Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Usually Dyin
Neith
Level 20
God Stats
0W - 1L
1,720 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
He Bo
He Bo
Usually Limp
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Team Averages
Level 59
1,573 SR
1,500 Elo+

VS

Team Averages
Level 47
1,435 SR
1,454 Elo+
Baron Samedi
Baron Samedi
JoaoDeVou
Baron Samedi
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 67L
1,385 Elo+
Solo
Cupid
Cupid
TheGingeredPapi
Cupid
Level 29
God Stats
12W - 19L
1,279 SR
Queue Stats
209W - 265L
1,406 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bigdaddypooch3
Kumbhakarna
Level 45
God Stats
10W - 7L
1,526 SR
Queue Stats
348W - 332L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 4 / 3
9,333
583
9,836
16,567
16,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 5
9,502
594
7,594
12,579
5,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
4 / 9 / 4
10,336
646
11,919
14,515
5,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JoaoDeVou
Baron Samedi
16
8 / 1 / 9
12,028
752
15,666
11,522
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 7
10,348
647
11,563
14,033
5,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
bigdaddypooch3
Kumbhakarna
15
6 / 3 / 11
12,324
770
7,688
19,236
18,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
17
18
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
3
0.88
W
Baron Samedi
JoaoDeVou
Baron Samedi
8
1
9
12.5
W
3
4
7
1.63
L
2
5
5
0.9
L
4
9
4
0.67
W
Kumbhakarna
bigdaddypooch3
Kumbhakarna
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
34,917
43,661
Taken
44,791
27,525
Mitigated
33,181
9,308
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,836
590
930
3,456
16,567
16,936
0
6,390
10,177
25,603
0
W
Baron Samedi
JoaoDeVou
Baron Samedi
15,666
1,737
3,902
7,585
11,522
8,469
980
7,039
4,483
54,269
2,280
W
11,563
5,852
306
702
14,033
5,835
1,603
8,711
5,322
0
44,144
L
7,594
3,957
0
1,462
12,579
5,288
395
8,078
4,501
0
25,438
L
11,919
529
0
3,460
14,515
5,301
123
8,742
5,773
38,038
0
W
Kumbhakarna
bigdaddypooch3
Kumbhakarna
7,688
517
0
3,934
19,236
18,877
266
6,054
13,182
33,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
34,700
113
Minions Killed
167
0
Camps Cleared
0
801,887
Distance Traveled
842,432
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,333
583
19
1
0
304,137
1
W
Baron Samedi
12,028
752
75
5
0
256,168
0
W
Cupid
10,348
647
56
4
0
290,287
0
L
Neith
9,502
594
43
3
0
252,004
0
L
He Bo
10,336
646
51
3
0
245,746
4
W
Kumbhakarna
12,324
770
36
2
0
295,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role