Player Matchup

Ah Puch
Ah Puch
Braille78
Ah Puch
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,304 Elo+
Party 2
Skadi
Skadi
CheeseWine01
Skadi
Level 45
God Stats
6W - 11L
1,266 SR
Queue Stats
32W - 54L
1,262 Elo+
Party 2
Kukulkan
Kukulkan
Groot Master13
Kukulkan
Level 45
God Stats
25W - 13L
1,700 SR
Queue Stats
874W - 801L
1,347 Elo+
Solo
Mulan
Mulan
MrMarvel1986
Mulan
Level 29
God Stats
10W - 17L
1,200 SR
Queue Stats
96W - 118L
1,204 Elo+
Party 3
Bakasura
Bakasura
YT-TheLegendaryJ
Bakasura
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
255W - 298L
1,230 Elo+
Party 3
Team Averages
Level 44
1,433 SR
1,270 Elo+

VS

Team Averages
Level 50
1,383 SR
1,340 Elo+
Izanami
Izanami
CoopDeVille83
Izanami
Level 36
God Stats
4W - 4L
1,343 SR
Queue Stats
130W - 181L
1,412 Elo+
Solo
Poseidon
Poseidon
Lock ON88
Poseidon
Level 49
God Stats
27W - 27L
1,367 SR
Queue Stats
428W - 648L
1,308 Elo+
Party 1
Tyr
Tyr
SPAWN OF REAPER
Tyr
Level 65
God Stats
15W - 25L
1,205 SR
Queue Stats
1,222W - 1,618L
1,374 Elo+
Party 1
Hera
Hera
Xxones
Hera
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,311 Elo+
Solo
Ne Zha
Ne Zha
betop056
Ne Zha
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 26L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Braille78
Ah Puch
13
4 / 2 / 1
10,426
401
6,274
7,851
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 3
8,298
319
3,607
6,894
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
4 / 5 / 1
13,314
512
16,130
13,985
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 6
11,082
426
8,991
18,454
17,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
11 / 6 / 1
12,764
491
10,271
24,474
11,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
10 / 5 / 2
15,123
582
20,208
27,442
10,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Lock ON88
Poseidon
20
5 / 0 / 2
14,795
569
8,716
10,764
4,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 3 / 1
11,985
461
2,304
13,069
15,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Xxones
Hera
20
3 / 6 / 0
13,815
531
11,319
13,433
5,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
betop056
Ne Zha
16
1 / 11 / 8
11,857
456
10,781
16,235
13,972
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
24
Kills
20
20
Deaths
25
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Braille78
Ah Puch
4
2
1
2.25
L
1
3
3
0.83
W
Izanami
10
5
2
2.2
L
Kukulkan
4
5
1
0.9
W
Poseidon
Lock ON88
Poseidon
5
0
2
6
L
4
4
6
1.75
W
1
3
1
0.5
W
Hera
Xxones
Hera
3
6
0
0.5
L
11
6
1
1.92
W
Ne Zha
betop056
Ne Zha
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,273
Damage
53,328
71,658
Taken
80,943
40,874
Mitigated
50,108
21,001
Healing
29,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Braille78
Ah Puch
6,274
485
0
3,272
7,851
2,783
203
4,042
3,809
49,564
0
L
3,607
1,363
0
1,868
6,894
1,551
292
0
6,894
0
24,218
W
Izanami
20,208
16,346
0
14,143
27,442
10,473
9,647
8,286
18,924
0
131,704
L
Kukulkan
16,130
1,434
0
3,347
13,985
6,742
3,523
3,922
10,063
106,744
0
W
Poseidon
Lock ON88
Poseidon
8,716
931
1,330
4,573
10,764
4,459
2,259
3,261
7,493
96,632
0
L
8,991
2,096
600
3,210
18,454
17,909
300
4,402
14,052
0
36,050
W
2,304
788
0
3,798
13,069
15,881
1,302
4,652
8,075
0
42,203
W
Hera
Xxones
Hera
11,319
2,204
0
3,662
13,433
5,323
2,365
4,792
8,401
97,277
0
L
10,271
6,642
267
8,437
24,474
11,889
1,056
7,669
16,805
0
53,035
W
Ne Zha
betop056
Ne Zha
10,781
5,161
0
1,810
16,235
13,972
899
1,413
14,347
0
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,884
Gold Earned
67,575
487
Minions Killed
627
0
Camps Cleared
0
1,617,646
Distance Traveled
2,225,917
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,426
401
103
4
0
225,643
4
L
Skadi
8,298
319
45
2
0
171,120
0
W
Izanami
15,123
582
177
7
0
391,669
1
L
Kukulkan
13,314
512
185
7
0
378,067
4
W
Poseidon
14,795
569
167
6
0
532,368
4
L
Mulan
11,082
426
48
2
0
382,619
0
W
Tyr
11,985
461
81
3
0
475,657
0
W
Hera
13,815
531
164
6
0
452,148
4
L
Bakasura
12,764
491
106
4
0
460,197
0
W
Ne Zha
11,857
456
38
1
0
374,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role