Player Matchup

Anubis
Anubis
Aragolas
Anubis
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
1,141W - 1,195L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
ChaoticCityBoyy
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,572 Elo+
Party 1
Chang'e
Chang'e
KangHyoNeul
Chang'e
Level 21
God Stats
0W - 1L
1,526 SR
Queue Stats
4W - 5L
1,602 Elo+
Solo
Hades
Hades
LoginFailed
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,572 Elo+
Party 1
Izanami
Izanami
eKayze
Izanami
Level 15
God Stats
21W - 10L
1,737 SR
Queue Stats
24W - 10L
1,715 Elo+
Solo
Team Averages
Level 15
1,553 SR
1,569 Elo+

VS

Team Averages
Level 13
1,573 SR
1,412 Elo+
Danzaburou
Danzaburou
AbsurdWarrior
Danzaburou
Level 15
God Stats
18W - 12L
1,474 SR
Queue Stats
57W - 55L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
LordBettencourt
Kuzenbo
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 4L
1,584 Elo+
Solo
Horus
Horus
bobo3273
Horus
Level 12
God Stats
13W - 8L
1,500 SR
Queue Stats
64W - 61L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
homicidalt0ast
Kukulkan
Level 26
God Stats
3W - 0L
1,675 SR
Queue Stats
7W - 5L
1,262 Elo+
Solo
Ares
Ares
zombiegab
Ares
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aragolas
Anubis
16
4 / 11 / 7
10,363
1,036
14,294
20,854
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ChaoticCityBoyy
Sun Wukong
16
2 / 8 / 11
9,800
980
8,047
18,245
10,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
KangHyoNeul
Chang'e
14
1 / 5 / 6
8,902
890
3,766
6,100
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

16
0 / 10 / 11
9,686
969
11,407
27,076
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
eKayze
Izanami
16
7 / 10 / 5
11,147
1,115
25,415
26,857
10,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbsurdWarrior
Danzaburou
20
25 / 1 / 13
15,503
1,550
42,569
11,827
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
2 / 4 / 28
11,337
1,134
9,459
15,589
19,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
bobo3273
Horus
19
3 / 0 / 37
12,578
1,258
6,252
16,866
21,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
19
12 / 1 / 19
12,834
1,283
25,850
6,653
2,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
2 / 8 / 26
11,113
1,111
8,267
17,101
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
167
14
Kills
44
44
Deaths
14
40
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbsurdWarrior
Danzaburou
25
1
13
31.5
L
Anubis
Aragolas
Anubis
4
11
7
0.68
L
Sun Wukong
ChaoticCityBoyy
Sun Wukong
2
8
11
0.94
L
Chang'e
KangHyoNeul
Chang'e
1
5
6
0.8
L
0
10
11
0.55
W
2
4
28
4
W
Horus
bobo3273
Horus
3
0
37
21.5
L
Izanami
eKayze
Izanami
7
10
5
0.95
W
Kukulkan
12
1
19
21.5
W
Ares
2
8
26
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,929
Damage
92,397
99,132
Taken
68,036
49,352
Mitigated
63,117
10,681
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbsurdWarrior
Danzaburou
42,569
34,358
0
1,596
11,827
5,498
0
5,078
6,724
0
65,635
L
Anubis
Aragolas
Anubis
14,294
601
0
3,616
20,854
10,416
0
9,081
11,773
28,301
0
L
Sun Wukong
ChaoticCityBoyy
Sun Wukong
8,047
1,924
0
1,162
18,245
10,343
0
8,387
9,858
0
14,895
L
Chang'e
KangHyoNeul
Chang'e
3,766
958
345
394
6,100
1,938
0
3,077
3,023
8,684
0
L
11,407
1,701
329
3,093
27,076
16,255
0
9,661
17,415
33,606
0
W
9,459
3,234
0
900
15,589
19,555
0
4,897
10,254
12,296
0
W
Horus
bobo3273
Horus
6,252
3,614
7,561
9,355
16,866
21,099
0
7,315
9,301
0
13,571
L
Izanami
eKayze
Izanami
25,415
15,789
0
1,742
26,857
10,400
0
13,370
13,487
0
47,717
W
Kukulkan
25,850
1,545
330
530
6,653
2,665
0
3,104
3,499
62,858
0
W
Ares
8,267
1,397
0
742
17,101
14,300
0
8,527
8,324
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
63,365
156
Minions Killed
177
3
Camps Cleared
7
688,899
Distance Traveled
936,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,503
1,550
47
5
0
187,909
0
L
Anubis
10,363
1,036
32
3
0
151,430
0
L
Sun Wukong
9,800
980
19
2
1
164,886
0
L
Chang'e
8,902
890
5
1
0
62,358
0
L
Hades
9,686
969
50
5
1
148,626
0
W
Kuzenbo
11,337
1,134
9
1
0
175,935
0
W
Horus
12,578
1,258
22
2
2
208,465
2
L
Izanami
11,147
1,115
50
5
1
161,599
0
W
Kukulkan
12,834
1,283
82
8
4
213,625
0
W
Ares
11,113
1,111
17
2
1
150,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role