
1,087
13,626
16,611
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 4 / 25
11,995
1,090
15,564
15,126
10,108
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
muddycoconut
Cthulhu
18
4 / 3 / 17
11,185
1,017
13,051
13,379
14,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

212

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
12,601
1,146
21,426
17,545
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 9
10,612
965
10,953
19,604
18,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 12 / 4
11,927
1,084
19,353
27,664
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 10 / 8
10,213
928
5,513
13,799
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
pumpkinking9876
Aphrodite
18
2 / 10 / 9
11,178
1,016
9,070
17,259
11,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
51
40
Kills
16
16
Deaths
40
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
25
1
9
29.5
L
6
3
5
2.83
L
1
5
9
1.1
W
1
3
29
5.17
W
Izanami
SH4D0W ANGEL
Izanami
5
5
20
3
W
5
4
25
4.38
L
7
12
4
0.75
L
0
10
8
0.4
W
Cthulhu
muddycoconut
Cthulhu
4
3
17
4.17
L
Aphrodite
pumpkinking9876
Aphrodite
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,872
Damage
66,315
72,371
Taken
95,871
59,822
Mitigated
51,434
15,613
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
35,220
510
0
8,360
13,268
8,583
0
2,845
10,423
57,004
0
L
21,426
12,635
401
6,239
17,545
6,539
0
10,709
6,537
0
59,802
L
10,953
1,715
58
1,483
19,604
18,335
0
9,304
9,903
26,982
0
W
11,411
852
0
1,270
13,987
18,100
0
4,128
9,859
18,461
0
W
Izanami
SH4D0W ANGEL
Izanami
13,626
10,642
0
2,155
16,611
8,455
0
6,919
9,692
0
39,715
W
15,564
7,064
0
3,233
15,126
10,108
0
6,157
8,969
0
33,769
L
19,353
14,379
0
4,816
27,664
9,858
0
17,286
9,782
0
25,390
L
5,513
676
607
354
13,799
4,795
0
9,798
3,708
23,830
0
W
Cthulhu
muddycoconut
Cthulhu
13,051
740
0
595
13,379
14,576
0
5,487
7,892
27,313
0
L
Aphrodite
pumpkinking9876
Aphrodite
9,070
3,240
3,670
3,622
17,259
11,907
0
10,599
6,259
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,098
Gold Earned
56,531
218
Minions Killed
179
3
Camps Cleared
12
975,616
Distance Traveled
898,557
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,327
1,393
66
6
2
186,521
0
L
Neith
12,601
1,146
73
7
10
174,343
0
L
Ymir
10,612
965
28
3
0
167,127
2
W
Ares
12,629
1,148
7
1
0
233,850
0
W
Izanami
11,962
1,087
74
7
0
167,188
0
W
Neith
11,995
1,090
41
4
0
175,359
0
L
Arachne
11,927
1,084
12
1
0
234,976
0
L
Ra
10,213
928
36
3
1
153,948
0
W
Cthulhu
11,185
1,017
30
3
1
212,698
1
L
Aphrodite
11,178
1,016
30
3
1
168,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role