Player Matchup

Nu Wa
Nu Wa
AMajorA
Nu Wa
Level 145
God Stats
1W - 0L
1,307 SR
Queue Stats
43W - 31L
1,602 Elo+
Party 1
Terra
Terra
GodGivenLemon
Terra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
622W - 458L
1,529 Elo+
Party 1
Thor
Thor
Madara_yomi
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,457 Elo+
Party 1
Sol
Sol
Petite
Sol
Level 122
God Stats
9W - 11L
1,500 SR
Queue Stats
1,093W - 752L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
TwoSporks
Kuzenbo
Level 111
God Stats
6W - 3L
1,909 SR
Queue Stats
682W - 583L
1,676 Elo+
Party 1
Team Averages
Level 108
1,543 SR
1,579 Elo+

VS

Team Averages
Level 48
1,407 SR
1,671 Elo+
Anubis
Anubis
CuateLokz
Anubis
Level 70
God Stats
1W - 3L
1,270 SR
Queue Stats
370W - 267L
1,668 Elo+
Party 3
Athena
Athena
Fonzieinator
Athena
Level 27
God Stats
5W - 5L
1,264 SR
Queue Stats
223W - 145L
1,743 Elo+
Party 3
Janus
Janus
RunningMango11
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
angel299e
Ra
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
260W - 194L
1,655 Elo+
Party 3
Neith
Neith
oProphesy
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AMajorA
Nu Wa
20
11 / 5 / 11
15,131
1,009
29,996
13,099
6,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 22
11,408
761
12,908
20,313
29,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 6 / 12
11,362
757
11,932
14,804
6,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Petite
Sol
19
8 / 4 / 11
12,037
802
24,783
16,664
8,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
TwoSporks
Kuzenbo
18
4 / 3 / 16
11,580
772
10,050
19,997
37,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CuateLokz
Anubis
20
8 / 6 / 8
11,860
791
22,844
26,304
15,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
18
3 / 7 / 9
11,142
743
6,459
28,104
32,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 12
9,898
660
9,957
13,089
5,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 4 / 11
11,486
766
11,133
17,044
8,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
oProphesy
Neith
19
6 / 6 / 6
11,723
782
16,823
15,993
7,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
68
30
Kills
22
22
Deaths
30
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AMajorA
Nu Wa
11
5
11
3.3
L
Anubis
CuateLokz
Anubis
8
6
8
2
L
Athena
3
7
9
1.07
W
2
4
22
3.25
W
5
6
12
1.83
W
Sol
Petite
Sol
8
4
11
3.38
L
2
7
12
1.14
W
Kuzenbo
TwoSporks
Kuzenbo
4
3
16
4
L
3
4
11
2.13
L
Neith
oProphesy
Neith
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,669
Damage
67,216
84,877
Taken
100,534
88,698
Mitigated
68,946
32,497
Healing
41,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AMajorA
Nu Wa
29,996
4,197
2,596
1,169
13,099
6,824
2,312
8,361
4,647
63,040
0
L
Anubis
CuateLokz
Anubis
22,844
613
2,581
10,647
26,304
15,301
406
20,991
5,313
44,751
0
L
Athena
6,459
2,147
2,948
1,725
28,104
32,250
594
20,103
8,001
14,549
0
W
12,908
969
10,165
6,460
20,313
29,349
595
8,070
12,114
20,690
0
W
11,932
1,617
1,376
636
14,804
6,960
1,523
10,788
3,429
0
22,872
W
Sol
Petite
Sol
24,783
8,265
2,708
4,789
16,664
8,069
2,076
11,552
5,014
46,418
0
L
9,957
882
0
840
13,089
5,031
305
9,892
3,197
14,917
0
W
Kuzenbo
TwoSporks
Kuzenbo
10,050
1,845
539
2,059
19,997
37,496
204
10,838
8,956
15,927
0
L
11,133
1,022
10,991
7,421
17,044
8,814
893
13,677
3,367
45,199
0
L
Neith
oProphesy
Neith
16,823
8,143
0
4,516
15,993
7,550
2,876
13,074
2,919
0
35,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,518
Gold Earned
56,109
149
Minions Killed
196
0
Camps Cleared
0
1,268,244
Distance Traveled
1,197,020
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,131
1,009
62
4
0
219,774
1
L
Anubis
11,860
791
62
4
0
238,611
1
L
Athena
11,142
743
18
1
0
243,879
1
W
Terra
11,408
761
18
1
0
276,440
1
W
Thor
11,362
757
25
2
0
249,543
0
W
Sol
12,037
802
41
3
0
257,251
0
L
Janus
9,898
660
11
1
0
246,664
1
W
Kuzenbo
11,580
772
3
0
0
265,236
0
L
Ra
11,486
766
65
4
0
267,118
1
L
Neith
11,723
782
40
3
0
200,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role