Player Matchup

Bacchus
Bacchus
AnimeStudio
Bacchus
Level 11
God Stats
3W - 1L
1,705 SR
Queue Stats
19W - 15L
1,567 Elo+
Solo
Fenrir
Fenrir
MystIcShad0w
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,439 Elo+
Solo
Hera
Hera
koroushshivaee
Hera
Level 28
God Stats
35W - 24L
1,650 SR
Queue Stats
297W - 276L
1,485 Elo+
Solo
Jing Wei
Jing Wei
leohash2015
Jing Wei
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,545 Elo+
Solo
Ra
Ra
whelband87
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,727 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,552 Elo+

VS

Team Averages
Level 22
1,569 SR
1,504 Elo+
Discordia
Discordia
CuteGothKitty
Discordia
Level 26
God Stats
21W - 14L
1,584 SR
Queue Stats
414W - 414L
1,501 Elo+
Solo
Nemesis
Nemesis
Niebla1991
Nemesis
Level 9
God Stats
37W - 33L
1,751 SR
Queue Stats
78W - 80L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
Piiaa
Nu Wa
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
84W - 83L
1,410 Elo+
Solo
Heimdallr
Heimdallr
SliimShady__13
Heimdallr
Level 44
God Stats
2W - 2L
1,511 SR
Queue Stats
93W - 85L
1,546 Elo+
Party 1
Chaac
Chaac
pepbarba
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnimeStudio
Bacchus
18
1 / 1 / 3
11,674
1,061
11,412
13,727
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
3 / 11 / 1
10,006
910
10,936
20,411
7,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 2 / 3
9,983
908
11,679
9,166
3,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
leohash2015
Jing Wei
15
0 / 13 / 3
9,398
854
3,201
19,242
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 1
11,081
1,007
15,304
14,013
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

74

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CuteGothKitty
Discordia
18
2 / 0 / 18
10,994
999
9,923
5,329
2,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Niebla1991
Nemesis
19
15 / 0 / 11
13,301
1,209
20,970
16,056
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Piiaa
Nu Wa
17
1 / 4 / 17
10,633
967
13,228
10,019
3,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
SliimShady__13
Heimdallr
18
12 / 1 / 16
12,514
1,138
16,851
10,980
4,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
pepbarba
Chaac
18
2 / 2 / 22
11,244
1,022
7,942
14,803
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
116
7
Kills
32
32
Deaths
7
11
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnimeStudio
Bacchus
1
1
3
2.5
W
Discordia
CuteGothKitty
Discordia
2
0
18
11
L
Fenrir
3
11
1
0.32
W
Nemesis
Niebla1991
Nemesis
15
0
11
20.5
W
Nu Wa
Piiaa
Nu Wa
1
4
17
2.38
W
Heimdallr
SliimShady__13
Heimdallr
12
1
16
20
L
0
2
3
0.75
L
Jing Wei
leohash2015
Jing Wei
0
13
3
0.12
W
Chaac
pepbarba
Chaac
2
2
22
6.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,532
Damage
68,914
76,559
Taken
57,187
36,003
Mitigated
31,044
5,987
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnimeStudio
Bacchus
11,412
716
0
1,163
13,727
13,711
0
4,938
8,625
25,455
0
W
Discordia
CuteGothKitty
Discordia
9,923
1,094
1,158
837
5,329
2,133
0
2,748
2,581
35,981
0
L
Fenrir
10,936
3,479
0
36
20,411
7,818
0
6,998
13,263
0
19,065
W
Nemesis
Niebla1991
Nemesis
20,970
12,935
0
4,295
16,056
7,478
0
10,469
5,587
0
28,924
W
Nu Wa
Piiaa
Nu Wa
13,228
3,254
276
486
10,019
3,920
0
7,096
2,923
27,571
0
W
Heimdallr
SliimShady__13
Heimdallr
16,851
8,726
0
1,896
10,980
4,716
0
8,161
2,819
0
31,308
L
11,679
1,889
67
967
9,166
3,089
0
1,936
7,180
33,741
0
L
Jing Wei
leohash2015
Jing Wei
3,201
3,201
0
922
19,242
6,045
0
4,969
14,145
0
8,735
W
Chaac
pepbarba
Chaac
7,942
2,079
0
3,749
14,803
12,797
0
9,921
4,882
153
25,716
L
15,304
742
1,516
1,316
14,013
5,340
0
4,424
9,514
60,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,142
Gold Earned
58,686
189
Minions Killed
168
6
Camps Cleared
5
1,056,238
Distance Traveled
1,047,359
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,674
1,061
16
1
3
223,881
1
W
Discordia
10,994
999
67
6
2
205,630
2
L
Fenrir
10,006
910
12
1
0
186,747
0
W
Nemesis
13,301
1,209
19
2
2
274,344
0
W
Nu Wa
10,633
967
24
2
0
153,003
0
W
Heimdallr
12,514
1,138
26
2
0
192,407
0
L
Hera
9,983
908
44
4
0
226,332
0
L
Jing Wei
9,398
854
7
1
2
210,121
0
W
Chaac
11,244
1,022
32
3
1
221,975
0
L
Ra
11,081
1,007
110
10
1
209,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role